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Describe the bug Every time I start my game I have a weird loading screen and I cannot replace it or delete it
To Reproduce Steps to reproduce the behavior: I don't know if this bug is only for me but if it's not then just start the app and you will see it
Screenshots
Runtime info(please complete the following information):
Attach log associated with the bug (can be found in "logs/") `10:19:08.673 [main ] DEBUG Logger - Configured Logger 10:19:08.721 [main ] DEBUG GameApplication - Logging settings Title: Legends of Lumania Version: 0.0.1 Width: 800 Height: 600 Fullscreen: false Intro: false Profiling: false Single step:false App Mode: DEVELOPER Menu Key: ESCAPE Stage Style: DECORATED Scene Factory: class com.almasb.fxgl.app.scene.SceneFactory
10:19:09.380 [JavaFX Application Thread] DEBUG FXGLApplication - Initializing FXGL 10:19:09.385 [JavaFX Application Thread] INFO Engine - FXGL-17.3 (30.03.2023 11.49) on WINDOWS (J:20 FX:20.0.1) 10:19:09.386 [JavaFX Application Thread] DEBUG Engine - JRE Vendor Name: Oracle Corporation 10:19:09.386 [JavaFX Application Thread] DEBUG Engine - Running on OS: Windows 11 version 10.0 10:19:09.386 [JavaFX Application Thread] DEBUG Engine - Architecture: amd64 10:19:09.386 [JavaFX Application Thread] INFO Engine - Source code and latest versions at: https://github.com/AlmasB/FXGL 10:19:09.386 [JavaFX Application Thread] INFO Engine - Ask questions and discuss at: https://github.com/AlmasB/FXGL/discussions 10:19:09.386 [JavaFX Application Thread] INFO Engine - Join the FXGL chat at: https://gitter.im/AlmasB/FXGL 10:19:09.484 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Creating a JavaFX scene 10:19:09.535 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Target settings size: 800.0 x 600.0 10:19:09.536 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled scene size: 800.0 x 600.0 10:19:09.536 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled ratio: (1.0, 1.0) 10:19:09.537 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Set initial scene to FXGLStartupScene 10:19:09.541 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Opening main window 10:19:09.638 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Window border size: (14.4000244140625, 37.5999755859375) 10:19:09.638 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled size: 800.0 x 600.0 10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled ratio: (1.0, 1.0) 10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scene size: 800.0 x 600.0 10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Stage size: 814.4000244140625 x 637.5999755859375 10:19:09.646 [FXGL Background Thread 1 ] DEBUG Engine - Initializing environment variables 10:19:09.699 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - User app class for loading assets: class com.coco.legendsoflumania.Main 10:19:09.699 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Applying CSS: fxgl_dark.css 10:19:09.700 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/css/fxgl_dark.css 10:19:09.748 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Initializing application scenes 10:19:09.800 [FXGL Background Thread 1 ] DEBUG GameWorld - Game world initialized 10:19:09.867 [FXGL Background Thread 1 ] DEBUG PhysicsWorld - Physics world initialized: appHeight=600, physics.ppm=50.0 10:19:09.867 [FXGL Background Thread 1 ] DEBUG PhysicsWorld - Using strategy: BRUTE_FORCE 10:19:09.872 [FXGL Background Thread 1 ] DEBUG GameScene - Game scene initialized: 800x600 10:19:09.900 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createMenuBodyMainMenu() 10:19:09.912 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createOptionsMenu() 10:19:09.921 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/particles/smoke.png 10:19:10.045 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/particles/trace_horizontal.png 10:19:10.099 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createMenuBodyGameMenu() 10:19:10.101 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createOptionsMenu() 10:19:10.114 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Application scenes initialized 10:19:10.127 [FXGL Background Thread 1 ] DEBUG SystemBundleService - Loading FXGL system data 10:19:10.130 [FXGL Background Thread 1 ] DEBUG FileSystemAccess - Reading from: C:\Users\alexi\IdeaProjects\Legends of Lumania\system\fxgl.bundle 10:19:10.140 [FXGL Background Thread 1 ] DEBUG SystemBundleService - Bundle FXGL: {} 10:19:10.141 [FXGL Background Thread 1 ] DEBUG UpdaterService - Checking for updates 10:19:10.145 [FXGL Background Thread 4 ] DEBUG FXGLApplication - Loading fonts 10:19:10.146 [FXGL Background Thread 1 ] DEBUG FXGLApplication - Loading default localization 10:19:10.146 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/VarelaRound-Regular.ttf 10:19:10.146 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/languages/english.lang 10:19:10.174 [FXGL Background Thread 1 ] INFO FXGLApplication - FXGL initialization took: 0.528 sec 10:19:10.175 [JavaFX Application Thread] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/fxgl_icon.png 10:19:10.213 [JavaFX Application Thread] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/fxgl_default_cursor.png 10:19:10.216 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/Abel-Regular.ttf 10:19:10.221 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/TerminalLandMono-Regular.otf 