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This gives a good overview and context for CSG and BREP usecases. https://stackoverflow.com/questions/26015453/constructive-solid-geometry-vs-boundary-representation
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Found this repo interesting https://github.com/manthrax/THREE-CSGMesh
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We could consider the direction of CSG. https://en.wikipedia.org/wiki/Constructive_solid_geometry https://github.com/praeclarum/Csg https://github.com/Arakis/Net3dBool
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This gives a good overview and context for CSG and BREP usecases.
https://stackoverflow.com/questions/26015453/constructive-solid-geometry-vs-boundary-representation
The text was updated successfully, but these errors were encountered: