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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.16.0)
# set the timestamps of extracted contents to the time of extraction
# remove if cmake version is >= 3.24
if(POLICY CMP0135)
cmake_policy(SET CMP0135 NEW)
endif()
project(OpenMW)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
include(GNUInstallDirs)
option(OPENMW_GL4ES_MANUAL_INIT "Manually initialize gl4es. This is more reliable on platforms without a windowing system. Requires gl4es to be configured with -DNOEGL=ON -DNO_LOADER=ON -DNO_INIT_CONSTRUCTOR=ON." OFF)
if(OPENMW_GL4ES_MANUAL_INIT)
add_definitions(-DOPENMW_GL4ES_MANUAL_INIT)
endif()
if (APPLE OR WIN32)
set(DEPLOY_QT_TRANSLATIONS_DEFAULT ON)
else ()
set(DEPLOY_QT_TRANSLATIONS_DEFAULT OFF)
endif ()
option(DEPLOY_QT_TRANSLATIONS "Deploy standard Qt translations to resources folder. Needed when OpenMW applications are deployed with Qt libraries" ${DEPLOY_QT_TRANSLATIONS_DEFAULT})
# Apps and tools
option(BUILD_OPENMW "Build OpenMW" ON)
option(BUILD_LAUNCHER "Build Launcher" ON)
option(BUILD_WIZARD "Build Installation Wizard" ON)
option(BUILD_MWINIIMPORTER "Build MWiniImporter" ON)
option(BUILD_OPENCS "Build OpenMW Construction Set" ON)
option(BUILD_ESSIMPORTER "Build ESS (Morrowind save game) importer" ON)
option(BUILD_BSATOOL "Build BSA extractor" ON)
option(BUILD_ESMTOOL "Build ESM inspector" ON)
option(BUILD_NIFTEST "Build nif file tester" ON)
option(BUILD_DOCS "Build documentation." OFF )
option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF)
option(BUILD_COMPONENTS_TESTS "Build components library tests" OFF)
option(BUILD_BENCHMARKS "Build benchmarks with Google Benchmark" OFF)
option(BUILD_NAVMESHTOOL "Build navmesh tool" ON)
option(BUILD_BULLETOBJECTTOOL "Build Bullet object tool" ON)
option(BUILD_OPENCS_TESTS "Build OpenMW Construction Set tests" OFF)
option(BUILD_OPENMW_TESTS "Build OpenMW tests" OFF)
option(PRECOMPILE_HEADERS_WITH_MSVC "Precompile most common used headers with MSVC (alternative to ccache)" ON)
set(OpenGL_GL_PREFERENCE LEGACY) # Use LEGACY as we use GL2; GLNVD is for GL3 and up.
if (BUILD_LAUNCHER OR BUILD_OPENCS OR BUILD_WIZARD OR BUILD_OPENCS_TESTS)
set(USE_QT TRUE)
else()
set(USE_QT FALSE)
endif()
# If the user doesn't supply a CMAKE_BUILD_TYPE via command line, choose one for them.
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel."
FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS None Debug Release RelWithDebInfo MinSizeRel)
ENDIF()
if (APPLE)
set(CMAKE_FIND_FRAMEWORK LAST) # prefer dylibs over frameworks
set(APP_BUNDLE_NAME "${CMAKE_PROJECT_NAME}.app")
set(APP_BUNDLE_DIR "${OpenMW_BINARY_DIR}/${APP_BUNDLE_NAME}")
endif (APPLE)
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/)
if (ANDROID)
set(CMAKE_FIND_ROOT_PATH ${OPENMW_DEPENDENCIES_DIR} "${CMAKE_FIND_ROOT_PATH}")
endif()
# Version
message(STATUS "Configuring OpenMW...")
set(OPENMW_VERSION_MAJOR 0)
set(OPENMW_VERSION_MINOR 49)
set(OPENMW_VERSION_RELEASE 0)
set(OPENMW_LUA_API_REVISION 68)
set(OPENMW_POSTPROCESSING_API_REVISION 2)
set(OPENMW_VERSION_COMMITHASH "")
set(OPENMW_VERSION_TAGHASH "")
set(OPENMW_VERSION_COMMITDATE "")
set(OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")
set(OPENMW_DOC_BASEURL "https://openmw.readthedocs.io/en/")
set(GIT_CHECKOUT FALSE)
if(EXISTS ${PROJECT_SOURCE_DIR}/.git)
find_package(Git)
if(GIT_FOUND)
set(GIT_CHECKOUT TRUE)
else(GIT_FOUND)
message(WARNING "Git executable not found")
endif(GIT_FOUND)
if(GIT_FOUND)
execute_process (
COMMAND ${GIT_EXECUTABLE} log -1 --format='%aI'
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
RESULT_VARIABLE EXITCODE3
OUTPUT_VARIABLE OPENMW_VERSION_COMMITDATE
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT EXITCODE3)
string(SUBSTRING ${OPENMW_VERSION_COMMITDATE} 1 10 OPENMW_VERSION_COMMITDATE)
endif(NOT EXITCODE3)
endif(GIT_FOUND)
endif(EXISTS ${PROJECT_SOURCE_DIR}/.git)
# Macros
include(OpenMWMacros)
include(WholeArchive)
# doxygen main page
configure_file ("${OpenMW_SOURCE_DIR}/docs/mainpage.hpp.cmake" "${OpenMW_BINARY_DIR}/docs/mainpage.hpp")
option(QT_STATIC "Link static build of Qt into the binaries" FALSE)
option(OPENMW_USE_SYSTEM_BULLET "Use system provided bullet physics library" ON)
if(OPENMW_USE_SYSTEM_BULLET)
set(_bullet_static_default OFF)
else()
set(_bullet_static_default ON)
endif()
option(BULLET_STATIC "Link static build of Bullet into the binaries" ${_bullet_static_default})
option(OPENMW_USE_SYSTEM_OSG "Use system provided OpenSceneGraph libraries" ON)
if(OPENMW_USE_SYSTEM_OSG)
set(_osg_static_default OFF)
else()
set(_osg_static_default ON)
endif()
option(OSG_STATIC "Link static build of OpenSceneGraph into the binaries" ${_osg_static_default})
option(OPENMW_USE_SYSTEM_MYGUI "Use system provided mygui library" ON)
if(OPENMW_USE_SYSTEM_MYGUI)
set(_mygui_static_default OFF)
else()
set(_mygui_static_default ON)
endif()
option(MYGUI_STATIC "Link static build of Mygui into the binaries" ${_mygui_static_default})
option(OPENMW_USE_SYSTEM_RECASTNAVIGATION "Use system provided recastnavigation library" OFF)
if(OPENMW_USE_SYSTEM_RECASTNAVIGATION)
set(_recastnavigation_static_default OFF)
find_package(RecastNavigation REQUIRED CONFIG)
else()
set(_recastnavigation_static_default ON)
endif()
option(RECASTNAVIGATION_STATIC "Build recastnavigation static libraries" ${_recastnavigation_static_default})
option(OPENMW_USE_SYSTEM_SQLITE3 "Use system provided SQLite3 library" ON)
option(OPENMW_USE_SYSTEM_BENCHMARK "Use system Google Benchmark library." OFF)
option(OPENMW_USE_SYSTEM_GOOGLETEST "Use system Google Test library." OFF)
option(OPENMW_UNITY_BUILD "Use fewer compilation units to speed up compile time" FALSE)
option(OPENMW_LTO_BUILD "Build OpenMW with Link-Time Optimization (Needs ~2GB of RAM)" OFF)
# OS X deployment
option(OPENMW_OSX_DEPLOYMENT OFF)
if (MSVC)
option(OPENMW_MP_BUILD "Build OpenMW with /MP flag" OFF)
if (OPENMW_MP_BUILD)
add_compile_options(/MP)
endif()
# \bigobj is required:
# 1) for OPENMW_UNITY_BUILD;
# 2) to compile lua bindings in components, openmw and tests, because sol3 is heavily templated.
# there should be no relevant downsides to having it on:
# https://docs.microsoft.com/en-us/cpp/build/reference/bigobj-increase-number-of-sections-in-dot-obj-file
add_compile_options(/bigobj)
add_compile_options(/Zc:__cplusplus)
if (CMAKE_CXX_COMPILER_LAUNCHER OR CMAKE_C_COMPILER_LAUNCHER)
if (CMAKE_GENERATOR MATCHES "Visual Studio")
message(STATUS "A compiler launcher was specified, but will be unused by the current generator (${CMAKE_GENERATOR})")
else()
foreach (config_lower ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER "${config_lower}" config)
if (CMAKE_C_COMPILER_LAUNCHER STREQUAL "ccache")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_${config} "${CMAKE_C_FLAGS_${config}}")
endif()
if (CMAKE_CXX_COMPILER_LAUNCHER STREQUAL "ccache")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_${config} "${CMAKE_CXX_FLAGS_${config}}")
endif()
endforeach()
endif()
endif()
endif()
# Set up common paths
if (APPLE)
set(OPENMW_RESOURCE_FILES "../Resources/resources" CACHE PATH "location of OpenMW resources files")
elseif(UNIX)
# Paths
SET(BINDIR "${CMAKE_INSTALL_PREFIX}/bin" CACHE PATH "Where to install binaries")
SET(LIBDIR "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}" CACHE PATH "Where to install libraries")
SET(DATAROOTDIR "${CMAKE_INSTALL_DATAROOTDIR}" CACHE PATH "Sets the root of data directories to a non-default location")
SET(GLOBAL_DATA_PATH "${CMAKE_INSTALL_PREFIX}/share/games/" CACHE PATH "Set data path prefix")
SET(DATADIR "${GLOBAL_DATA_PATH}/openmw" CACHE PATH "Sets the openmw data directories to a non-default location")
SET(ICONDIR "${DATAROOTDIR}/pixmaps" CACHE PATH "Set icon dir")
SET(LICDIR "${DATAROOTDIR}/licenses/openmw" CACHE PATH "Sets the openmw license directory to a non-default location.")
IF("${CMAKE_INSTALL_PREFIX}" STREQUAL "/usr")
SET(GLOBAL_CONFIG_PATH "/etc/" CACHE PATH "Set config dir prefix")
ELSE()
SET(GLOBAL_CONFIG_PATH "${CMAKE_INSTALL_PREFIX}/etc/" CACHE PATH "Set config dir prefix")
ENDIF()
SET(SYSCONFDIR "${GLOBAL_CONFIG_PATH}/openmw" CACHE PATH "Set config dir")
set(OPENMW_RESOURCE_FILES "${DATADIR}/resources" CACHE PATH "location of OpenMW resources files")
else()
set(OPENMW_RESOURCE_FILES "resources" CACHE PATH "location of OpenMW resources files")
endif(APPLE)
if (WIN32)
option(USE_DEBUG_CONSOLE "Whether a console should be displayed if OpenMW isn't launched from the command line. Does not affect the Release configuration." ON)
endif()
if(MSVC)
add_compile_options("/utf-8")
endif()
# Dependencies
if (APPLE)
# Force CMake to use the installed version of OpenGL on macOS
set(_SAVE_CMAKE_FIND_FRAMEWORK ${CMAKE_FIND_FRAMEWORK})
set(CMAKE_FIND_FRAMEWORK ONLY)
find_package(OpenGL REQUIRED)
set(CMAKE_FIND_FRAMEWORK ${_SAVE_CMAKE_FIND_FRAMEWORK})
unset(_SAVE_CMAKE_FIND_FRAMEWORK)
else()
find_package(OpenGL REQUIRED)
endif()
find_package(LZ4 REQUIRED)
if (USE_QT)
find_package(QT REQUIRED COMPONENTS Core NAMES Qt6 Qt5)
if (QT_VERSION_MAJOR VERSION_EQUAL 5)
find_package(Qt5 5.15 COMPONENTS Core Widgets Network OpenGL LinguistTools Svg REQUIRED)
else()
find_package(Qt6 COMPONENTS Core Widgets Network OpenGL OpenGLWidgets LinguistTools Svg REQUIRED)
endif()
message(STATUS "Using Qt${QT_VERSION}")
endif()
set(USED_OSG_COMPONENTS
osgAnimation
osgDB
osgGA
osgFX
osgParticle
osgText
osgUtil
osgShadow
osgSim
osgViewer
)
set(USED_OSG_PLUGINS
osgdb_bmp
osgdb_dae
osgdb_dds
osgdb_freetype
osgdb_jpeg
osgdb_osg
osgdb_png
osgdb_serializers_osg
osgdb_tga)
if(NOT COLLADA_DOM_VERSION_MAJOR)
set(COLLADA_DOM_VERSION_MAJOR 2)
endif()
if(NOT COLLADA_DOM_VERSION_MINOR)
set(COLLADA_DOM_VERSION_MINOR 5)
endif()
find_package(collada_dom 2.5)
option(OPENMW_USE_SYSTEM_ICU "Use system ICU library instead of internal. If disabled, requires autotools" ON)
if(OPENMW_USE_SYSTEM_ICU)
find_package(ICU REQUIRED COMPONENTS uc i18n data)
endif()
option(OPENMW_USE_SYSTEM_YAML_CPP "Use system yaml-cpp library instead of internal." ON)
if(OPENMW_USE_SYSTEM_YAML_CPP)
set(_yaml_cpp_static_default OFF)
else()
set(_yaml_cpp_static_default ON)
endif()
option(YAML_CPP_STATIC "Link static build of yaml-cpp into the binaries" ${_yaml_cpp_static_default})
if (OPENMW_USE_SYSTEM_YAML_CPP)
find_package(yaml-cpp REQUIRED)
endif()
if ((BUILD_COMPONENTS_TESTS OR BUILD_OPENCS_TESTS OR BUILD_OPENMW_TESTS) AND OPENMW_USE_SYSTEM_GOOGLETEST)
find_package(GTest 1.10 REQUIRED)
find_package(GMock 1.10 REQUIRED)
endif()
add_subdirectory(extern)
# Sound setup
# Require at least ffmpeg 3.2 for now
SET(FFVER_OK FALSE)
find_package(FFmpeg REQUIRED COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE SWRESAMPLE)
if(FFmpeg_FOUND)
SET(FFVER_OK TRUE)
# Can not detect FFmpeg version on Windows or Android for now
if (NOT WIN32 AND NOT ANDROID)
if(FFmpeg_AVFORMAT_VERSION VERSION_LESS "57.56.100")
message(STATUS "libavformat is too old! (${FFmpeg_AVFORMAT_VERSION}, wanted 57.56.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_AVCODEC_VERSION VERSION_LESS "57.64.100")
message(STATUS "libavcodec is too old! (${FFmpeg_AVCODEC_VERSION}, wanted 57.64.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_AVUTIL_VERSION VERSION_LESS "55.34.100")
message(STATUS "libavutil is too old! (${FFmpeg_AVUTIL_VERSION}, wanted 55.34.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_SWSCALE_VERSION VERSION_LESS "4.2.100")
message(STATUS "libswscale is too old! (${FFmpeg_SWSCALE_VERSION}, wanted 4.2.100)")
set(FFVER_OK FALSE)
endif()
if(FFmpeg_SWRESAMPLE_VERSION VERSION_LESS "2.3.100")
message(STATUS "libswresample is too old! (${FFmpeg_SWRESAMPLE_VERSION}, wanted 2.3.100)")
set(FFVER_OK FALSE)
endif()
endif()
if(NOT FFVER_OK AND NOT APPLE) # unable to detect on version on MacOS < 11.0
message(FATAL_ERROR "FFmpeg version is too old, 3.2 is required" )
endif()
endif()
if(NOT FFmpeg_FOUND)
message(FATAL_ERROR "FFmpeg was not found" )
endif()
if(WIN32)
message("Can not detect FFmpeg version, at least the 3.2 is required" )
endif()
# Required for building the FFmpeg headers
add_definitions(-D__STDC_CONSTANT_MACROS)
# Required for unity build
add_definitions(-DMYGUI_DONT_REPLACE_NULLPTR)
# TinyXML
option(USE_SYSTEM_TINYXML "Use system TinyXML library instead of internal." OFF)
if (USE_SYSTEM_TINYXML)
find_package(TinyXML REQUIRED)
add_definitions (-DTIXML_USE_STL)
include_directories(SYSTEM ${TinyXML_INCLUDE_DIRS})
endif()
# Platform specific
if (WIN32)
# Suppress WinMain(), provided by SDL
add_definitions(-DSDL_MAIN_HANDLED)
# Get rid of useless crud from windows.h
add_definitions(
-DNOMINMAX # name conflict with std::min, std::max
-DWIN32_LEAN_AND_MEAN
-DNOMB # name conflict with MWGui::MessageBox
-DNOGDI # name conflict with osgAnimation::MorphGeometry::RELATIVE
)
endif()
if(OPENMW_USE_SYSTEM_BULLET)
set(REQUIRED_BULLET_VERSION 286) # Bullet 286 required due to runtime bugfixes for btCapsuleShape
if (DEFINED ENV{TRAVIS_BRANCH} OR DEFINED ENV{APPVEYOR})
set(REQUIRED_BULLET_VERSION 283) # but for build testing, 283 is fine
endif()
# First, try BulletConfig-float64.cmake which comes with Debian derivatives.
# This file does not define the Bullet version in a CMake-friendly way.
find_package(Bullet CONFIGS BulletConfig-float64.cmake QUIET COMPONENTS BulletCollision LinearMath)
if (BULLET_FOUND)
string(REPLACE "." "" _bullet_version_num ${BULLET_VERSION_STRING})
if (_bullet_version_num VERSION_LESS REQUIRED_BULLET_VERSION)
message(FATAL_ERROR "System bullet version too old, OpenMW requires at least ${REQUIRED_BULLET_VERSION}, got ${_bullet_version_num}")
endif()
# Fix the relative include:
set(BULLET_INCLUDE_DIRS "${BULLET_ROOT_DIR}/${BULLET_INCLUDE_DIRS}")
include(FindPackageMessage)
find_package_message(Bullet "Found Bullet: ${BULLET_LIBRARIES} ${BULLET_VERSION_STRING}" "${BULLET_VERSION_STRING}-float64")
else()
find_package(Bullet ${REQUIRED_BULLET_VERSION} REQUIRED COMPONENTS BulletCollision LinearMath)
endif()
# Only link the Bullet libraries that we need:
string(REGEX MATCHALL "((optimized|debug);)?[^;]*(BulletCollision|LinearMath)[^;]*" BULLET_LIBRARIES "${BULLET_LIBRARIES}")
include(cmake/CheckBulletPrecision.cmake)
if (HAS_DOUBLE_PRECISION_BULLET)
message(STATUS "Bullet uses double precision")
else()
message(FATAL_ERROR "Bullet does not uses double precision")
endif()
endif()
if (NOT WIN32 AND BUILD_WIZARD) # windows users can just run the morrowind installer
find_package(LIBUNSHIELD REQUIRED) # required only for non win32 when building openmw-wizard
set(OPENMW_USE_UNSHIELD TRUE)
endif()
# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
find_package (Threads)
endif()
# Look for stdint.h
include(CheckIncludeFile)
check_include_file(stdint.h HAVE_STDINT_H)
if(NOT HAVE_STDINT_H)
unset(HAVE_STDINT_H CACHE)
message(FATAL_ERROR "stdint.h was not found" )
endif()
if(OPENMW_USE_SYSTEM_OSG)
find_package(OpenSceneGraph 3.6.5 REQUIRED ${USED_OSG_COMPONENTS}) # Bump to 3.6.6 when released
if(OSG_STATIC)
find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS})
endif()
endif()
include_directories(BEFORE SYSTEM ${OPENSCENEGRAPH_INCLUDE_DIRS})
if(OSG_STATIC)
add_definitions(-DOSG_LIBRARY_STATIC)
endif()
include(cmake/CheckOsgMultiview.cmake)
if(HAVE_MULTIVIEW)
add_definitions(-DOSG_HAS_MULTIVIEW)
endif(HAVE_MULTIVIEW)
set(BOOST_COMPONENTS iostreams program_options system)
find_package(Boost 1.70.0 CONFIG REQUIRED COMPONENTS ${BOOST_COMPONENTS} OPTIONAL_COMPONENTS ${BOOST_OPTIONAL_COMPONENTS})
if(OPENMW_USE_SYSTEM_MYGUI)
find_package(MyGUI 3.4.3 REQUIRED)
endif()
find_package(SDL2 2.0.10 REQUIRED)
find_package(OpenAL REQUIRED)
find_package(ZLIB REQUIRED)
option(USE_LUAJIT "Switch Lua/LuaJit (TRUE is highly recommended)" TRUE)
if(USE_LUAJIT)
find_package(LuaJit REQUIRED)
set(LUA_INCLUDE_DIR ${LuaJit_INCLUDE_DIR})
set(LUA_LIBRARIES ${LuaJit_LIBRARIES})
else(USE_LUAJIT)
find_package(Lua REQUIRED)
add_compile_definitions(NO_LUAJIT)
endif(USE_LUAJIT)
if (NOT WIN32 AND NOT ANDROID)
include(cmake/CheckLuaCustomAllocator.cmake)
endif()
# C++ library binding to Lua
set(SOL_INCLUDE_DIR ${OpenMW_SOURCE_DIR}/extern/sol3)
set(SOL_CONFIG_DIR ${OpenMW_SOURCE_DIR}/extern/sol_config)
include_directories(
BEFORE SYSTEM
"."
${MyGUI_INCLUDE_DIRS}
${OPENAL_INCLUDE_DIR}
${OPENGL_INCLUDE_DIR}
${BULLET_INCLUDE_DIRS}
${LUA_INCLUDE_DIR}
${SOL_INCLUDE_DIR}
${SOL_CONFIG_DIR}
${ICU_INCLUDE_DIRS}
)
link_directories(${COLLADA_DOM_LIBRARY_DIRS})
if(MYGUI_STATIC)
add_definitions(-DMYGUI_STATIC)
endif (MYGUI_STATIC)
if (APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw-Info.plist.in
"${APP_BUNDLE_DIR}/Contents/Info.plist")
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns
"${APP_BUNDLE_DIR}/Contents/Resources/OpenMW.icns" COPYONLY)
endif (APPLE)
if (NOT APPLE) # this is modified for macOS use later in "apps/open[mw|cs]/CMakeLists.txt"
set(OPENMW_RESOURCES_ROOT ${OpenMW_BINARY_DIR})
endif ()
add_subdirectory(files/)
# Specify build paths
if (APPLE)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${APP_BUNDLE_DIR}/Contents/MacOS")
if (OPENMW_OSX_DEPLOYMENT)
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
endif()
else (APPLE)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${OpenMW_BINARY_DIR}")
endif (APPLE)
# Other files
pack_resource_file(${OpenMW_SOURCE_DIR}/files/settings-default.cfg
"${OpenMW_BINARY_DIR}" "defaults.bin")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml
"${OpenMW_BINARY_DIR}" "openmw.appdata.xml")
if (APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
"${OpenMW_BINARY_DIR}/openmw.cfg")
elseif (WIN32)
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local
"${OpenMW_BINARY_DIR}" "openmw.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local
"${OpenMW_BINARY_DIR}" "openmw.cfg.install")
else ()
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local
"${OpenMW_BINARY_DIR}" "openmw.cfg")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg
"${OpenMW_BINARY_DIR}" "openmw.cfg.install")
endif ()
pack_resource_file(${OpenMW_SOURCE_DIR}/files/openmw-cs.cfg
"${OpenMW_BINARY_DIR}" "defaults-cs.bin")
# Needs the copy version because the configure version assumes the end of the file has been reached when a null character is reached and there are no CMake expressions to evaluate.
copy_resource_file(${OpenMW_SOURCE_DIR}/files/opencs/defaultfilters
"${OpenMW_BINARY_DIR}" "resources/defaultfilters")
configure_resource_file(${OpenMW_SOURCE_DIR}/files/gamecontrollerdb.txt
"${OpenMW_BINARY_DIR}" "gamecontrollerdb.txt")
if (NOT WIN32 AND NOT APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/org.openmw.launcher.desktop
"${OpenMW_BINARY_DIR}/org.openmw.launcher.desktop")
configure_file(${OpenMW_SOURCE_DIR}/files/openmw.appdata.xml
"${OpenMW_BINARY_DIR}/openmw.appdata.xml")
configure_file(${OpenMW_SOURCE_DIR}/files/org.openmw.cs.desktop
"${OpenMW_BINARY_DIR}/org.openmw.cs.desktop")
endif()
if(OPENMW_LTO_BUILD)
include(CheckIPOSupported)
check_ipo_supported(RESULT HAVE_IPO OUTPUT HAVE_IPO_OUTPUT)
if(HAVE_IPO)
message(STATUS "LTO enabled for Release configuration.")
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
else()
message(WARNING "Requested option OPENMW_LTO_BUILD not supported by this compiler: ${HAVE_IPO_OUTPUT}")
if(MSVC)
message(STATUS "Note: Flags used to be set manually for this setting with MSVC. We now rely on CMake for this. Upgrade CMake to at least 3.13 to re-enable this setting.")
endif()
endif()
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clang)
set(OPENMW_CXX_FLAGS "-Wall -Wextra -Wundef -Wextra-semi -Wno-unused-parameter -pedantic -Wno-long-long -Wnon-virtual-dtor -Wunused ${OPENMW_CXX_FLAGS}")
if (APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang AND NOT APPLE)
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 3.6 OR CMAKE_CXX_COMPILER_VERSION VERSION_EQUAL 3.6)
set(OPENMW_CXX_FLAGS "${OPENMW_CXX_FLAGS} -Wno-potentially-evaluated-expression")
endif ()
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU)
set(OPENMW_CXX_FLAGS "${OPENMW_CXX_FLAGS} -Wno-unused-but-set-parameter -Wduplicated-branches -Wduplicated-cond -Wlogical-op")
endif()
endif (CMAKE_CXX_COMPILER_ID STREQUAL GNU OR CMAKE_CXX_COMPILER_ID STREQUAL Clang)
# Extern
add_subdirectory (extern/osg-ffmpeg-videoplayer)
add_subdirectory (extern/oics)
add_subdirectory (extern/Base64)
if (BUILD_OPENCS OR BUILD_OPENCS_TESTS)
add_subdirectory (extern/osgQt)
endif()
if (OPENMW_CXX_FLAGS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OPENMW_CXX_FLAGS}")
endif()
# Components
add_subdirectory (components)
# Apps and tools
if (BUILD_OPENMW OR BUILD_OPENMW_TESTS)
add_subdirectory( apps/openmw )
endif()
if (BUILD_BSATOOL)
add_subdirectory( apps/bsatool )
endif()
if (BUILD_ESMTOOL)
add_subdirectory( apps/esmtool )
endif()
if (BUILD_LAUNCHER)
add_subdirectory( apps/launcher )
endif()
if (BUILD_MWINIIMPORTER)
add_subdirectory( apps/mwiniimporter )
endif()
if (BUILD_ESSIMPORTER)
add_subdirectory (apps/essimporter )
endif()
if (BUILD_OPENCS OR BUILD_OPENCS_TESTS)
add_subdirectory (apps/opencs)
endif()
if (BUILD_WIZARD)
add_subdirectory(apps/wizard)
endif()
if (BUILD_NIFTEST)
add_subdirectory(apps/niftest)
endif()
if (BUILD_COMPONENTS_TESTS)
add_subdirectory(apps/components_tests)
endif()
if (BUILD_BENCHMARKS)
add_subdirectory(apps/benchmarks)
endif()
if (BUILD_NAVMESHTOOL)
add_subdirectory(apps/navmeshtool)
endif()
if (BUILD_BULLETOBJECTTOOL)
add_subdirectory(apps/bulletobjecttool)
endif()
if (BUILD_OPENCS_TESTS)
add_subdirectory(apps/opencs_tests)
endif()
if (BUILD_OPENMW_TESTS)
add_subdirectory(apps/openmw_tests)
endif()
if (WIN32)
if (MSVC)
foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} )
string( TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG )
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(SolutionDir)$(Configuration)" )
set( CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(ProjectDir)$(Configuration)" )
endforeach( OUTPUTCONFIG )
if (USE_DEBUG_CONSOLE AND BUILD_OPENMW)
set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE")
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:CONSOLE")
elseif (BUILD_OPENMW)
# Turn off implicit console, you won't see stdout unless launching OpenMW from a command line shell or look at openmw.log
set_target_properties(openmw PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS")
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:WINDOWS")
endif()
if (BUILD_OPENMW)
# Release builds don't use the debug console
set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
endif()
# Play a bit with the warning levels
set(WARNINGS "/W4")
set(WARNINGS_DISABLE
4100 # Unreferenced formal parameter (-Wunused-parameter)
4127 # Conditional expression is constant
4996 # Function was declared deprecated
5054 # Deprecated operations between enumerations of different types caused by Qt headers
)
foreach(d ${WARNINGS_DISABLE})
list(APPEND WARNINGS "/wd${d}")
endforeach(d)
if(OPENMW_MSVC_WERROR)
list(APPEND WARNINGS "/WX")
endif()
target_compile_options(components PRIVATE ${WARNINGS})
target_compile_options(osg-ffmpeg-videoplayer PRIVATE ${WARNINGS})
if (MSVC_VERSION GREATER_EQUAL 1915 AND MSVC_VERSION LESS 1920)
target_compile_definitions(components INTERFACE _ENABLE_EXTENDED_ALIGNED_STORAGE)
endif()
if (BUILD_BSATOOL)
target_compile_options(bsatool PRIVATE ${WARNINGS})
endif()
if (BUILD_ESMTOOL)
target_compile_options(esmtool PRIVATE ${WARNINGS})
endif()
if (BUILD_ESSIMPORTER)
target_compile_options(openmw-essimporter PRIVATE ${WARNINGS})
endif()
if (BUILD_LAUNCHER)
target_compile_options(openmw-launcher PRIVATE ${WARNINGS})
endif()
if (BUILD_MWINIIMPORTER)
target_compile_options(openmw-iniimporter PRIVATE ${WARNINGS})
endif()
if (BUILD_OPENCS)
target_compile_options(openmw-cs PRIVATE ${WARNINGS})
endif()
if (BUILD_OPENMW)
target_compile_options(openmw PRIVATE ${WARNINGS})
endif()
if (BUILD_WIZARD)
target_compile_options(openmw-wizard PRIVATE ${WARNINGS})
endif()
if (BUILD_COMPONENTS_TESTS)
target_compile_options(components-tests PRIVATE ${WARNINGS})
endif()
if (BUILD_BENCHMARKS)
target_compile_options(openmw_detournavigator_navmeshtilescache_benchmark PRIVATE ${WARNINGS})
endif()
if (BUILD_NAVMESHTOOL)
target_compile_options(openmw-navmeshtool PRIVATE ${WARNINGS})
endif()
if (BUILD_BULLETOBJECTTOOL)
target_compile_options(openmw-bulletobjecttool PRIVATE ${WARNINGS} ${MT_BUILD})
endif()
if (BUILD_OPENCS_TESTS)
target_compile_options(openmw-cs-tests PRIVATE ${WARNINGS})
endif()
if (BUILD_OPENMW_TESTS)
target_compile_options(openmw-tests PRIVATE ${WARNINGS})
endif()
endif(MSVC)
# TODO: At some point release builds should not use the console but rather write to a log file
#set_target_properties(openmw PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
#set_target_properties(openmw PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
endif()
if (APPLE)
target_compile_definitions(components PRIVATE GL_SILENCE_DEPRECATION=1)
target_compile_definitions(openmw PRIVATE GL_SILENCE_DEPRECATION=1)
endif()
# Apple bundling
if (OPENMW_OSX_DEPLOYMENT AND APPLE)
if (CMAKE_VERSION VERSION_LESS 3.19)
message(FATAL_ERROR "macOS packaging requires CMake 3.19 or higher to sign macOS app bundles.")
endif ()
get_property(QT_COCOA_PLUGIN_PATH TARGET Qt${QT_VERSION_MAJOR}::QCocoaIntegrationPlugin PROPERTY LOCATION_RELEASE)
get_filename_component(QT_COCOA_PLUGIN_DIR "${QT_COCOA_PLUGIN_PATH}" DIRECTORY)
get_filename_component(QT_COCOA_PLUGIN_GROUP "${QT_COCOA_PLUGIN_DIR}" NAME)
get_filename_component(QT_COCOA_PLUGIN_NAME "${QT_COCOA_PLUGIN_PATH}" NAME)
configure_file("${QT_COCOA_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}" COPYONLY)
get_property(QT_QMACSTYLE_PLUGIN_PATH TARGET Qt${QT_VERSION_MAJOR}::QMacStylePlugin PROPERTY LOCATION_RELEASE)
get_filename_component(QT_QMACSTYLE_PLUGIN_DIR "${QT_QMACSTYLE_PLUGIN_PATH}" DIRECTORY)
get_filename_component(QT_QMACSTYLE_PLUGIN_GROUP "${QT_QMACSTYLE_PLUGIN_DIR}" NAME)
get_filename_component(QT_QMACSTYLE_PLUGIN_NAME "${QT_QMACSTYLE_PLUGIN_PATH}" NAME)
configure_file("${QT_QMACSTYLE_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_QMACSTYLE_PLUGIN_GROUP}/${QT_QMACSTYLE_PLUGIN_NAME}" COPYONLY)
get_property(QT_QSVG_PLUGIN_PATH TARGET Qt${QT_VERSION_MAJOR}::QSvgPlugin PROPERTY LOCATION_RELEASE)
get_filename_component(QT_QSVG_PLUGIN_DIR "${QT_QSVG_PLUGIN_PATH}" DIRECTORY)
get_filename_component(QT_QSVG_PLUGIN_GROUP "${QT_QSVG_PLUGIN_DIR}" NAME)
get_filename_component(QT_QSVG_PLUGIN_NAME "${QT_QSVG_PLUGIN_PATH}" NAME)
configure_file("${QT_QSVG_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_QSVG_PLUGIN_GROUP}/${QT_QSVG_PLUGIN_NAME}" COPYONLY)
get_property(QT_QSVG_ICON_PLUGIN_PATH TARGET Qt${QT_VERSION_MAJOR}::QSvgIconPlugin PROPERTY LOCATION_RELEASE)
get_filename_component(QT_QSVG_ICON_PLUGIN_DIR "${QT_QSVG_ICON_PLUGIN_PATH}" DIRECTORY)
get_filename_component(QT_QSVG_ICON_PLUGIN_GROUP "${QT_QSVG_ICON_PLUGIN_DIR}" NAME)
get_filename_component(QT_QSVG_ICON_PLUGIN_NAME "${QT_QSVG_ICON_PLUGIN_PATH}" NAME)
configure_file("${QT_QSVG_ICON_PLUGIN_PATH}" "${APP_BUNDLE_DIR}/Contents/PlugIns/${QT_QSVG_ICON_PLUGIN_GROUP}/${QT_QSVG_ICON_PLUGIN_NAME}" COPYONLY)
configure_file("${OpenMW_SOURCE_DIR}/files/mac/qt.conf" "${APP_BUNDLE_DIR}/Contents/Resources/qt.conf" COPYONLY)
if (BUILD_OPENCS)
get_property(OPENCS_BUNDLE_NAME_TMP TARGET openmw-cs PROPERTY OUTPUT_NAME)
set(OPENCS_BUNDLE_NAME "${OPENCS_BUNDLE_NAME_TMP}.app")
configure_file("${QT_COCOA_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}" COPYONLY)
configure_file("${QT_QMACSTYLE_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_QMACSTYLE_PLUGIN_GROUP}/${QT_QMACSTYLE_PLUGIN_NAME}" COPYONLY)
configure_file("${QT_QSVG_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_QSVG_PLUGIN_GROUP}/${QT_QSVG_PLUGIN_NAME}" COPYONLY)
configure_file("${QT_QSVG_ICON_PLUGIN_PATH}" "${OPENCS_BUNDLE_NAME}/Contents/PlugIns/${QT_QSVG_ICON_PLUGIN_GROUP}/${QT_QSVG_ICON_PLUGIN_NAME}" COPYONLY)
configure_file("${OpenMW_SOURCE_DIR}/files/mac/qt.conf" "${OPENCS_BUNDLE_NAME}/Contents/Resources/qt.conf" COPYONLY)
endif ()
install(DIRECTORY "${APP_BUNDLE_DIR}" USE_SOURCE_PERMISSIONS DESTINATION "." COMPONENT Runtime)
set(CPACK_GENERATOR "DragNDrop")
set(CPACK_PACKAGE_VERSION ${OPENMW_VERSION})
set(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE})
set(INSTALLED_OPENMW_APP "\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_NAME}")
set(INSTALLED_OPENCS_APP "\${CMAKE_INSTALL_PREFIX}/${OPENCS_BUNDLE_NAME}")
install(CODE "
set(BU_CHMOD_BUNDLE_ITEMS ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH})
include(BundleUtilities)
cmake_minimum_required(VERSION 3.1)
" COMPONENT Runtime)
set(ABSOLUTE_PLUGINS "")
set(OSGPlugins_DONT_FIND_DEPENDENCIES 1)
find_package(OSGPlugins REQUIRED COMPONENTS ${USED_OSG_PLUGINS})
foreach (PLUGIN_NAME ${USED_OSG_PLUGINS})
string(TOUPPER ${PLUGIN_NAME} PLUGIN_NAME_UC)
if(${PLUGIN_NAME_UC}_LIBRARY_RELEASE)
set(PLUGIN_ABS ${${PLUGIN_NAME_UC}_LIBRARY_RELEASE})
elseif(${PLUGIN_NAME_UC}_LIBRARY)
set(PLUGIN_ABS ${${PLUGIN_NAME_UC}_LIBRARY})
else()
message(FATAL_ERROR "Can't find library file for ${PLUGIN_NAME}")
# We used to construct the path manually from OSGPlugins_LIB_DIR and the plugin name.
# Maybe that could be restored as a fallback?
endif()
set(ABSOLUTE_PLUGINS ${PLUGIN_ABS} ${ABSOLUTE_PLUGINS})
endforeach ()
set(OSG_PLUGIN_PREFIX_DIR "osgPlugins-${OPENSCENEGRAPH_VERSION}")
# installs used plugins in bundle at given path (bundle_path must be relative to ${CMAKE_INSTALL_PREFIX})
# and returns list of install paths for all installed plugins
function (install_plugins_for_bundle bundle_path plugins_var)
set(RELATIVE_PLUGIN_INSTALL_BASE "${bundle_path}/Contents/PlugIns/${OSG_PLUGIN_PREFIX_DIR}")
set(PLUGINS "")
set(PLUGIN_INSTALL_BASE "\${CMAKE_INSTALL_PREFIX}/${RELATIVE_PLUGIN_INSTALL_BASE}")
foreach (PLUGIN ${ABSOLUTE_PLUGINS})
get_filename_component(PLUGIN_RELATIVE ${PLUGIN} NAME)
get_filename_component(PLUGIN_RELATIVE_WE ${PLUGIN} NAME_WE)
set(PLUGIN_DYLIB_IN_BUNDLE "${PLUGIN_INSTALL_BASE}/${PLUGIN_RELATIVE}")
set(PLUGINS ${PLUGINS} "${PLUGIN_DYLIB_IN_BUNDLE}")
install(CODE "
copy_resolved_item_into_bundle(\"${PLUGIN}\" \"${PLUGIN_DYLIB_IN_BUNDLE}\")
" COMPONENT Runtime)
endforeach ()
set(${plugins_var} ${PLUGINS} PARENT_SCOPE)
endfunction (install_plugins_for_bundle)
install_plugins_for_bundle("${APP_BUNDLE_NAME}" PLUGINS)
install_plugins_for_bundle("${OPENCS_BUNDLE_NAME}" OPENCS_PLUGINS)
INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "/${INSTALLED_OPENMW_APP}/..")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "/${INSTALLED_OPENMW_APP}/..")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "/${INSTALLED_OPENMW_APP}/..")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/AUTHORS.md" DESTINATION "/${INSTALLED_OPENMW_APP}/..")
set(PLUGINS ${PLUGINS} "${INSTALLED_OPENMW_APP}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}")
set(PLUGINS ${PLUGINS} "${INSTALLED_OPENMW_APP}/Contents/PlugIns/${QT_QMACSTYLE_PLUGIN_GROUP}/${QT_QMACSTYLE_PLUGIN_NAME}")
set(OPENCS_PLUGINS ${OPENCS_PLUGINS} "${INSTALLED_OPENCS_APP}/Contents/PlugIns/${QT_COCOA_PLUGIN_GROUP}/${QT_COCOA_PLUGIN_NAME}")
set(OPENCS_PLUGINS ${OPENCS_PLUGINS} "${INSTALLED_OPENCS_APP}/Contents/PlugIns/${QT_QMACSTYLE_PLUGIN_GROUP}/${QT_QMACSTYLE_PLUGIN_NAME}")
install(CODE "
function(gp_item_default_embedded_path_override item default_embedded_path_var)
if (\${item} MATCHES ${OSG_PLUGIN_PREFIX_DIR})
set(path \"@executable_path/../PlugIns/${OSG_PLUGIN_PREFIX_DIR}\")
set(\${default_embedded_path_var} \"\${path}\" PARENT_SCOPE)
endif()
endfunction()
fixup_bundle(\"${INSTALLED_OPENMW_APP}\" \"${PLUGINS}\" \"\")
fixup_bundle(\"${INSTALLED_OPENCS_APP}\" \"${OPENCS_PLUGINS}\" \"\")
" COMPONENT Runtime)
set(CPACK_PRE_BUILD_SCRIPTS ${CMAKE_SOURCE_DIR}/cmake/SignMacApplications.cmake)
include(CPack)
elseif(NOT APPLE)
get_generator_is_multi_config(multi_config)
if (multi_config)
SET(INSTALL_SOURCE "${OpenMW_BINARY_DIR}/$<CONFIG>")
else ()
SET(INSTALL_SOURCE "${OpenMW_BINARY_DIR}")
endif ()
if(WIN32)
INSTALL(DIRECTORY "${INSTALL_SOURCE}/" DESTINATION "." FILES_MATCHING PATTERN "*.dll"
PATTERN "deps" EXCLUDE
PATTERN "apps" EXCLUDE
PATTERN "CMakeFiles" EXCLUDE
PATTERN "components" EXCLUDE
PATTERN "docs" EXCLUDE
PATTERN "extern" EXCLUDE
PATTERN "files" EXCLUDE
PATTERN "Testing" EXCLUDE)
INSTALL(DIRECTORY "${INSTALL_SOURCE}/" DESTINATION "." CONFIGURATIONS Debug;RelWithDebInfo FILES_MATCHING PATTERN "*.pdb"
PATTERN "deps" EXCLUDE
PATTERN "apps" EXCLUDE
PATTERN "CMakeFiles" EXCLUDE
PATTERN "components" EXCLUDE
PATTERN "docs" EXCLUDE
PATTERN "extern" EXCLUDE
PATTERN "files" EXCLUDE
PATTERN "Testing" EXCLUDE)
INSTALL(FILES "${INSTALL_SOURCE}/openmw.cfg.install" DESTINATION "." RENAME "openmw.cfg")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/CHANGELOG.md" DESTINATION "." RENAME "CHANGELOG.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/README.md" DESTINATION "." RENAME "README.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/LICENSE" DESTINATION "." RENAME "LICENSE.txt")
INSTALL(FILES "${OpenMW_SOURCE_DIR}/AUTHORS.md" DESTINATION "." RENAME "AUTHORS.txt")
INSTALL(FILES "${INSTALL_SOURCE}/defaults.bin" DESTINATION ".")
INSTALL(FILES "${INSTALL_SOURCE}/gamecontrollerdb.txt" DESTINATION ".")
INSTALL(DIRECTORY "${INSTALL_SOURCE}/resources" DESTINATION ".")
SET(CPACK_GENERATOR "NSIS")
SET(CPACK_PACKAGE_NAME "OpenMW")
SET(CPACK_PACKAGE_VENDOR "OpenMW.org")
SET(CPACK_PACKAGE_VERSION ${OPENMW_VERSION})
SET(CPACK_PACKAGE_VERSION_MAJOR ${OPENMW_VERSION_MAJOR})
SET(CPACK_PACKAGE_VERSION_MINOR ${OPENMW_VERSION_MINOR})
SET(CPACK_PACKAGE_VERSION_PATCH ${OPENMW_VERSION_RELEASE})
SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW")
IF(BUILD_LAUNCHER)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-launcher;OpenMW Launcher")
ENDIF(BUILD_LAUNCHER)
IF(BUILD_OPENCS)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-cs;OpenMW Construction Set")
ENDIF(BUILD_OPENCS)
IF(BUILD_WIZARD)
SET(CPACK_PACKAGE_EXECUTABLES "${CPACK_PACKAGE_EXECUTABLES};openmw-wizard;OpenMW Wizard")
ENDIF(BUILD_WIZARD)
SET(CPACK_NSIS_CREATE_ICONS_EXTRA "CreateShortCut '\$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Readme.lnk' '\$INSTDIR\\\\README.txt'")
SET(CPACK_NSIS_DELETE_ICONS_EXTRA "
!insertmacro MUI_STARTMENU_GETFOLDER Application $MUI_TEMP
Delete \\\"$SMPROGRAMS\\\\$MUI_TEMP\\\\Readme.lnk\\\"
")
SET(CPACK_RESOURCE_FILE_README "${OpenMW_SOURCE_DIR}/README.md")
SET(CPACK_PACKAGE_DESCRIPTION_FILE "${OpenMW_SOURCE_DIR}/README.md")
SET(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
SET(CPACK_NSIS_DISPLAY_NAME "OpenMW ${OPENMW_VERSION}")