10:19:10.221 [JavaFX Application Thread] DEBUG Input - Registered new binding: Screenshot - CTRL+8 10:19:10.223 [JavaFX Application Thread] DEBUG Input - Registered new binding: System info dump - CTRL+9 10:19:10.224 [JavaFX Application Thread] DEBUG Input - Registered new binding: Restart - CTRL+R 10:19:10.225 [JavaFX Application Thread] DEBUG Input - Registered new binding: Toggle Debug Camera - CTRL+7 10:19:10.229 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/Courier-Prime.ttf 10:19:10.232 [JavaFX Application Thread] DEBUG LoopRunner - Starting loop 10:19:10.233 [JavaFX Application Thread] DEBUG LoopRunner - Initializing JavaFX AnimationTimerLoop 10:19:10.238 [JavaFX Application Thread] DEBUG Input - Clearing active input actions 10:19:10.247 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLStartupScene and adding to FXGLMainMenuDummyScene 10:19:10.248 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLStartupScene -> FXGLMainMenuDummyScene 10:19:10.248 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Push state: FXGLDefaultMenu 10:19:10.260 [JavaFX Application Thread] DEBUG Input - Clearing active input actions 10:19:10.274 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLMainMenuDummyScene and adding to FXGLDefaultMenu 10:19:10.275 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLMainMenuDummyScene -> FXGLDefaultMenu 10:19:10.275 [JavaFX Application Thread] DEBUG FXGLApplication - Registering font factories with UI factory 10:19:10.838 [FXGL Background Thread 2 ] INFO UpdaterService - Your current version: 17.3 10:19:10.838 [FXGL Background Thread 2 ] INFO UpdaterService - Latest stable version: 21.1 10:19:13.144 [FXGL Background Thread 3 ] DEBUG Engine - Logging environment variables 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - achievements: [] 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualHeight: 600.0 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualHeightProperty: ReadOnlyDoubleProperty [value: 600.0] 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualWidth: 800.0 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualWidthProperty: ReadOnlyDoubleProperty [value: 800.0] 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - appIcon: fxgl_icon.png 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - applicationMode: DEVELOPER 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - cSSList: [fxgl_dark.css] 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - collisionDetectionStrategy: BRUTE_FORCE 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - configClass: Optional.empty 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - credits: [] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - defaultCursor: CursorInfo(imageName=fxgl_default_cursor.png, hotspotX=7.0, hotspotY=6.0) 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devBBoxColorProperty: ObjectProperty [value: 0xff0000ff] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devEnableDebugCameraProperty: BooleanProperty [value: false] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devSensorColorProperty: ObjectProperty [value: 0xffff00ff] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devShowBBoxProperty: BooleanProperty [value: false] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devShowPositionProperty: BooleanProperty [value: false] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - enabledMenuItems: [] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - engineServices: [class com.almasb.fxgl.app.services.FXGLAssetLoaderService, class com.almasb.fxgl.app.FXGLApplication$GameApplicationService, class com.almasb.fxgl.app.services.FXGLDialogService, class com.almasb.fxgl.app.services.IOTaskExecutorService, class com.almasb.fxgl.io.FileSystemService, class com.almasb.fxgl.localization.LocalizationService, class com.almasb.fxgl.app.services.SystemBundleService, class com.almasb.fxgl.profile.SaveLoadService, class com.almasb.fxgl.ui.FXGLUIFactoryServiceProvider, class com.almasb.fxgl.ui.FXGLDialogFactoryServiceProvider, class com.almasb.fxgl.audio.AudioPlayer, class com.almasb.fxgl.notification.impl.NotificationServiceProvider, class com.almasb.fxgl.achievement.AchievementService, class com.almasb.fxgl.cutscene.CutsceneService, class com.almasb.fxgl.minigames.MiniGameService, class com.almasb.fxgl.net.NetService, class com.almasb.fxgl.app.services.UpdaterService, class com.almasb.fxgl.dev.DevService] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontGame: Abel-Regular.ttf 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontMono: TerminalLandMono-Regular.otf 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontSizeScaleUI: 1.0 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontText: Courier-Prime.ttf 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontUI: VarelaRound-Regular.ttf 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fullScreen: BooleanProperty [value: false] 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - gameDifficulty: MEDIUM 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - gameDifficultyProperty: ObjectProperty [value: MEDIUM] 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalMusicVolume: 0.5 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalMusicVolumeProperty: DoubleProperty [value: 0.5] 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalSoundVolume: 0.5 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalSoundVolumeProperty: DoubleProperty [value: 0.5] 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - height: 600 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - is3D: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isAndroid: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isBrowser: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isClickFeedbackEnabled: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isCloseConfirmation: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isDesktop: true 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isDeveloperMenuEnabled: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isEmbedded: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isEntityPreloadEnabled: true 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isExperimentalTiledLargeMap: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFileSystemWriteAllowed: true 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFullScreenAllowed: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFullScreenFromStart: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isGameMenuEnabled: true 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isIOS: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isIntroEnabled: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isLinux: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMac: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMainMenuEnabled: true 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isManualResizeEnabled: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMobile: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isNative: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isPauseMusicWhenMinimized: true 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isPreserveResizeRatio: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isProfilingEnabled: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isScaleAffectedOnResize: true 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isSingleStep: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isUserProfileEnabled: false 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - isWindows: true 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - language: ObjectProperty [value: ENGLISH] 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - menuKey: ESCAPE 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - mouseSensitivity: 0.2 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - notificationViewClass: class com.almasb.fxgl.notification.view.XboxNotificationView 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - pixelsPerMeter: 50.0 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - platform: WINDOWS 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - prefHeightProperty: ReadOnlyDoubleProperty [value: 600.0] 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - prefWidthProperty: ReadOnlyDoubleProperty [value: 800.0] 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - profileDir: profiles/ 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - profileName: StringProperty [value: DEFAULT] 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - randomSeed: -1 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - runtimeInfo: RuntimeInfo(platform=WINDOWS, version=17.3, build=30.03.2023 11.49) 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - saveFileExt: sav 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - scaledHeightProp$fxgl: DoubleProperty [bound, value: 600.0] 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - scaledWidthProp$fxgl: DoubleProperty [bound, value: 800.0] 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - sceneFactory: com.almasb.fxgl.app.scene.SceneFactory@67b03539 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - secondsIn24h: 60 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuBack: menu/back.wav 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuPress: menu/press.wav 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuSelect: menu/select.wav 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - soundNotification: core/notification.wav 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - stageStyle: DECORATED 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - supportedLanguages: [ENGLISH, FRENCH, GERMAN, HUNGARIAN, RUSSIAN] 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - ticksPerSecond: -1 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - title: Legends of Lumania 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlGithub: https://github.com/AlmasB/FXGL 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlLeaderboard: http://fxgl-top.herokuapp.com/ 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlPOM: https://raw.githubusercontent.com/AlmasB/FXGL/release/README.md 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - userAppClass: class com.coco.legendsoflumania.Main 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - version: 0.0.1 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - versionCheckDays: 7 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - width: 800 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - Logging services 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.FXGLAssetLoaderService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.FXGLApplication$GameApplicationService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.FXGLDialogService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.IOTaskExecutorService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.io.FileSystemService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.localization.LocalizationService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.SystemBundleService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.profile.SaveLoadService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.ui.FXGLUIFactoryServiceProvider 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.ui.FXGLDialogFactoryServiceProvider 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.audio.AudioPlayer 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.notification.impl.NotificationServiceProvider 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.achievement.AchievementService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.cutscene.CutsceneService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.minigames.MiniGameService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.net.NetService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.UpdaterService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.dev.DevService 10:19:20.864 [JavaFX Application Thread] DEBUG Menu - fireExit() 10:19:20.866 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Push state: DialogSubScene 10:19:20.866 [JavaFX Application Thread] DEBUG Input - Clearing active input actions 10:19:20.867 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLDefaultMenu and adding to DialogSubScene 10:19:20.867 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLDefaultMenu -> DialogSubScene 10:19:21.741 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Pop state: DialogSubScene 10:19:21.741 [JavaFX Application Thread] DEBUG Input - Clearing active input actions 10:19:21.742 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from DialogSubScene and adding to FXGLDefaultMenu 10:19:21.742 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLDefaultMenu <- DialogSubScene 10:19:21.742 [JavaFX Application Thread] DEBUG FXGLApplication - Exiting FXGL 10:19:21.742 [JavaFX Application Thread] DEBUG LoopRunner - Stopping loop 10:19:21.742 [JavaFX Application Thread] DEBUG SystemBundleService - Saving FXGL system data 10:19:21.743 [JavaFX Application Thread] DEBUG FileSystemAccess - Writing to: C:\Users\alexi\IdeaProjects\Legends of Lumania\system\fxgl.bundle 10:19:21.746 [JavaFX Application Thread] DEBUG Async - Shutting down background threads 10:19:21.746 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Closing main window 10:19:21.762 [JavaFX Application Thread] DEBUG Logger - Closing Logger `
The text was updated successfully, but these errors were encountered:
Hi @coco1c
It is the startup scene. Please see this sample on how to override it with your own.
Sorry, something went wrong.
No branches or pull requests
Describe the bug
Every time I start my game I have a weird loading screen and I cannot replace it or delete it
To Reproduce
Steps to reproduce the behavior:
I don't know if this bug is only for me but if it's not then just start the app and you will see it
Screenshots
Runtime info(please complete the following information):
Attach log associated with the bug (can be found in "logs/")
`10:19:08.673 [main ] DEBUG Logger - Configured Logger
10:19:08.721 [main ] DEBUG GameApplication - Logging settings
Title: Legends of Lumania
Version: 0.0.1
Width: 800
Height: 600
Fullscreen: false
Intro: false
Profiling: false
Single step:false
App Mode: DEVELOPER
Menu Key: ESCAPE
Stage Style: DECORATED
Scene Factory: class com.almasb.fxgl.app.scene.SceneFactory
10:19:09.380 [JavaFX Application Thread] DEBUG FXGLApplication - Initializing FXGL
10:19:09.385 [JavaFX Application Thread] INFO Engine - FXGL-17.3 (30.03.2023 11.49) on WINDOWS (J:20 FX:20.0.1)
10:19:09.386 [JavaFX Application Thread] DEBUG Engine - JRE Vendor Name: Oracle Corporation
10:19:09.386 [JavaFX Application Thread] DEBUG Engine - Running on OS: Windows 11 version 10.0
10:19:09.386 [JavaFX Application Thread] DEBUG Engine - Architecture: amd64
10:19:09.386 [JavaFX Application Thread] INFO Engine - Source code and latest versions at: https://github.com/AlmasB/FXGL
10:19:09.386 [JavaFX Application Thread] INFO Engine - Ask questions and discuss at: https://github.com/AlmasB/FXGL/discussions
10:19:09.386 [JavaFX Application Thread] INFO Engine - Join the FXGL chat at: https://gitter.im/AlmasB/FXGL
10:19:09.484 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Creating a JavaFX scene
10:19:09.535 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Target settings size: 800.0 x 600.0
10:19:09.536 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled scene size: 800.0 x 600.0
10:19:09.536 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled ratio: (1.0, 1.0)
10:19:09.537 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Set initial scene to FXGLStartupScene
10:19:09.541 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Opening main window
10:19:09.638 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Window border size: (14.4000244140625, 37.5999755859375)
10:19:09.638 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled size: 800.0 x 600.0
10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled ratio: (1.0, 1.0)
10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scene size: 800.0 x 600.0
10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Stage size: 814.4000244140625 x 637.5999755859375
