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Missing sounds #4455

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HyperAnimates opened this issue Nov 5, 2024 · 1 comment
Open

Missing sounds #4455

HyperAnimates opened this issue Nov 5, 2024 · 1 comment
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Bug Something isn't working correctly

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@HyperAnimates
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BEE2 Application Version

4.45.2 64bit

BEE2 Package Version

4.45.0

What operating system are you running on?

Windows 11

Description of the bug

For (I would say) most test elements and objects, they are missing and are using the "Oh fiddle sticks, what now?" sound as a sort of replacement. I have made a video of the problem. Again, most sounds are missing but there are a few that have their sound.

Oh.fiddle.sticks.mp4

Expected behavior

Normally you would hear the correct sounds for each element and object.

Steps to reproduce

Im not sure how or why this happens.

Step 1: Choose the portal 1 style
Step 2: Choose your desired test elements
Step 3: Choose portal 1 glados as the announcer
Step 4: Export to portal 2
Step 5: Make a test
Step 6: build the test
Step 7: Hear the "Oh fiddle sticks, what now?" sound

Logs and Reports

CSoundEmitterSystemBase::GetParametersForSound:  No such sound BEE2.P1.button_up
CSoundEmitterSystemBase::GetParametersForSound:  No such sound bee2.P1.button_down

Additional information

The log is only for the floor button.
Here is a picture of my BeeMod menu:
Menu beemod
I have a ucp installed but this missing sounds thing started happening before I installed that ucp.

@HyperAnimates HyperAnimates added the Bug Something isn't working correctly label Nov 5, 2024
@HyperAnimates
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Sounds play for other maps just not mine

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