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SystemBroken.lua
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SystemBroken.lua
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--RELOAD GUI
if game.CoreGui:FindFirstChild("SysBroker") then
game:GetService("StarterGui"):SetCore("SendNotification", {Title = "System Broken",Text = "GUI Already loaded, rejoin to re-execute",Duration = 5;})
return
end
local version = 2
--VARIABLES
_G.AntiFlingToggled = false
local Players = game:GetService("Players")
local plr = Players.LocalPlayer
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local Light = game:GetService("Lighting")
local HttpService = game:GetService("HttpService")
local httprequest = (syn and syn.request) or (http and http.request) or http_request or (fluxus and fluxus.request) or request
local mouse = plr:GetMouse()
local ScriptWhitelist = {}
local ForceWhitelist = {}
local TargetedPlayer = nil
local FlySpeed = 50
local PotionTool = nil
local SavedCheckpoint = nil
local MinesFolder = nil
local FreeEmotesEnabled = false
local CannonsFolders = {}
pcall(function()
MinesFolder = game:GetService("Workspace").Landmines
for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
if v.Name == "Cannons" then
table.insert(CannonsFolders, v)
end
end
end)
--FUNCTIONS
_G.shield = function(id)
if not table.find(ForceWhitelist,id) then
table.insert(ForceWhitelist, id)
end
end
local function RandomChar()
local length = math.random(1,5)
local array = {}
for i = 1, length do
array[i] = string.char(math.random(32, 126))
end
return table.concat(array)
end
local function ChangeToggleColor(Button)
led = Button.Ticket_Asset
if led.ImageColor3 == Color3.fromRGB(255, 0, 0) then
led.ImageColor3 = Color3.fromRGB(0, 255, 0)
else
led.ImageColor3 = Color3.fromRGB(255, 0, 0)
end
end
local function GetPing()
return (game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValue())/1000
end
local function GetPlayer(UserDisplay)
if UserDisplay ~= "" then
for i,v in pairs(Players:GetPlayers()) do
if v.Name:lower():match(UserDisplay) or v.DisplayName:lower():match(UserDisplay) then
return v
end
end
return nil
else
return nil
end
end
local function GetCharacter(Player)
if Player.Character then
return Player.Character
end
end
local function GetRoot(Player)
if GetCharacter(Player):FindFirstChild("HumanoidRootPart") then
return GetCharacter(Player).HumanoidRootPart
end
end
local function TeleportTO(posX,posY,posZ,player,method)
pcall(function()
if method == "safe" then
task.spawn(function()
for i = 1,30 do
task.wait()
GetRoot(plr).Velocity = Vector3.new(0,0,0)
if player == "pos" then
GetRoot(plr).CFrame = CFrame.new(posX,posY,posZ)
else
GetRoot(plr).CFrame = CFrame.new(GetRoot(player).Position)+Vector3.new(0,2,0)
end
end
end)
else
GetRoot(plr).Velocity = Vector3.new(0,0,0)
if player == "pos" then
GetRoot(plr).CFrame = CFrame.new(posX,posY,posZ)
else
GetRoot(plr).CFrame = CFrame.new(GetRoot(player).Position)+Vector3.new(0,2,0)
end
end
end)
end
local function PredictionTP(player,method)
local root = GetRoot(player)
local pos = root.Position
local vel = root.Velocity
GetRoot(plr).CFrame = CFrame.new((pos.X)+(vel.X)*(GetPing()*3.5),(pos.Y)+(vel.Y)*(GetPing()*2),(pos.Z)+(vel.Z)*(GetPing()*3.5))
if method == "safe" then
task.wait()
GetRoot(plr).CFrame = CFrame.new(pos)
task.wait()
GetRoot(plr).CFrame = CFrame.new((pos.X)+(vel.X)*(GetPing()*3.5),(pos.Y)+(vel.Y)*(GetPing()*2),(pos.Z)+(vel.Z)*(GetPing()*3.5))
end
end
local function Touch(x,root)
pcall(function()
x = x:FindFirstAncestorWhichIsA("Part")
if x then
if firetouchinterest then
task.spawn(function()
firetouchinterest(x, root, 1)
task.wait()
firetouchinterest(x, root, 0)
end)
end
end
end)
end
local function GetPush()
local TempPush = nil
pcall(function()
if plr.Backpack:FindFirstChild("Push") then
PushTool = plr.Backpack.Push
PushTool.Parent = plr.Character
TempPush = PushTool
end
for i,v in pairs(Players:GetPlayers()) do
if v.Character:FindFirstChild("Push") then
TempPush = v.Character.Push
end
end
end)
return TempPush
end
local function CheckPotion()
if plr.Backpack:FindFirstChild("potion") then
PotionTool = plr.Backpack:FindFirstChild("potion")
return true
elseif plr.Character:FindFirstChild("potion") then
PotionTool = plr.Character:FindFirstChild("potion")
return true
else
return false
end
end
local function Push(Target)
local Push = GetPush()
local FixTool = nil
if Push ~= nil then
local args = {[1] = Target.Character}
GetPush().PushTool:FireServer(unpack(args))
end
if plr.Character:FindFirstChild("Push") then
plr.Character.Push.Parent = plr.Backpack
end
if plr.Character:FindFirstChild("ModdedPush") then
FixTool = plr.Character:FindFirstChild("ModdedPush")
FixTool.Parent = plr.Backpack
FixTool.Parent = plr.Character
end
if plr.Character:FindFirstChild("ClickTarget") then
FixTool = plr.Character:FindFirstChild("ClickTarget")
FixTool.Parent = plr.Backpack
FixTool.Parent = plr.Character
end
if plr.Character:FindFirstChild("potion") then
FixTool = plr.Character:FindFirstChild("potion")
FixTool.Parent = plr.Backpack
FixTool.Parent = plr.Character
end
end
local function ToggleRagdoll(bool)
pcall(function()
plr.Character["Falling down"].Disabled = bool
plr.Character["Swimming"].Disabled = bool
plr.Character["StartRagdoll"].Disabled = bool