10:19:09.646 [FXGL Background Thread 1 ] DEBUG Engine - Initializing environment variables
10:19:09.699 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - User app class for loading assets: class com.coco.legendsoflumania.Main
10:19:09.699 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Applying CSS: fxgl_dark.css
10:19:09.700 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/css/fxgl_dark.css
10:19:09.748 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Initializing application scenes
10:19:09.800 [FXGL Background Thread 1 ] DEBUG GameWorld - Game world initialized
10:19:09.867 [FXGL Background Thread 1 ] DEBUG PhysicsWorld - Physics world initialized: appHeight=600, physics.ppm=50.0
10:19:09.867 [FXGL Background Thread 1 ] DEBUG PhysicsWorld - Using strategy: BRUTE_FORCE
10:19:09.872 [FXGL Background Thread 1 ] DEBUG GameScene - Game scene initialized: 800x600
10:19:09.900 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createMenuBodyMainMenu()
10:19:09.912 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createOptionsMenu()
10:19:09.921 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/particles/smoke.png
10:19:10.045 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/particles/trace_horizontal.png
10:19:10.099 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createMenuBodyGameMenu()
10:19:10.101 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createOptionsMenu()
10:19:10.114 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Application scenes initialized
10:19:10.127 [FXGL Background Thread 1 ] DEBUG SystemBundleService - Loading FXGL system data
10:19:10.130 [FXGL Background Thread 1 ] DEBUG FileSystemAccess - Reading from: C:\Users\alexi\IdeaProjects\Legends of Lumania\system\fxgl.bundle
10:19:10.140 [FXGL Background Thread 1 ] DEBUG SystemBundleService - Bundle FXGL: {}
10:19:10.141 [FXGL Background Thread 1 ] DEBUG UpdaterService - Checking for updates
10:19:10.145 [FXGL Background Thread 4 ] DEBUG FXGLApplication - Loading fonts
10:19:10.146 [FXGL Background Thread 1 ] DEBUG FXGLApplication - Loading default localization
10:19:10.146 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/VarelaRound-Regular.ttf
10:19:10.146 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/languages/english.lang
10:19:10.174 [FXGL Background Thread 1 ] INFO FXGLApplication - FXGL initialization took: 0.528 sec
10:19:10.175 [JavaFX Application Thread] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/fxgl_icon.png
10:19:10.213 [JavaFX Application Thread] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/fxgl_default_cursor.png
10:19:10.216 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/Abel-Regular.ttf
10:19:10.221 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/TerminalLandMono-Regular.otf
10:19:10.221 [JavaFX Application Thread] DEBUG Input - Registered new binding: Screenshot - CTRL+8
10:19:10.223 [JavaFX Application Thread] DEBUG Input - Registered new binding: System info dump - CTRL+9
10:19:10.224 [JavaFX Application Thread] DEBUG Input - Registered new binding: Restart - CTRL+R
10:19:10.225 [JavaFX Application Thread] DEBUG Input - Registered new binding: Toggle Debug Camera - CTRL+7
10:19:10.229 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/Courier-Prime.ttf
10:19:10.232 [JavaFX Application Thread] DEBUG LoopRunner - Starting loop
10:19:10.233 [JavaFX Application Thread] DEBUG LoopRunner - Initializing JavaFX AnimationTimerLoop
10:19:10.238 [JavaFX Application Thread] DEBUG Input - Clearing active input actions
10:19:10.247 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLStartupScene and adding to FXGLMainMenuDummyScene
10:19:10.248 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLStartupScene -> FXGLMainMenuDummyScene
10:19:10.248 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Push state: FXGLDefaultMenu
10:19:10.260 [JavaFX Application Thread] DEBUG Input - Clearing active input actions
10:19:10.274 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLMainMenuDummyScene and adding to FXGLDefaultMenu
10:19:10.275 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLMainMenuDummyScene -> FXGLDefaultMenu
10:19:10.275 [JavaFX Application Thread] DEBUG FXGLApplication - Registering font factories with UI factory
10:19:10.838 [FXGL Background Thread 2 ] INFO UpdaterService - Your current version: 17.3
10:19:10.838 [FXGL Background Thread 2 ] INFO UpdaterService - Latest stable version: 21.1
10:19:13.144 [FXGL Background Thread 3 ] DEBUG Engine - Logging environment variables
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - achievements: []
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualHeight: 600.0
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualHeightProperty: ReadOnlyDoubleProperty [value: 600.0]
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualWidth: 800.0
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualWidthProperty: ReadOnlyDoubleProperty [value: 800.0]
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - appIcon: fxgl_icon.png
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - applicationMode: DEVELOPER
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - cSSList: [fxgl_dark.css]
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - collisionDetectionStrategy: BRUTE_FORCE
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - configClass: Optional.empty
10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - credits: []
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - defaultCursor: CursorInfo(imageName=fxgl_default_cursor.png, hotspotX=7.0, hotspotY=6.0)
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devBBoxColorProperty: ObjectProperty [value: 0xff0000ff]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devEnableDebugCameraProperty: BooleanProperty [value: false]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devSensorColorProperty: ObjectProperty [value: 0xffff00ff]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devShowBBoxProperty: BooleanProperty [value: false]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devShowPositionProperty: BooleanProperty [value: false]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - enabledMenuItems: []
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - engineServices: [class com.almasb.fxgl.app.services.FXGLAssetLoaderService, class com.almasb.fxgl.app.FXGLApplication$GameApplicationService, class com.almasb.fxgl.app.services.FXGLDialogService, class com.almasb.fxgl.app.services.IOTaskExecutorService, class com.almasb.fxgl.io.FileSystemService, class com.almasb.fxgl.localization.LocalizationService, class com.almasb.fxgl.app.services.SystemBundleService, class com.almasb.fxgl.profile.SaveLoadService, class com.almasb.fxgl.ui.FXGLUIFactoryServiceProvider, class com.almasb.fxgl.ui.FXGLDialogFactoryServiceProvider, class com.almasb.fxgl.audio.AudioPlayer, class com.almasb.fxgl.notification.impl.NotificationServiceProvider, class com.almasb.fxgl.achievement.AchievementService, class com.almasb.fxgl.cutscene.CutsceneService, class com.almasb.fxgl.minigames.MiniGameService, class com.almasb.fxgl.net.NetService, class com.almasb.fxgl.app.services.UpdaterService, class com.almasb.fxgl.dev.DevService]
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontGame: Abel-Regular.ttf
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontMono: TerminalLandMono-Regular.otf
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontSizeScaleUI: 1.0
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontText: Courier-Prime.ttf
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontUI: VarelaRound-Regular.ttf
10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fullScreen: BooleanProperty [value: false]
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - gameDifficulty: MEDIUM
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - gameDifficultyProperty: ObjectProperty [value: MEDIUM]
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalMusicVolume: 0.5
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalMusicVolumeProperty: DoubleProperty [value: 0.5]
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalSoundVolume: 0.5
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalSoundVolumeProperty: DoubleProperty [value: 0.5]
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - height: 600
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - is3D: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isAndroid: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isBrowser: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isClickFeedbackEnabled: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isCloseConfirmation: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isDesktop: true
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isDeveloperMenuEnabled: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isEmbedded: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isEntityPreloadEnabled: true
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isExperimentalTiledLargeMap: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFileSystemWriteAllowed: true
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFullScreenAllowed: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFullScreenFromStart: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isGameMenuEnabled: true
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isIOS: false
10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isIntroEnabled: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isLinux: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMac: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMainMenuEnabled: true
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isManualResizeEnabled: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMobile: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isNative: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isPauseMusicWhenMinimized: true
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isPreserveResizeRatio: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isProfilingEnabled: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isScaleAffectedOnResize: true
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isSingleStep: false
10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isUserProfileEnabled: false
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - isWindows: true
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - language: ObjectProperty [value: ENGLISH]
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - menuKey: ESCAPE
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - mouseSensitivity: 0.2
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - notificationViewClass: class com.almasb.fxgl.notification.view.XboxNotificationView
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - pixelsPerMeter: 50.0
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - platform: WINDOWS
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - prefHeightProperty: ReadOnlyDoubleProperty [value: 600.0]
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - prefWidthProperty: ReadOnlyDoubleProperty [value: 800.0]
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - profileDir: profiles/
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - profileName: StringProperty [value: DEFAULT]
10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - randomSeed: -1
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - runtimeInfo: RuntimeInfo(platform=WINDOWS, version=17.3, build=30.03.2023 11.49)
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - saveFileExt: sav
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - scaledHeightProp$fxgl: DoubleProperty [bound, value: 600.0]
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - scaledWidthProp$fxgl: DoubleProperty [bound, value: 800.0]
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - sceneFactory: com.almasb.fxgl.app.scene.SceneFactory@67b03539
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - secondsIn24h: 60
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuBack: menu/back.wav
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuPress: menu/press.wav
10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuSelect: menu/select.wav
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - soundNotification: core/notification.wav
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - stageStyle: DECORATED
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - supportedLanguages: [ENGLISH, FRENCH, GERMAN, HUNGARIAN, RUSSIAN]
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - ticksPerSecond: -1
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - title: Legends of Lumania
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlGithub: https://github.com/AlmasB/FXGL
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlLeaderboard: http://fxgl-top.herokuapp.com/
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlPOM: https://raw.githubusercontent.com/AlmasB/FXGL/release/README.md
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - userAppClass: class com.coco.legendsoflumania.Main
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - version: 0.0.1
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - versionCheckDays: 7
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - width: 800
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - Logging services
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.FXGLAssetLoaderService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.FXGLApplication$GameApplicationService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.FXGLDialogService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.IOTaskExecutorService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.io.FileSystemService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.localization.LocalizationService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.SystemBundleService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.profile.SaveLoadService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.ui.FXGLUIFactoryServiceProvider
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.ui.FXGLDialogFactoryServiceProvider
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.audio.AudioPlayer
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.notification.impl.NotificationServiceProvider
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.achievement.AchievementService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.cutscene.CutsceneService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.minigames.MiniGameService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.net.NetService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.UpdaterService
10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.dev.DevService
10:19:20.864 [JavaFX Application Thread] DEBUG Menu - fireExit()
10:19:20.866 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Push state: DialogSubScene
10:19:20.866 [JavaFX Application Thread] DEBUG Input - Clearing active input actions
10:19:20.867 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLDefaultMenu and adding to DialogSubScene
10:19:20.867 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLDefaultMenu -> DialogSubScene
10:19:21.741 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Pop state: DialogSubScene
10:19:21.741 [JavaFX Application Thread] DEBUG Input - Clearing active input actions
10:19:21.742 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from DialogSubScene and adding to FXGLDefaultMenu
10:19:21.742 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLDefaultMenu <- DialogSubScene
10:19:21.742 [JavaFX Application Thread] DEBUG FXGLApplication - Exiting FXGL
10:19:21.742 [JavaFX Application Thread] DEBUG LoopRunner - Stopping loop
10:19:21.742 [JavaFX Application Thread] DEBUG SystemBundleService - Saving FXGL system data
10:19:21.743 [JavaFX Application Thread] DEBUG FileSystemAccess - Writing to: C:\Users\alexi\IdeaProjects\Legends of Lumania\system\fxgl.bundle
10:19:21.746 [JavaFX Application Thread] DEBUG Async - Shutting down background threads
10:19:21.746 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Closing main window
10:19:21.762 [JavaFX Application Thread] DEBUG Logger - Closing Logger
`
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