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checklist to create enhanced bottomless pit #796
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also is there a way to pin this post to the top so we won't loose it in the myriad of new posts... |
No, there's not. Actually I have some alternate plans, which might allow making bottomless pits and skybox directly around the main map, just like in Valve's maps. |
@TeamSpen210 - how do you plan to combine the skybox and pit into the map? this sounds tricky, you will have to texture the outside of the test chamber instances for this... and doing this with the underground test chambers will be hard... |
Out of curiosity, was this referring to the tiling system? |
It would be yeah. |
@TeamSpen210 and @BenVlodgi
if you can pull this off, you will have much more realistic pit generation...
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