plr.Character["Pushed"].Disabled = bool
plr.Character["RagdollMe"].Disabled = bool
end)
end
local function ToggleVoidProtection(bool)
if bool then
game.Workspace.FallenPartsDestroyHeight = 0/0
else
game.Workspace.FallenPartsDestroyHeight = -500
end
end
local function PlayAnim(id,time,speed)
pcall(function()
plr.Character.Animate.Disabled = false
local hum = plr.Character.Humanoid
local animtrack = hum:GetPlayingAnimationTracks()
for i,track in pairs(animtrack) do
track:Stop()
end
plr.Character.Animate.Disabled = true
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..id
local loadanim = hum:LoadAnimation(Anim)
loadanim:Play()
loadanim.TimePosition = time
loadanim:AdjustSpeed(speed)
loadanim.Stopped:Connect(function()
plr.Character.Animate.Disabled = false
for i, track in pairs (animtrack) do
track:Stop()
end
end)
end)
end
local function StopAnim()
plr.Character.Animate.Disabled = false
local animtrack = plr.Character.Humanoid:GetPlayingAnimationTracks()
for i, track in pairs (animtrack) do
track:Stop()
end
end
local function SendNotify(title, message, duration)
game:GetService("StarterGui"):SetCore("SendNotification", {Title = title,Text = message,Duration = duration;})
end
--LOAD GUI
task.wait(0.1)
local SysBroker = Instance.new("ScreenGui")
local Background = Instance.new("ImageLabel")
local TitleBarLabel = Instance.new("TextLabel")
local SectionList = Instance.new("Frame")
local Home_Section_Button = Instance.new("TextButton")
local Game_Section_Button = Instance.new("TextButton")
local Character_Section_Button = Instance.new("TextButton")
local Target_Section_Button = Instance.new("TextButton")
local Animations_Section_Button = Instance.new("TextButton")
local Misc_Section_Button = Instance.new("TextButton")
local Credits_Section_Button = Instance.new("TextButton")
local Game_Section = Instance.new("ScrollingFrame")
local AntiRagdoll_Button = Instance.new("TextButton")
local PotionFling_Button = Instance.new("TextButton")
local SpamMines_Button = Instance.new("TextButton")
local PushAura_Button = Instance.new("TextButton")
local BreakCannons_Button = Instance.new("TextButton")
local LethalCannons_Button = Instance.new("TextButton")
local ChatAlert_Button = Instance.new("TextButton")
local PotionDi_Button = Instance.new("TextButton")
local VoidProtection_Button = Instance.new("TextButton")
local PushAll_Button = Instance.new("TextButton")
local TouchFling_Button = Instance.new("TextButton")
local CMDBar = Instance.new("TextBox")
local CannonTP1_Button = Instance.new("TextButton")
local CannonTP2_Button = Instance.new("TextButton")
local CannonTP3_Button = Instance.new("TextButton")
local MinefieldTP_Button = Instance.new("TextButton")
local BallonTP_Button = Instance.new("TextButton")
local NormalStairsTP_Button = Instance.new("TextButton")
local MovingStairsTP_Button = Instance.new("TextButton")
local SpiralStairsTP_Button = Instance.new("TextButton")
local SkyscraperTP_Button = Instance.new("TextButton")
local PoolTP_Button = Instance.new("TextButton")
local FreePushTool_Button = Instance.new("TextButton")
local Home_Section = Instance.new("ScrollingFrame")
local Profile_Image = Instance.new("ImageLabel")
local Welcome_Label = Instance.new("TextLabel")
local Announce_Label = Instance.new("TextLabel")
local Character_Section = Instance.new("ScrollingFrame")
local WalkSpeed_Button = Instance.new("TextButton")
local WalkSpeed_Input = Instance.new("TextBox")
local ClearCheckpoint_Button = Instance.new("TextButton")
local JumpPower_Input = Instance.new("TextBox")
local JumpPower_Button = Instance.new("TextButton")
local SaveCheckpoint_Button = Instance.new("TextButton")
local Respawn_Button = Instance.new("TextButton")
local FlySpeed_Button = Instance.new("TextButton")
local FlySpeed_Input = Instance.new("TextBox")
local Fly_Button = Instance.new("TextButton")
local Target_Section = Instance.new("ScrollingFrame")
local TargetImage = Instance.new("ImageLabel")
local ClickTargetTool_Button = Instance.new("ImageButton")
local TargetName_Input = Instance.new("TextBox")
local UserIDTargetLabel = Instance.new("TextLabel")
local ViewTarget_Button = Instance.new("TextButton")
local FlingTarget_Button = Instance.new("TextButton")
local FocusTarget_Button = Instance.new("TextButton")
local BenxTarget_Button = Instance.new("TextButton")
local PushTarget_Button = Instance.new("TextButton")
local WhitelistTarget_Button = Instance.new("TextButton")
local TeleportTarget_Button = Instance.new("TextButton")
local HeadsitTarget_Button = Instance.new("TextButton")
local StandTarget_Button = Instance.new("TextButton")
local BackpackTarget_Button = Instance.new("TextButton")
local DoggyTarget_Button = Instance.new("TextButton")
local DragTarget_Button = Instance.new("TextButton")
local Animations_Section = Instance.new("ScrollingFrame")
local VampireAnim_Button = Instance.new("TextButton")
local HeroAnim_Button = Instance.new("TextButton")
local ZombieClassicAnim_Button = Instance.new("TextButton")
local MageAnim_Button = Instance.new("TextButton")
local GhostAnim_Button = Instance.new("TextButton")
local ElderAnim_Button = Instance.new("TextButton")
local LevitationAnim_Button = Instance.new("TextButton")
local AstronautAnim_Button = Instance.new("TextButton")
local NinjaAnim_Button = Instance.new("TextButton")
local WerewolfAnim_Button = Instance.new("TextButton")
local CartoonAnim_Button = Instance.new("TextButton")
local PirateAnim_Button = Instance.new("TextButton")
local SneakyAnim_Button = Instance.new("TextButton")
local ToyAnim_Button = Instance.new("TextButton")
local KnightAnim_Button = Instance.new("TextButton")
--NEWS
local ConfidentAnim_Button = Instance.new("TextButton")
local PopstarAnim_Button = Instance.new("TextButton")
local PrincessAnim_Button = Instance.new("TextButton")
local CowboyAnim_Button = Instance.new("TextButton")
local PatrolAnim_Button = Instance.new("TextButton")
local ZombieFEAnim_Button = Instance.new("TextButton")
--NEWS
local Misc_Section = Instance.new("ScrollingFrame")
local AntiFling_Button = Instance.new("TextButton")
local AntiChatSpy_Button = Instance.new("TextButton")
local AntiAFK_Button = Instance.new("TextButton")
local Shaders_Button = Instance.new("TextButton")
local Day_Button = Instance.new("TextButton")
local Night_Button = Instance.new("TextButton")
local Rejoin_Button = Instance.new("TextButton")
local CMDX_Button = Instance.new("TextButton")
local InfYield_Button = Instance.new("TextButton")
local Serverhop_Button = Instance.new("TextButton")
local Explode_Button = Instance.new("TextButton")
local FreeEmotes_Button = Instance.new("TextButton")
local ChatBox_Input = Instance.new("TextBox")
local Credits_Section = Instance.new("ScrollingFrame")
local Credits_Label = Instance.new("TextLabel")
local Crown = Instance.new("ImageLabel")
local Assets = Instance.new("Folder")
local Ticket_Asset = Instance.new("ImageButton")
local Click_Asset = Instance.new("ImageButton")
local Velocity_Asset = Instance.new("BodyAngularVelocity")
local Fly_Pad = Instance.new("ImageButton")
local UIGradient = Instance.new("UIGradient")
local FlyAButton = Instance.new("TextButton")
local FlyDButton = Instance.new("TextButton")
local FlyWButton = Instance.new("TextButton")
local FlySButton = Instance.new("TextButton")
local OpenClose = Instance.new("ImageButton")
local UICornerOC = Instance.new("UICorner")
local function CreateToggle(Button)
local NewToggle = Ticket_Asset:Clone()
NewToggle.Parent = Button
end
local function CreateClicker(Button)
local NewClicker = Click_Asset:Clone()
NewClicker.Parent = Button
end
SysBroker.Name = "SysBroker"
SysBroker.Parent = game.CoreGui
SysBroker.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Background.Name = "Background"
Background.Parent = SysBroker
Background.AnchorPoint = Vector2.new(0.5, 0.5)
Background.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Background.BorderColor3 = Color3.fromRGB(0, 255, 255)
Background.Position = UDim2.new(0.5, 0, 0.5, 0)
Background.Size = UDim2.new(0, 500, 0, 350)
Background.ZIndex = 9
Background.Image = "rbxassetid://159991693"
Background.ImageColor3 = Color3.fromRGB(0, 255, 255)
Background.ImageTransparency = 0.600
Background.ScaleType = Enum.ScaleType.Tile
Background.SliceCenter = Rect.new(0, 256, 0, 256)
Background.TileSize = UDim2.new(0, 30, 0, 30)
Background.Active = true
Background.Draggable = true
TitleBarLabel.Name = "TitleBarLabel"
TitleBarLabel.Parent = Background
TitleBarLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TitleBarLabel.BackgroundTransparency = 0.250
TitleBarLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TitleBarLabel.BorderSizePixel = 0
TitleBarLabel.Size = UDim2.new(1, 0, 0, 30)
TitleBarLabel.Font = Enum.Font.Unknown
TitleBarLabel.Text = "____/SYSTEMBROKEN\\___"
TitleBarLabel.TextColor3 = Color3.fromRGB(0, 255, 255)
TitleBarLabel.TextScaled = true
TitleBarLabel.TextSize = 14.000
TitleBarLabel.TextWrapped = true
TitleBarLabel.TextXAlignment = Enum.TextXAlignment.Left
SectionList.Name = "SectionList"
SectionList.Parent = Background
SectionList.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
SectionList.BackgroundTransparency = 0.500
SectionList.BorderColor3 = Color3.fromRGB(0, 0, 0)
SectionList.BorderSizePixel = 0
SectionList.Position = UDim2.new(0, 0, 0, 30)
SectionList.Size = UDim2.new(0, 105, 0, 320)
Home_Section_Button.Name = "Home_Section_Button"
Home_Section_Button.Parent = SectionList
Home_Section_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
Home_Section_Button.BackgroundTransparency = 0.500
Home_Section_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
Home_Section_Button.BorderSizePixel = 0
Home_Section_Button.Position = UDim2.new(0, 0, 0, 25)
Home_Section_Button.Size = UDim2.new(0, 105, 0, 30)
Home_Section_Button.Font = Enum.Font.Oswald
Home_Section_Button.Text = "Home"
Home_Section_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
Home_Section_Button.TextScaled = true
Home_Section_Button.TextSize = 14.000
Home_Section_Button.TextWrapped = true
Game_Section_Button.Name = "Game_Section_Button"
Game_Section_Button.Parent = SectionList
Game_Section_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
Game_Section_Button.BackgroundTransparency = 0.500
Game_Section_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
Game_Section_Button.BorderSizePixel = 0
Game_Section_Button.Position = UDim2.new(0, 0, 0, 65)
Game_Section_Button.Size = UDim2.new(0, 105, 0, 30)
Game_Section_Button.Font = Enum.Font.Oswald
Game_Section_Button.Text = "Game"
