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[Request]: "Mobile UI" or "touchscreen UI" options in "Graphic Settings" page #466
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Hi^^. Thanks for the improvement request, I'll work on it. I wonder does other hoyo games have similar arguments override for it. So far HSR stuck at black screen using the same command arguments, and HI3 doesn't react at all with it (arguably it kinda doesn't need it because how they do their inputs) |
Feature added with 4625ffa If you want to try you can download the latest nightly here https://github.com/CollapseLauncher/Collapse/actions/runs/9113586519 |
Hi! Did some work figuring out what HSR requires to achieve the same result. Just specifying the platform type breaks the game because it also expects that you specify the graphics settings via the They are B64-encoded, so for example, to run with these graphics settings: {"FPS": 60, "EnableVSync": true, "RenderScale": 1.0, "ResolutionQuality": 3, "ShadowQuality": 3, "LightQuality": 3, "CharacterQuality": 3, "EnvDetailQuality": 3, "ReflectionQuality": 3, "SFXQuality": 3, "BloomQuality": 3, "AAMode": 2} you need to specify the following arguments: Hope this helps! |
Thanks @ubdjshdb ! Support for mobile mode on StarRail is added |
* [skip ci] Sync translation Translate en_US.json in ja_JP 100% reviewed source file: 'en_US.json' on 'ja_JP'. * FIx background handler getting disposed on MainPage reload * Fix region combobox cannot receive input while reloading MainPage * (GSP-SR) Clamp ShadowQuality value #399 * Icon button adjustment margin, alignment, size, glyph, etc * [i18n] Localize metadata initialization messages also for game region combobox placeholder * [skip ci] Sync translation Translate en_US.json in zh_CN 100% reviewed source file: 'en_US.json' on 'zh_CN'. * [skip ci] Sync translation Translate en_US.json in ja_JP 100% reviewed source file: 'en_US.json' on 'ja_JP'. * (GSP-SR) Clamp all quality values * (GSP-SR) GraphicsQuality presets * [skip ci] Sync translation Translate en_US.json in es_419 100% reviewed source file: 'en_US.json' on 'es_419'. * (GSP-SR) Fix fullscreen inconsistency * [skip ci] Sync translation Translate en_US.json in zh_CN 100% reviewed source file: 'en_US.json' on 'zh_CN'. * [skip ci] Sync translation Translate en_US.json in id_ID 100% reviewed source file: 'en_US.json' on 'id_ID'. * Adding Async JSONSerializer helper for Stream * Use nullable assignment for game package return list * Update stamp file instead of redownloading if certain config has changed * Update SharpDiscordRPC submodule * Adjustment on CDN RadioButtons style * Adjustment on CDN RadioButtons style (pt. 2) * (GSP) Fix resolution related crash in RDP session * (CodeQA) ISULR - Suppress warnings - Reformat - Adjust nullables * Update EncTool * [skip ci] Update Checkout CI and add PR template * [skip ci] Update formatting error on PR template * Add ``PreventSleep()`` to prevent Windows' sleep routine Co-Authored-By: Bagus Nur Listiyono <28079733+bagusnl@users.noreply.github.com> * (GSP) Fix root cause of resolution related crash in RDP session * Implement PreventSleep() on needed methods * (GSP) Implement mobile layout mode Only for GI for now * (GSP) Add delay game launch function on pre launch command * Dont catch cancellation exception on PreventSleep * Show nav sidebar only on hover * Add drop shadow to nav button * (HI3 Repair) Throw if asset key is not found * [skip ci] Sync translation Translate en_US.json in zh_CN 100% reviewed source file: 'en_US.json' on 'zh_CN'. * Add MobileLayout support for StarRail #466 Thanks for the details @ubdjshdb * [skip ci] Sync translation Translate en_US.json in ja_JP 100% reviewed source file: 'en_US.json' on 'ja_JP'. * [HSR Settings] Update localization text for 120FPS option selector * [skip ci] Sync translation Translate en_US.json in zh_CN 100% reviewed source file: 'en_US.json' on 'zh_CN'. * [skip ci] Sync translation Translate en_US.json in ja_JP 100% reviewed source file: 'en_US.json' on 'ja_JP'. * [skip ci] Sync translation Translate en_US.json in es_419 100% reviewed source file: 'en_US.json' on 'es_419'. * [skip ci] Sync translation Translate en_US.json in id_ID 100% reviewed source file: 'en_US.json' on 'id_ID'. * [skip ci] Sync translation Translate en_US.json in id_ID 100% reviewed source file: 'en_US.json' on 'id_ID'. * HoYoPlay API Adjustments (#465) * Change EncTool path * Use async stream for loading background files * Fix escaped JSON characters don't get parsed correctly * Move constant JSON class into inner extension class * Refactor API Loaders Using the new ILauncherApi to unify the integration with other types of API (like: HoYoPlay) * Adding basic HYP to Sophon pkg resource conversion + Borrowing HSR version check and game settings for now. * Adding background image support for HoYoPlay API * Adding news and carousel panel support for HoYoPlay API * Fix false Base64 detection on ``GetServeV3String()`` This was causing some installation detection issues where some region/version check related string is falsely detected as Base64 and make the string rendered incorrectly * Fix some typo and avoid unnecessary buffer alloc on ``ServeV3Data`` + Also fixes throw while checking for non-existence pre-load property * Fix crash while changing launcher release channel * Fix background throw due to null preload property * Adding new decompressor for .zip package files Adding USENEWZIPDECOMPRESS to use SharpCompress decompressor with multi-thread zip decompress support. * Avoid null packages to be proceeded * Check availability for cache type: "Event" with DLM = 2 * Fix Hi3 Game Repair for version: ``Thelema`` * Re-adding checks if the normal metadata file exists (Hi3) * FIx "Check Update" button status's center position * Adjust windows title-bar button style * Extend maximum threads for download to 16 * Fix TextFillColorBrush on update status button * Use GetURLStatusCode to check URL status on repair/cache * Use ``Enum.GetValues<T>()`` instead of ``Enum.GetValues(typeof(T))`` * Fix last exception in ``RetryTimeoutAfter()`` not getting thrown * Fix threading issues on Install, Repair and Cache mechanism * Fix Infinity and NaN numbers in ``TotalPerfileProgress`` * Use ``UnNaNInfinity()`` in ``UpdateProgress()`` * Fix data corruption while performing game data migration * Fix max session exception on Hi3Helper.Http * Fix float/double to TimeSpan number conversion This due to the number being a negative infinity * Bump version * Add Sophon submodule * FIx background handler getting disposed on MainPage reload * Fix region combobox cannot receive input while reloading MainPage * Adding Sophon testing/usage sample * Adding Async JSONSerializer helper for Stream * Use nullable assignment for game package return list * Update stamp file instead of redownloading if certain config has changed * Update SharpDiscordRPC submodule * Adding Sophon submodule and its testing project * Add new Sophon Chunk download mechanism * (GSP-SR) Clamp ShadowQuality value #399 * [i18n] Localize metadata initialization messages also for game region combobox placeholder * [skip ci] Sync translation Translate en_US.json in zh_CN 100% reviewed source file: 'en_US.json' on 'zh_CN'. * [skip ci] Sync translation Translate en_US.json in ja_JP 100% reviewed source file: 'en_US.json' on 'ja_JP'. * (GSP-SR) Clamp all quality values * (GSP-SR) GraphicsQuality presets * [skip ci] Sync translation Translate en_US.json in es_419 100% reviewed source file: 'en_US.json' on 'es_419'. * [skip ci] Sync translation Translate en_US.json in ja_JP 100% reviewed source file: 'en_US.json' on 'ja_JP'. * [skip ci] Sync translation Translate en_US.json in es_419 100% reviewed source file: 'en_US.json' on 'es_419'. * Localize Discord RPC Game/Region strings * Add a way to skip audio patch Currently only for Star Rail * (CDN) Add Coding mirror * [skip ci] Sync translation Translate en_US.json in zh_CN 100% reviewed source file: 'en_US.json' on 'zh_CN'. * Update NuGet Dependencies H.NotifyIcon https://www.nuget.org/packages/H.NotifyIcon.WinUI#releasenotes-body-tab HtmlAgilityPack https://github.com/zzzprojects/html-agility-pack/releases/tag/v1.11.61 WASDK https://learn.microsoft.com/en-us/windows/apps/windows-app-sdk/stable-channel#version-153-15240428000 TaskScheduler https://github.com/dahall/TaskScheduler/releases/tag/v2.11.0 * Update NuGet * Fix build configuration * Adjustment on CDN RadioButtons style * Adjustment on CDN RadioButtons style (pt. 2) * (GSP-SR) Fix fullscreen inconsistency * Update sophon submodule * Update sophon submodule * Add ``PreventSleep()`` to prevent Windows' sleep routine Co-Authored-By: Bagus Nur Listiyono <28079733+bagusnl@users.noreply.github.com> * [TaskExtensions] Throw inner exception if completed task is faulty * [HYP] Add parser for social media icons * [Sophon] Fix crash caused by empty URL conditions in news API * [UI] Adjust the social media flyout style * Implement PreventSleep() on needed methods * Update GitInfo NuGet and package lock file * [TaskExtensions] Use the new ``WaitForRetryAsync`` for retrying task * [UI] Fix inconsistent foreground color for socmed's QR title * (GSP) Implement mobile layout mode Only for GI for now * (GSP) Add delay game launch function on pre launch command * Update submodules and NuGet * Use custom style for ``ImageEx`` * Remove unnecessary ``Console.WriteLine()`` under ``CurrentMetadataConfig`` * Use custom style for ``ImageEx`` pt. 2 * Use async WriteLine for logger (also uses .Error and .Out to write) * Hi3Helper.Sophon adjustment * Dont catch cancellation exception on PreventSleep * Show nav sidebar only on hover * Add drop shadow to nav button * [skip ci] Sync translation Translate en_US.json in ja_JP 100% reviewed source file: 'en_US.json' on 'ja_JP'. * [skip ci] Sync translation Translate en_US.json in zh_CN 100% reviewed source file: 'en_US.json' on 'zh_CN'. * [skip ci] Sync translation Translate en_US.json in ja_JP 100% reviewed source file: 'en_US.json' on 'ja_JP'. * [skip ci] Sync translation Translate en_US.json in es_419 100% reviewed source file: 'en_US.json' on 'es_419'. * Update Hi3Helper.Http submodule * Fix fallback translation for MobileLayout text * [skip ci] Sync translation Translate en_US.json in id_ID 100% reviewed source file: 'en_US.json' on 'id_ID'. * Remove deprecated CDN (Bitbucket) * UI Adjustments + Adding FontSize property to the CompressedTextBlock + Unify ApplyShadow to be used by other elements, moving the code to UIElementExtensions with some changes. + Adding StartAnimationDetached to AnimationHelper extension + Adjust element sizes on both Normal and Small Size window + Minor adjustment on brushes + Move the playtme button beside the Quick Settings and Community Tools button + Adding shadows to navigation menu icons (by: @shatyuka) and social media icons + New layout and adjustments for Carousel and News panel + Adjustment on Install, Update and Start game button + Adding loading animation while loading ImageEx element Co-Authored-By: Shatyuka <shatyuka@qq.com> * [skip ci] Sync translation Translate en_US.json in id_ID 100% reviewed source file: 'en_US.json' on 'id_ID'. * Remove unnecessary Lottie package * Adjust Preload box dialog UI * Use current thread for animation compositor * Adjust preload button style to ``AcrylicButtonStyle`` * Use current thread for animation compositor (pt. 2) * Add 500 ms delay before side panel animation is triggered * Fix crash on starting animation with no access to thread * Minor adjustment on loading frame * Fix task not retrying due to cancellation from linked source * Fix retry mechanism on API loading not working * Adjust DisconnectedPage style * Add HoYoPlay featured event icon and styles * Fix installation progress bar style * Update sophon and HYP install mechanism * fix typo * change insufficient drive space dialog required type * fix incorrect package size indicators to the user THANKS MICROSOFT VERY COOL This hopefully fixes #445 * update submodule * update submodule wrong commit hash 😓 --------- Co-authored-by: Kemal Setya Adhi <dev.kemalsetyaa@gmail.com> Co-authored-by: Shatyuka <shatyuka@qq.com> Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com> Co-authored-by: Ron Friedman <cryogen65@gmail.com> --------- Co-authored-by: transifex-integration[bot] <43880903+transifex-integration[bot]@users.noreply.github.com> Co-authored-by: Kemal Setya Adhi <dev.kemalsetyaa@gmail.com> Co-authored-by: Shatyuka <shatyuka@qq.com> Co-authored-by: Ron Friedman <cryogen65@gmail.com>
An update that include this fix already been published on 1.80.5, we'll close this issue ticket. Thank you for using Collapse Launcher <3 |
Reopening this in case someone have a clue on Zenless Zone Zero's Mobile mode |
Nevermind, apparently the joystick doesn't work so you can't walk. Other buttons work fine though |
Any news about this feature ? Also, I wanted to try the |
Since ZZZ Settings is pretty non-trivial to edit yourself, use the canary build from here |
Could you plz upload this build again, I wanna test it? |
Is your request related to a problem?
No
How is the feature request related to the problem?
Here are some scenario of using mobile UI on Windows version of Genshin Impact: gaming via Moonlight to cellphones, gaming on Windows pads without any keyboards.
Describe your proposed solution
Add
use_mobile_platform -is_cloud 1 -platform_type CLOUD_THIRD_PARTY_MOBILE
arguments may help.Genshin Impact now shows touchscreen UI.
Describe alternatives you've considered
If this is not available in "Graphic Settings" page, demostrate these arguments in wiki is also a great idea.
Additional context
No response
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