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i would like it if there was a bool to disable the smooth swap between first and third cameras.
I would also like it if there was a way to disable the feature where the camera loosely bound the the player, to make the camera match more similarly to the vanilla camera. In that, it is rigidly attached to the player but still able to zoom and off set
The text was updated successfully, but these errors were encountered:
i did manage to find a way to do this by adjusting values
here's how:
"flying_smooth_halflife": 0.0,
"adjusting_camera_offset_smooth_halflife": 0.0,
"adjusting_distance_smooth_halflife": 0.0,
"normal_smooth_halflife_horizon": 0.0,
"normal_smooth_halflife_vertical": 0.0,
"normal_camera_offset_smooth_halflife": 0.0,
would still like it if there was a simple true/false bool for this option
i would like it if there was a bool to disable the smooth swap between first and third cameras.
I would also like it if there was a way to disable the feature where the camera loosely bound the the player, to make the camera match more similarly to the vanilla camera. In that, it is rigidly attached to the player but still able to zoom and off set
The text was updated successfully, but these errors were encountered: