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@JuliusBooth Regarding your comment about animation/pokemon frame combinations that lead to extra reward.. i've removed all battles from rewards and see promising results. It doesn't address the in-game setting, but it's a good idea.
...
# The screen transitions (prior to battle) seem to be encouraging
# it to go into battle more often. 0xd057 is non-zero when in battle
# (and during transitions).
battle_indicator = self.read_m(0xD057)
...
if battle_indicator == 0:
if self.use_screen_explore:
self.update_frame_knn_index(obs_flat)
else:
self.update_seen_coords(location=location)
...
Skipping battle animations would probably speed up training ~5%. There is a setting in the game to do that.
There are also a lot of animation/pokemon frame combinations that might lead to a lot of (perhaps unintentional) screen exploration reward.
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