Game_Section_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
Game_Section_Button.TextScaled = true
Game_Section_Button.TextSize = 14.000
Game_Section_Button.TextWrapped = true
Character_Section_Button.Name = "Character_Section_Button"
Character_Section_Button.Parent = SectionList
Character_Section_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
Character_Section_Button.BackgroundTransparency = 0.500
Character_Section_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
Character_Section_Button.BorderSizePixel = 0
Character_Section_Button.Position = UDim2.new(0, 0, 0, 105)
Character_Section_Button.Size = UDim2.new(0, 105, 0, 30)
Character_Section_Button.Font = Enum.Font.Oswald
Character_Section_Button.Text = "Character"
Character_Section_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
Character_Section_Button.TextScaled = true
Character_Section_Button.TextSize = 14.000
Character_Section_Button.TextWrapped = true
Target_Section_Button.Name = "Target_Section_Button"
Target_Section_Button.Parent = SectionList
Target_Section_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
Target_Section_Button.BackgroundTransparency = 0.500
Target_Section_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
Target_Section_Button.BorderSizePixel = 0
Target_Section_Button.Position = UDim2.new(0, 0, 0, 145)
Target_Section_Button.Size = UDim2.new(0, 105, 0, 30)
Target_Section_Button.Font = Enum.Font.Oswald
Target_Section_Button.Text = "Target"
Target_Section_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
Target_Section_Button.TextScaled = true
Target_Section_Button.TextSize = 14.000
Target_Section_Button.TextWrapped = true
Animations_Section_Button.Name = "Animations_Section_Button"
Animations_Section_Button.Parent = SectionList
Animations_Section_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
Animations_Section_Button.BackgroundTransparency = 0.500
Animations_Section_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
Animations_Section_Button.BorderSizePixel = 0
Animations_Section_Button.Position = UDim2.new(0, 0, 0, 185)
Animations_Section_Button.Size = UDim2.new(0, 105, 0, 30)
Animations_Section_Button.Font = Enum.Font.Oswald
Animations_Section_Button.Text = "Animations"
Animations_Section_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
Animations_Section_Button.TextScaled = true
Animations_Section_Button.TextSize = 14.000
Animations_Section_Button.TextWrapped = true
Misc_Section_Button.Name = "Misc_Section_Button"
Misc_Section_Button.Parent = SectionList
Misc_Section_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
Misc_Section_Button.BackgroundTransparency = 0.500
Misc_Section_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
Misc_Section_Button.BorderSizePixel = 0
Misc_Section_Button.Position = UDim2.new(0, 0, 0, 225)
Misc_Section_Button.Size = UDim2.new(0, 105, 0, 30)
Misc_Section_Button.Font = Enum.Font.Oswald
Misc_Section_Button.Text = "Misc"
Misc_Section_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
Misc_Section_Button.TextScaled = true
Misc_Section_Button.TextSize = 14.000
Misc_Section_Button.TextWrapped = true
Credits_Section_Button.Name = "Credits_Section_Button"
Credits_Section_Button.Parent = SectionList
Credits_Section_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
Credits_Section_Button.BackgroundTransparency = 0.500
Credits_Section_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
Credits_Section_Button.BorderSizePixel = 0
Credits_Section_Button.Position = UDim2.new(0, 0, 0, 265)
Credits_Section_Button.Size = UDim2.new(0, 105, 0, 30)
Credits_Section_Button.Font = Enum.Font.Oswald
Credits_Section_Button.Text = "Credits"
Credits_Section_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
Credits_Section_Button.TextScaled = true
Credits_Section_Button.TextSize = 14.000
Credits_Section_Button.TextWrapped = true
Game_Section.Name = "Game_Section"
Game_Section.Parent = Background
Game_Section.Active = true
Game_Section.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Game_Section.BackgroundTransparency = 1.000
Game_Section.BorderColor3 = Color3.fromRGB(0, 0, 0)
Game_Section.BorderSizePixel = 0
Game_Section.Position = UDim2.new(0, 105, 0, 30)
Game_Section.Size = UDim2.new(0, 395, 0, 320)
Game_Section.Visible = false
Game_Section.CanvasSize = UDim2.new(0, 0, 1.85, 0)
Game_Section.ScrollBarThickness = 5
AntiRagdoll_Button.Name = "AntiRagdoll_Button"
AntiRagdoll_Button.Parent = Game_Section
AntiRagdoll_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
AntiRagdoll_Button.BackgroundTransparency = 0.500
AntiRagdoll_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
AntiRagdoll_Button.BorderSizePixel = 0
AntiRagdoll_Button.Position = UDim2.new(0, 25, 0, 25)
AntiRagdoll_Button.Size = UDim2.new(0, 150, 0, 30)
AntiRagdoll_Button.Font = Enum.Font.Oswald
AntiRagdoll_Button.Text = "Anti ragdoll"
AntiRagdoll_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
AntiRagdoll_Button.TextScaled = true
AntiRagdoll_Button.TextSize = 14.000
AntiRagdoll_Button.TextWrapped = true
PotionFling_Button.Name = "PotionFling_Button"
PotionFling_Button.Parent = Game_Section
PotionFling_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
PotionFling_Button.BackgroundTransparency = 0.500
PotionFling_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
PotionFling_Button.BorderSizePixel = 0
PotionFling_Button.Position = UDim2.new(0, 210, 0, 75)
PotionFling_Button.Size = UDim2.new(0, 150, 0, 30)
PotionFling_Button.Font = Enum.Font.Oswald
PotionFling_Button.Text = "Potion Fling"
PotionFling_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
PotionFling_Button.TextScaled = true
PotionFling_Button.TextSize = 14.000
PotionFling_Button.TextWrapped = true
SpamMines_Button.Name = "SpamMines_Button"
SpamMines_Button.Parent = Game_Section
SpamMines_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
SpamMines_Button.BackgroundTransparency = 0.500
SpamMines_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
SpamMines_Button.BorderSizePixel = 0
SpamMines_Button.Position = UDim2.new(0, 25, 0, 75)
SpamMines_Button.Size = UDim2.new(0, 150, 0, 30)
SpamMines_Button.Font = Enum.Font.Oswald
SpamMines_Button.Text = "Spam mines"
SpamMines_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
SpamMines_Button.TextScaled = true
SpamMines_Button.TextSize = 14.000
SpamMines_Button.TextWrapped = true
PushAura_Button.Name = "PushAura_Button"
PushAura_Button.Parent = Game_Section
PushAura_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
PushAura_Button.BackgroundTransparency = 0.500
PushAura_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
PushAura_Button.BorderSizePixel = 0
PushAura_Button.Position = UDim2.new(0, 210, 0, 25)
PushAura_Button.Size = UDim2.new(0, 150, 0, 30)
PushAura_Button.Font = Enum.Font.Oswald
PushAura_Button.Text = "Push aura"
PushAura_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
PushAura_Button.TextScaled = true
PushAura_Button.TextSize = 14.000
PushAura_Button.TextWrapped = true
BreakCannons_Button.Name = "BreakCannons_Button"
BreakCannons_Button.Parent = Game_Section
BreakCannons_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
BreakCannons_Button.BackgroundTransparency = 0.500
BreakCannons_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
BreakCannons_Button.BorderSizePixel = 0
BreakCannons_Button.Position = UDim2.new(0, 25, 0, 225)
BreakCannons_Button.Size = UDim2.new(0, 150, 0, 30)
BreakCannons_Button.Font = Enum.Font.Oswald
BreakCannons_Button.Text = "Break Cannons"
BreakCannons_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
BreakCannons_Button.TextScaled = true
BreakCannons_Button.TextSize = 14.000
BreakCannons_Button.TextWrapped = true
LethalCannons_Button.Name = "LethalCannons_Button"
LethalCannons_Button.Parent = Game_Section
LethalCannons_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
LethalCannons_Button.BackgroundTransparency = 0.500
LethalCannons_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
LethalCannons_Button.BorderSizePixel = 0
LethalCannons_Button.Position = UDim2.new(0, 25, 0, 275)
LethalCannons_Button.Size = UDim2.new(0, 150, 0, 30)
LethalCannons_Button.Font = Enum.Font.Oswald
LethalCannons_Button.Text = "Lethal Cannons"
LethalCannons_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
LethalCannons_Button.TextScaled = true
LethalCannons_Button.TextSize = 14.000
LethalCannons_Button.TextWrapped = true
ChatAlert_Button.Name = "ChatAlert_Button"
ChatAlert_Button.Parent = Game_Section
ChatAlert_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
ChatAlert_Button.BackgroundTransparency = 0.500
ChatAlert_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
ChatAlert_Button.BorderSizePixel = 0
ChatAlert_Button.Position = UDim2.new(0, 210, 0, 275)
ChatAlert_Button.Size = UDim2.new(0, 150, 0, 30)
ChatAlert_Button.Font = Enum.Font.Oswald
ChatAlert_Button.Text = "Chat alert"
ChatAlert_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
ChatAlert_Button.TextScaled = true
ChatAlert_Button.TextSize = 14.000
ChatAlert_Button.TextWrapped = true
PotionDi_Button.Name = "PotionDi_Button"
PotionDi_Button.Parent = Game_Section
PotionDi_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
PotionDi_Button.BackgroundTransparency = 0.500
PotionDi_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
PotionDi_Button.BorderSizePixel = 0
PotionDi_Button.Position = UDim2.new(0, 210, 0, 125)
PotionDi_Button.Size = UDim2.new(0, 150, 0, 30)
PotionDi_Button.Font = Enum.Font.Oswald
PotionDi_Button.Text = "Potion dick"
PotionDi_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
PotionDi_Button.TextScaled = true
PotionDi_Button.TextSize = 14.000
PotionDi_Button.TextWrapped = true
VoidProtection_Button.Name = "VoidProtection_Button"
VoidProtection_Button.Parent = Game_Section
VoidProtection_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
VoidProtection_Button.BackgroundTransparency = 0.500
VoidProtection_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
VoidProtection_Button.BorderSizePixel = 0
VoidProtection_Button.Position = UDim2.new(0, 25, 0, 175)
VoidProtection_Button.Size = UDim2.new(0, 150, 0, 30)
VoidProtection_Button.Font = Enum.Font.Oswald
VoidProtection_Button.Text = "Void protection"
VoidProtection_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
VoidProtection_Button.TextScaled = true
VoidProtection_Button.TextSize = 14.000
VoidProtection_Button.TextWrapped = true
PushAll_Button.Name = "PushAll_Button"
PushAll_Button.Parent = Game_Section
PushAll_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
PushAll_Button.BackgroundTransparency = 0.500
PushAll_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
PushAll_Button.BorderSizePixel = 0
PushAll_Button.Position = UDim2.new(0, 210, 0, 225)
PushAll_Button.Size = UDim2.new(0, 150, 0, 30)
PushAll_Button.Font = Enum.Font.Oswald
PushAll_Button.Text = "Push all"
PushAll_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
PushAll_Button.TextScaled = true
PushAll_Button.TextSize = 14.000
PushAll_Button.TextWrapped = true
TouchFling_Button.Name = "TouchFling_Button"
TouchFling_Button.Parent = Game_Section
TouchFling_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
TouchFling_Button.BackgroundTransparency = 0.500
TouchFling_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
TouchFling_Button.BorderSizePixel = 0
TouchFling_Button.Position = UDim2.new(0, 25, 0, 125)
TouchFling_Button.Size = UDim2.new(0, 150, 0, 30)
TouchFling_Button.Font = Enum.Font.Oswald
TouchFling_Button.Text = "Touch fling"
TouchFling_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
TouchFling_Button.TextScaled = true
TouchFling_Button.TextSize = 14.000
TouchFling_Button.TextWrapped = true
CMDBar.Name = "CMDBar"
CMDBar.Parent = Game_Section
CMDBar.AnchorPoint = Vector2.new(0.5, 0.5)
CMDBar.BackgroundColor3 = Color3.fromRGB(0, 140, 140)
CMDBar.BackgroundTransparency = 0.300
CMDBar.BorderColor3 = Color3.fromRGB(0, 255, 255)
CMDBar.Position = UDim2.new(0.5, 0, 0, 350)
CMDBar.Size = UDim2.new(0, 275, 0, 40)
CMDBar.Font = Enum.Font.Gotham
CMDBar.PlaceholderColor3 = Color3.fromRGB(0, 0, 0)
CMDBar.PlaceholderText = "CMD BAR..."
CMDBar.Text = ""
CMDBar.TextColor3 = Color3.fromRGB(20, 20, 20)
CMDBar.TextSize = 14.000
CMDBar.TextWrapped = true
CannonTP1_Button.Name = "CannonTP1_Button"
CannonTP1_Button.Parent = Game_Section
CannonTP1_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
CannonTP1_Button.BackgroundTransparency = 0.500
CannonTP1_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
CannonTP1_Button.BorderSizePixel = 0
CannonTP1_Button.Position = UDim2.new(0, 25, 0, 400)
CannonTP1_Button.Size = UDim2.new(0, 150, 0, 30)
CannonTP1_Button.Font = Enum.Font.Oswald
CannonTP1_Button.Text = "TP Cannon 1"
CannonTP1_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
CannonTP1_Button.TextScaled = true
CannonTP1_Button.TextSize = 14.000
CannonTP1_Button.TextWrapped = true
CannonTP2_Button.Name = "CannonTP2_Button"
CannonTP2_Button.Parent = Game_Section
CannonTP2_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
CannonTP2_Button.BackgroundTransparency = 0.500
CannonTP2_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
CannonTP2_Button.BorderSizePixel = 0
CannonTP2_Button.Position = UDim2.new(0, 210, 0, 400)
CannonTP2_Button.Size = UDim2.new(0, 150, 0, 30)
CannonTP2_Button.Font = Enum.Font.Oswald
CannonTP2_Button.Text = "TP Cannon 2"
CannonTP2_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
CannonTP2_Button.TextScaled = true
CannonTP2_Button.TextSize = 14.000
CannonTP2_Button.TextWrapped = true
CannonTP3_Button.Name = "CannonTP3_Button"
CannonTP3_Button.Parent = Game_Section
CannonTP3_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
CannonTP3_Button.BackgroundTransparency = 0.500
CannonTP3_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
CannonTP3_Button.BorderSizePixel = 0
CannonTP3_Button.Position = UDim2.new(0, 25, 0, 450)
CannonTP3_Button.Size = UDim2.new(0, 150, 0, 30)
CannonTP3_Button.Font = Enum.Font.Oswald
CannonTP3_Button.Text = "TP Cannon 3"
CannonTP3_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
CannonTP3_Button.TextScaled = true
CannonTP3_Button.TextSize = 14.000
CannonTP3_Button.TextWrapped = true
MinefieldTP_Button.Name = "MinefieldTP_Button"
MinefieldTP_Button.Parent = Game_Section
MinefieldTP_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
MinefieldTP_Button.BackgroundTransparency = 0.500
MinefieldTP_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
MinefieldTP_Button.BorderSizePixel = 0
MinefieldTP_Button.Position = UDim2.new(0, 210, 0, 450)
MinefieldTP_Button.Size = UDim2.new(0, 150, 0, 30)
MinefieldTP_Button.Font = Enum.Font.Oswald
MinefieldTP_Button.Text = "TP Minefield"
MinefieldTP_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
MinefieldTP_Button.TextScaled = true
MinefieldTP_Button.TextSize = 14.000
MinefieldTP_Button.TextWrapped = true
BallonTP_Button.Name = "BallonTP_Button"
BallonTP_Button.Parent = Game_Section
BallonTP_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
BallonTP_Button.BackgroundTransparency = 0.500
BallonTP_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
BallonTP_Button.BorderSizePixel = 0
BallonTP_Button.Position = UDim2.new(0, 25, 0, 500)
BallonTP_Button.Size = UDim2.new(0, 150, 0, 30)
BallonTP_Button.Font = Enum.Font.Oswald
BallonTP_Button.Text = "TP Ballon"
BallonTP_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
BallonTP_Button.TextScaled = true
BallonTP_Button.TextSize = 14.000
BallonTP_Button.TextWrapped = true
NormalStairsTP_Button.Name = "NormalStairsTP_Button"
NormalStairsTP_Button.Parent = Game_Section
NormalStairsTP_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
NormalStairsTP_Button.BackgroundTransparency = 0.500
NormalStairsTP_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
NormalStairsTP_Button.BorderSizePixel = 0
NormalStairsTP_Button.Position = UDim2.new(0, 210, 0, 500)
NormalStairsTP_Button.Size = UDim2.new(0, 150, 0, 30)
NormalStairsTP_Button.Font = Enum.Font.Oswald
NormalStairsTP_Button.Text = "TP Stairs"
NormalStairsTP_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
NormalStairsTP_Button.TextScaled = true
NormalStairsTP_Button.TextSize = 14.000
NormalStairsTP_Button.TextWrapped = true
MovingStairsTP_Button.Name = "MovingStairsTP_Button"
MovingStairsTP_Button.Parent = Game_Section
MovingStairsTP_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
MovingStairsTP_Button.BackgroundTransparency = 0.500
MovingStairsTP_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
MovingStairsTP_Button.BorderSizePixel = 0
MovingStairsTP_Button.Position = UDim2.new(0, 25, 0, 550)
MovingStairsTP_Button.Size = UDim2.new(0, 150, 0, 30)
MovingStairsTP_Button.Font = Enum.Font.Oswald
MovingStairsTP_Button.Text = "TP Moving Stairs"
MovingStairsTP_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
MovingStairsTP_Button.TextScaled = true
MovingStairsTP_Button.TextSize = 14.000
MovingStairsTP_Button.TextWrapped = true
SpiralStairsTP_Button.Name = "SpiralStairsTP_Button"
SpiralStairsTP_Button.Parent = Game_Section
SpiralStairsTP_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
SpiralStairsTP_Button.BackgroundTransparency = 0.500
SpiralStairsTP_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
SpiralStairsTP_Button.BorderSizePixel = 0
SpiralStairsTP_Button.Position = UDim2.new(0, 210, 0, 550)
SpiralStairsTP_Button.Size = UDim2.new(0, 150, 0, 30)
SpiralStairsTP_Button.Font = Enum.Font.Oswald
SpiralStairsTP_Button.Text = "TP Spiral Stairs"
SpiralStairsTP_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
SpiralStairsTP_Button.TextScaled = true
SpiralStairsTP_Button.TextSize = 14.000
SpiralStairsTP_Button.TextWrapped = true
SkyscraperTP_Button.Name = "SkyscraperTP_Button"
SkyscraperTP_Button.Parent = Game_Section
SkyscraperTP_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
SkyscraperTP_Button.BackgroundTransparency = 0.500
SkyscraperTP_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
SkyscraperTP_Button.BorderSizePixel = 0
SkyscraperTP_Button.Position = UDim2.new(0, 25, 0, 600)
SkyscraperTP_Button.Size = UDim2.new(0, 150, 0, 30)
SkyscraperTP_Button.Font = Enum.Font.Oswald
SkyscraperTP_Button.Text = "TP Skyscraper"
SkyscraperTP_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
SkyscraperTP_Button.TextScaled = true
SkyscraperTP_Button.TextSize = 14.000
SkyscraperTP_Button.TextWrapped = true
PoolTP_Button.Name = "PoolTP_Button"
PoolTP_Button.Parent = Game_Section
PoolTP_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
PoolTP_Button.BackgroundTransparency = 0.500
PoolTP_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
PoolTP_Button.BorderSizePixel = 0
PoolTP_Button.Position = UDim2.new(0, 210, 0, 600)
PoolTP_Button.Size = UDim2.new(0, 150, 0, 30)
PoolTP_Button.Font = Enum.Font.Oswald
PoolTP_Button.Text = "TP Pool"
PoolTP_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
PoolTP_Button.TextScaled = true
PoolTP_Button.TextSize = 14.000
PoolTP_Button.TextWrapped = true
FreePushTool_Button.Name = "FreePushTool_Button"
FreePushTool_Button.Parent = Game_Section
FreePushTool_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
FreePushTool_Button.BackgroundTransparency = 0.500
FreePushTool_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
FreePushTool_Button.BorderSizePixel = 0
FreePushTool_Button.Position = UDim2.new(0, 210, 0, 175)
FreePushTool_Button.Size = UDim2.new(0, 150, 0, 30)
FreePushTool_Button.Font = Enum.Font.Oswald
FreePushTool_Button.Text = "Modded push"
FreePushTool_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
FreePushTool_Button.TextScaled = true
FreePushTool_Button.TextSize = 14.000
FreePushTool_Button.TextWrapped = true
Home_Section.Name = "Home_Section"
Home_Section.Parent = Background
Home_Section.Active = true
Home_Section.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Home_Section.BackgroundTransparency = 1.000
Home_Section.BorderColor3 = Color3.fromRGB(0, 0, 0)
Home_Section.BorderSizePixel = 0
Home_Section.Position = UDim2.new(0, 105, 0, 30)
Home_Section.Size = UDim2.new(0, 395, 0, 320)
Home_Section.CanvasSize = UDim2.new(0, 0, 0, 0)
Home_Section.ScrollBarThickness = 5
Profile_Image.Name = "Profile_Image"
Profile_Image.Parent = Home_Section
Profile_Image.BackgroundColor3 = Color3.fromRGB(30,30,30)
Profile_Image.BorderColor3 = Color3.fromRGB(0, 0, 0)
Profile_Image.BorderSizePixel = 0
Profile_Image.Position = UDim2.new(0, 25, 0, 25)
Profile_Image.Size = UDim2.new(0, 100, 0, 100)
Profile_Image.Image = Players:GetUserThumbnailAsync(plr.UserId,Enum.ThumbnailType.HeadShot,Enum.ThumbnailSize.Size420x420)
Welcome_Label.Name = "Welcome_Label"
Welcome_Label.Parent = Home_Section
Welcome_Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Welcome_Label.BackgroundTransparency = 1.000
Welcome_Label.BorderColor3 = Color3.fromRGB(0, 0, 0)
Welcome_Label.BorderSizePixel = 0
Welcome_Label.Position = UDim2.new(0, 150, 0, 25)
Welcome_Label.Size = UDim2.new(0, 200, 0, 100)
Welcome_Label.Font = Enum.Font.SourceSans
Welcome_Label.Text = ("¡Hello @"..plr.Name.."!\nPress [B] to open/close gui.")
Welcome_Label.TextColor3 = Color3.fromRGB(0, 255, 255)
Welcome_Label.TextSize = 24.000
Welcome_Label.TextWrapped = true
Welcome_Label.TextXAlignment = Enum.TextXAlignment.Left
Welcome_Label.TextYAlignment = Enum.TextYAlignment.Top
Announce_Label.Name = "Announce_Label"
Announce_Label.Parent = Home_Section
Announce_Label.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Announce_Label.BorderColor3 = Color3.fromRGB(0, 0, 0)
Announce_Label.BorderSizePixel = 0
Announce_Label.Position = UDim2.new(0, 25, 0, 150)
Announce_Label.Size = UDim2.new(0, 350, 0, 150)
Announce_Label.Font = Enum.Font.SourceSans
Announce_Label.Text = loadstring(game:HttpGet("https://raw.githubusercontent.com/H20CalibreYT/SystemBroken/main/announce"))()
Announce_Label.TextColor3 = Color3.fromRGB(0, 255, 255)
Announce_Label.TextSize = 24.000
Announce_Label.TextWrapped = true
Announce_Label.TextXAlignment = Enum.TextXAlignment.Left
Announce_Label.TextYAlignment = Enum.TextYAlignment.Top
Character_Section.Name = "Character_Section"
Character_Section.Parent = Background
Character_Section.Active = true
Character_Section.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Character_Section.BackgroundTransparency = 1.000
Character_Section.BorderColor3 = Color3.fromRGB(0, 0, 0)
Character_Section.BorderSizePixel = 0
Character_Section.Position = UDim2.new(0, 105, 0, 30)
Character_Section.Size = UDim2.new(0, 395, 0, 320)
Character_Section.Visible = false
Character_Section.CanvasSize = UDim2.new(0, 0, 1, 0)
Character_Section.ScrollBarThickness = 5
WalkSpeed_Button.Name = "WalkSpeed_Button"
WalkSpeed_Button.Parent = Character_Section
WalkSpeed_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
WalkSpeed_Button.BackgroundTransparency = 0.500
WalkSpeed_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
WalkSpeed_Button.BorderSizePixel = 0
WalkSpeed_Button.Position = UDim2.new(0, 25, 0, 25)
WalkSpeed_Button.Size = UDim2.new(0, 150, 0, 30)
WalkSpeed_Button.Font = Enum.Font.Oswald
WalkSpeed_Button.Text = "Walk Speed"
WalkSpeed_Button.TextColor3 = Color3.fromRGB(0, 0, 0)
WalkSpeed_Button.TextScaled = true
WalkSpeed_Button.TextSize = 14.000
WalkSpeed_Button.TextWrapped = true
WalkSpeed_Input.Name = "WalkSpeed_Input"
WalkSpeed_Input.Parent = Character_Section
WalkSpeed_Input.BackgroundColor3 = Color3.fromRGB(0, 140, 140)
WalkSpeed_Input.BackgroundTransparency = 0.300
WalkSpeed_Input.BorderColor3 = Color3.fromRGB(0, 255, 255)
WalkSpeed_Input.Position = UDim2.new(0, 210, 0, 25)
WalkSpeed_Input.Size = UDim2.new(0, 175, 0, 30)
WalkSpeed_Input.Font = Enum.Font.Gotham
WalkSpeed_Input.PlaceholderColor3 = Color3.fromRGB(0, 0, 0)
WalkSpeed_Input.PlaceholderText = "Number [1-99999]"
WalkSpeed_Input.Text = ""
WalkSpeed_Input.TextColor3 = Color3.fromRGB(20, 20, 20)
WalkSpeed_Input.TextSize = 14.000
WalkSpeed_Input.TextWrapped = true
ClearCheckpoint_Button.Name = "ClearCheckpoint_Button"
ClearCheckpoint_Button.Parent = Character_Section
ClearCheckpoint_Button.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
ClearCheckpoint_Button.BackgroundTransparency = 0.500
ClearCheckpoint_Button.BorderColor3 = Color3.fromRGB(0, 0, 0)
ClearCheckpoint_Button.BorderSizePixel = 0
ClearCheckpoint_Button.Position = UDim2.new(0, 210, 0, 225)
ClearCheckpoint_Button.Size = UDim2.new(0, 150, 0, 30)
ClearCheckpoint_Button.Font = Enum.Font.Oswald
ClearCheckpoint_Button.Text = "Clear checkpoint"
ClearCheckpoint_Button.TextColor3 = Color3.fromRGB(0, 0, 0)