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kwz.py
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kwz.py
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# ====================
# kwz.py version 1.0.0
# ====================
#
# Class for reading frame data and audio from Flipnote Studio 3D's .kwz, .ico, and .kwc formats
# Implementation by James Daniel (github.com/jaames | rakujira.jp)
#
# Credits:
# Kinnay - reverse-engineering tile compression
# Khangaroo - reverse-engineering a large chunk of the audio format
# Shutterbug - early decompression and frame diffing work
# MrNbaYoh - identifying the use of a line table
# Stary, JoshuaDoes and thejsa - debugging/optimisation help
# Sudofox - audio format help and comment sample files
#
# Format docs:
# https://github.com/Flipnote-Collective/flipnote-studio-3d-docs/wiki/kwz-format
import struct
import numpy as np
FRAMERATES = [
0.2,
0.5,
1,
2,
4,
6,
8,
12,
20,
24,
30
]
PALETTE = [
(0xff, 0xff, 0xff),
(0x10, 0x10, 0x10),
(0xff, 0x10, 0x10),
(0xff, 0xe7, 0x00),
(0x00, 0x86, 0x31),
(0x00, 0x38, 0xce),
(0xff, 0xff, 0xff),
]
# table1 - commonly occuring line offsets
TABLE_1 = np.array([
0x0000, 0x0CD0, 0x19A0, 0x02D9, 0x088B, 0x0051, 0x00F3, 0x0009,
0x001B, 0x0001, 0x0003, 0x05B2, 0x1116, 0x00A2, 0x01E6, 0x0012,
0x0036, 0x0002, 0x0006, 0x0B64, 0x08DC, 0x0144, 0x00FC, 0x0024,
0x001C, 0x0004, 0x0334, 0x099C, 0x0668, 0x1338, 0x1004, 0x166C
], dtype=np.uint16)
# table2 - commonly occuring line offsets, but the lines are shifted to the left by one pixel
TABLE_2= np.array([
0x0000, 0x0CD0, 0x19A0, 0x0003, 0x02D9, 0x088B, 0x0051, 0x00F3,
0x0009, 0x001B, 0x0001, 0x0006, 0x05B2, 0x1116, 0x00A2, 0x01E6,
0x0012, 0x0036, 0x0002, 0x02DC, 0x0B64, 0x08DC, 0x0144, 0x00FC,
0x0024, 0x001C, 0x099C, 0x0334, 0x1338, 0x0668, 0x166C, 0x1004
], dtype=np.uint16)
# table3 - line offsets, but the lines are shifted to the left by one pixel
TABLE_3 = np.zeros((6561), dtype=np.uint16)
index = 0
for a in range(0, 2187, 729):
for b in range(0, 729, 243):
for c in range(0, 243, 81):
for d in range(0, 81, 27):
for e in range(0, 27, 9):
for f in range(0, 9, 3):
for g in range(0, 3, 1):
for h in range(0, 6561, 2187):
TABLE_3[index] = a + b + c + d + e + f + g + h
index += 1
# linetable - contains every possible sequence of pixels for each tile line
LINE_TABLE = np.zeros((6561), dtype="V8")
index = 0
for a in range(3):
for b in range(3):
for c in range(3):
for d in range(3):
for e in range(3):
for f in range(3):
for g in range(3):
for h in range(3):
LINE_TABLE[index] = bytes([b, a, d, c, f, e, h, g])
index += 1
ADPCM_STEP_TABLE = np.array([
7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767, 0
], dtype=np.int16)
# index table for 2-bit samples
ADPCM_INDEX_TABLE_2 = np.array([
-1, 2,
-1, 2,
], dtype=np.int8)
# index table for 4-bit samples
ADPCM_INDEX_TABLE_4 = np.array([
-1, -1, -1, -1, 2, 4, 6, 8,
-1, -1, -1, -1, 2, 4, 6, 8,
], dtype=np.int8)
# lookup table that maps 2-bit adpcm sample values to pcm samples
ADPCM_SAMPLE_TABLE_2 = np.zeros(90 * 4, dtype=np.int16)
for sample in range (4):
for step_index in range(90):
step = ADPCM_STEP_TABLE[step_index]
diff = step >> 3
if (sample & 1): diff += step
if (sample & 2): diff = -diff
ADPCM_SAMPLE_TABLE_2[sample + 4 * step_index] = diff
# lookup table that maps 4-bit adpcm sample values to pcm samples
ADPCM_SAMPLE_TABLE_4 = np.zeros(90 * 16, dtype=np.int16)
for sample in range (16):
for step_index in range(90):
step = ADPCM_STEP_TABLE[step_index]
diff = step >> 3
if (sample & 4): diff += step
if (sample & 2): diff += step >> 1
if (sample & 1): diff += step >> 2
if (sample & 8): diff = -diff
ADPCM_SAMPLE_TABLE_4[sample + 16 * step_index] = diff
class KWZParser:
def __init__(self, buffer=None):
# layer output buffers
self.layer_pixels = np.zeros((3, 240, 40), dtype="V8")
# initial values for read_bits()
self.bit_index = 16
self.bit_value = 0
if buffer: self.load(buffer)
@classmethod
def open(cls, path):
with open(path, "rb") as buffer:
return cls(buffer)
def load(self, buffer):
self.buffer = buffer
self.data = self.buffer
# lazy way to get file length - seek to the end (ignore signature), get the position, then seek back to the start
self.buffer.seek(0, 2)
self.size = self.buffer.tell() - 256
self.buffer.seek(0, 0)
# build list of section offsets + lengths
self.sections = {}
offset = 0
while offset < self.size:
self.buffer.seek(offset)
magic, length = struct.unpack("<3sxI", self.buffer.read(8))
self.sections[str(magic, 'ascii')] = {"offset": offset, "length": length}
offset += length + 8
# read file header -- not present in folder icons
if "KFH" in self.sections:
self.decode_meta()
self.is_folder_icon = False
else:
self.is_folder_icon = True
self.frame_count = 1
# read sound data header -- not present in comments or icons
if "KSN" in self.sections:
self.buffer.seek(self.sections["KSN"]["offset"] + 8)
self.track_frame_speed = struct.unpack("<I", self.buffer.read(4))
self.track_lengths = struct.unpack("<IIIII", self.buffer.read(20))
# build frame meta list + frame offset list
self.frame_meta = []
self.frame_offsets = []
self.buffer.seek(self.sections["KMI"]["offset"] + 8)
offset = self.sections["KMC"]["offset"] + 12
# parse each frame meta entry
# https://github.com/Flipnote-Collective/flipnote-studio-3d-docs/wiki/kwz-format#kmi-frame-meta
for i in range(self.frame_count):
meta = struct.unpack("<IHHH10xBBBBI", self.buffer.read(28))
self.frame_meta.append(meta)
self.frame_offsets.append(offset)
offset += meta[1] + meta[2] + meta[3]
self.prev_decoded_frame = -1
def unload(self):
self.buffer.close()
self.size = 0
self.sections = {}
self.frame_count = 0
self.thumb_index = 0
self.frame_speed = 0
self.layer_visibility = [False, False, False]
self.is_folder_icon = False
self.frame_meta = []
self.frame_offsets = []
self.track_frame_speed = 0
self.track_lengths = [0, 0, 0, 0, 0]
self.prev_decoded_frame = -1
def read_bits(self, num):
if self.bit_index + num > 16:
next_bits = int.from_bytes(self.buffer.read(2), byteorder="little")
self.bit_value |= next_bits << (16 - self.bit_index)
self.bit_index -= 16
mask = (1 << num) - 1
result = self.bit_value & mask
self.bit_value >>= num
self.bit_index += num
return result
def decode_filename(self, raw_filename):
try:
return raw_filename.decode("ascii")
except UnicodeDecodeError:
# in some DSi Gallery notes, Nintendo actually messed up and included the PPM-format filename without converting it
mac, ident, edits = struct.unpack("<3s13sH", raw_filename[0:18])
return "{0}_{1}_{2:03d}".format("".join(["%02X" % c for c in mac]), ident.decode("ascii"), edits)
def get_section_data(self, type):
section_start = 0
section_size = 0
if type == 'KMI':
section_start = 8
section_size = self.sections[type]['length']
elif type == 'KSN':
section_start = 36
section_size = self.sections[type]['length'] - 28
else:
section_start = 12
section_size = self.sections[type]['length'] - 4
self.seek_to_section(type)
self.seek(section_start, 1)
return self.read(section_size)
def seek_to_section(self, type):
self.seek(self.sections[type]['offset'])
def seek(self, offset: int, whence: int = 0):
if whence == 1:
self.offset += offset
else:
self.offset = offset
self.data.seek(0)
self.data.seek(self.offset)
def read(self, nbytes: int = 1, offset: int = None):
ret = self.data.read(nbytes)
return ret
def decode_meta(self):
self.buffer.seek(self.sections["KFH"]["offset"] + 12)
creation_timestamp, modified_timestamp, app_version = struct.unpack("<III", self.buffer.read(12))
root_author_id, parent_author_id, current_author_id = struct.unpack("<10s10s10s", self.buffer.read(30))
root_author_name, parent_author_name, current_author_name = struct.unpack("<22s22s22s", self.buffer.read(66))
root_filename, parent_filename, current_filename = struct.unpack("<28s28s28s", self.buffer.read(84))
self.frame_count, self.thumb_index, flags, self.frame_speed, layer_flags = struct.unpack("<HHHBB", self.buffer.read(8))
self.framerate = FRAMERATES[self.frame_speed]
self.layer_visibility = [
(layer_flags) & 0x1 == 0, # Layer A
(layer_flags >> 1) & 0x1 == 0, # Layer B
(layer_flags >> 2) & 0x1 == 0, # Layer C
]
self.meta = {
"lock": flags & 0x1,
"loop": (flags >> 1) & 0x01,
"frame_count": self.frame_count,
"frame_speed": self.frame_speed,
"thumb_index": self.thumb_index,
"timestamp": modified_timestamp,
"creation_timestamp": creation_timestamp,
"root": {
"username": root_author_name.decode("utf-16").rstrip("\x00"),
"fsid": root_author_id.hex(),
"filename": self.decode_filename(root_filename),
},
"parent": {
"username": parent_author_name.decode("utf-16").rstrip("\x00"),
"fsid": parent_author_id.hex(),
"filename": self.decode_filename(parent_filename),
},
"current": {
"username": current_author_name.decode("utf-16").rstrip("\x00"),
"fsid": current_author_id.hex(),
"filename": self.decode_filename(current_filename)
}
}
return self.meta
def get_diffing_flag(self, frame_index):
# bits are inverted so that if a bit is set, it indicates a layer needs to be decoded
return ~(self.frame_meta[frame_index][0] >> 4) & 0x07
def decode_frame(self, frame_index, diffing_flag=0x07, is_prev_frame=False):
# if this frame is being decoded as a prev frame, then we only want to decode the layers necessary
if is_prev_frame:
diffing_flag &= self.get_diffing_flag(frame_index + 1)
# the self.prev_decoded_frame check is an optimisation for decoding frames in full sequence
if not self.prev_decoded_frame == frame_index - 1 and diffing_flag:
self.decode_frame(frame_index - 1, diffing_flag=diffing_flag, is_prev_frame=True)
meta = self.frame_meta[frame_index]
offset = self.frame_offsets[frame_index]
# loop through layers
for layer_index in range(3):
layer_length = meta[layer_index + 1]
self.buffer.seek(offset)
offset += layer_length
# if the layer is 38 bytes then it hasn't changed at all since the previous frame, so we can skip it
if layer_length == 38:
continue
if not (diffing_flag >> layer_index) & 0x1:
continue
# skip if the layer is invisible
if not self.layer_visibility[layer_index]:
continue
pixel_buffer = self.layer_pixels[layer_index]
self.bit_index = 16
self.bit_value = 0
layer_offset = 0
skip = 0
# tile work buffer
tile_buffer = np.zeros((8), dtype="V8")
# loop through 128 * 128 large tiles
for tile_offset_y in range(0, 240, 128):
for tile_offset_x in range(0, 320, 128):
# each large tile is made of 8 * 8 small tiles
for sub_tile_offset_y in range(0, 128, 8):
y = tile_offset_y + sub_tile_offset_y
# if the tile falls off the bottom of the frame, jump to the next large tile
if y >= 240: break
for sub_tile_offset_x in range(0, 128, 8):
x = tile_offset_x + sub_tile_offset_x
# if the tile falls off the right of the frame, jump to the next small tile row
if x >= 320:
break
if skip:
skip -= 1
continue
type = self.read_bits(3)
if type == 0:
line_index = TABLE_1[self.read_bits(5)]
tile_buffer[0:8] = [LINE_TABLE[line_index]] * 8
elif type == 1:
line_index = self.read_bits(13)
tile_buffer[0:8] = [LINE_TABLE[line_index]] * 8
elif type == 2:
line_value = self.read_bits(5)
a = LINE_TABLE[TABLE_1[line_value]]
b = LINE_TABLE[TABLE_2[line_value]]
tile_buffer[0:8] = [a, b, a, b, a, b, a, b]
elif type == 3:
line_value = self.read_bits(13)
a = LINE_TABLE[line_value]
b = LINE_TABLE[TABLE_3[line_value]]
tile_buffer[0:8] = [a, b, a, b, a, b, a, b]
elif type == 4:
mask = self.read_bits(8)
for i in range(8):
if mask & (1 << i):
line_index = TABLE_1[self.read_bits(5)]
else:
line_index = self.read_bits(13)
tile_buffer[i] = LINE_TABLE[line_index]
elif type == 5:
skip = self.read_bits(5)
continue
elif type == 6:
print("Found tile type 6 -- this is not implemented")
elif type == 7:
pattern = self.read_bits(2)
use_table = self.read_bits(1)
if use_table:
a_index = TABLE_1[self.read_bits(5)]
b_index = TABLE_1[self.read_bits(5)]
pattern = (pattern + 1) % 4
else:
a_index = self.read_bits(13)
b_index = self.read_bits(13)
a = LINE_TABLE[a_index]
b = LINE_TABLE[b_index]
if pattern == 0: tile_buffer[0:8] = [a, b, a, b, a, b, a, b]
if pattern == 1: tile_buffer[0:8] = [a, a, b, a, a, b, a, a]
if pattern == 2: tile_buffer[0:8] = [a, b, a, a, b, a, a, b]
if pattern == 3: tile_buffer[0:8] = [a, b, b, a, b, b, a, b]
# copy each line of the tile into the layer's pixel buffer
for line in range(0, 8):
pixel_buffer[y + line][x // 8] = tile_buffer[line]
self.prev_decoded_frame = frame_index
return self.layer_pixels.view(np.uint8)
def get_frame_palette(self, frame_index):
flags = self.frame_meta[frame_index][0]
return [
flags & 0xF, # paper color
(flags >> 8) & 0xF, # layer A color 1
(flags >> 12) & 0xF, # layer A color 2
(flags >> 16) & 0xF, # layer B color 1
(flags >> 20) & 0xF, # layer B color 2
(flags >> 24) & 0xF, # layer C color 1
(flags >> 28) & 0xF, # layer C color 2
]
def get_frame_image(self, index):
layers = self.decode_frame(index)
if self.is_folder_icon:
width = 24
height = 24
else:
width = 320
height = 240
image = np.zeros((height, width), dtype=np.uint8)
layer_depths = self.frame_meta[index][4:7]
# get a list of layer indexes (from 0 (layer A) to 2 (layer C)), sorted by layer depth
# the layer depth closest to 6 should be first, closest to 0 last
layer_order = np.argsort(layer_depths)[::-1]
for y in range(height):
for x in range(width):
for layer_index in layer_order:
pixel = layers[layer_index][y][x]
if pixel:
image[y][x] = pixel + layer_index * 2
return image
def has_audio_track(self, track_index):
return self.track_lengths[track_index] > 0
def get_audio_track(self, track_index):
size = self.track_lengths[track_index]
# offset starts after sound header
offset = self.sections["KSN"]["offset"] + 36
for i in range(track_index):
offset += self.track_lengths[i]
self.buffer.seek(offset)
# create an output buffer with enough space for 60 seconds of audio at 16364 Hz
output = np.zeros(16364 * 60, dtype="<u2")
outputOffset = 0
# initial decoder state
prev_diff = 0
# this is actually a bug in nintendo's own implementation, use 0 instead for nicer-souding (but not console-accurate) audio
prev_step_index = 40
for byte in self.buffer.read(size):
bit_pos = 0
while bit_pos < 8:
# read a 2-bit sample if the previous step index is < 18, or if only 2 bits are left of the byte
if prev_step_index < 18 or bit_pos > 4:
# isolate 2-bit sample
sample = (byte >> bit_pos) & 0x3
# get diff
diff = prev_diff + ADPCM_SAMPLE_TABLE_2[sample + 4 * prev_step_index]
# get step index
step_index = prev_step_index + ADPCM_INDEX_TABLE_2[sample]
bit_pos += 2
# else read a 4-bit sample
else:
# isolate 4-bit sample
sample = (byte >> bit_pos) & 0xF
# get diff
diff = prev_diff + ADPCM_SAMPLE_TABLE_4[sample + 16 * prev_step_index]
# get step index
step_index = prev_step_index + ADPCM_INDEX_TABLE_4[sample]
bit_pos += 4
# clamp step index and diff
step_index = max(0, min(step_index, 79))
diff = max(-2048, min(diff, 2047))
# add result to output buffer
output[outputOffset] = diff * 16
outputOffset +=1
# set prev decoder state
prev_step_index = step_index
prev_diff = diff
return output[:outputOffset]
if __name__ == "__main__":
from sys import argv
KWZParser.open(argv[1])
# TODO: audio track mixing