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i notice these two error in fragment shader. its a compile problem maybe,but i never change the shader. how can i fix it,i consider that these two error cause that i only have the direction light effect!
That line is perfectly valid GLSL (and it compiles just fine on my PC), so I'm not sure why you are getting that error.
You could try writing the rgba8 in lowercase, or removing the layout qualifier entirely. Not sure... 😅
where i could set it?
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