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游泳状态下,视角平行于身体视野不太好,直接调位置的话正常状态的机位又会连带更改,建议游泳状态下镜头高度可增加自定义数值
The text was updated successfully, but these errors were encountered:
目前偏移量控制的是玩家实体的眼睛在屏幕上的位置,而不是玩家实体碰撞箱的几何中心的位置。
在向前游泳的时候,玩家碰撞箱会变矮,眼睛在屏幕上的相对位置几乎不变,碰撞箱的几何中心就会上移。 所以看起来玩家会偏上。
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游泳状态下,视角平行于身体视野不太好,直接调位置的话正常状态的机位又会连带更改,建议游泳状态下镜头高度可增加自定义数值
The text was updated successfully, but these errors were encountered: