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README.md

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The Ignite.Key class provides several functions such as Pressed, which checks whether a key is pressed or not, Send, which allows you to send keys and strings, and finally the Hotkey class, which enables you to set a hotkey with a specific action.

To call the Pressed function, you can use:

Console.WriteLine (Ignite.Key.Pressed (1)); // true if button (Left mouse) is pressed or not
// You can use the predefined keys in the Keys class
Console.WriteLine (Ignite.Key.Pressed (Key.Mouse.LEFT)); // does the same as the example above

To call the Send function, you can use:

Ignite.Key.Send (Key.ENTER); // Sends the Enter key to the active application

// To send a string, you can simply use:

Ignite.Key.Send ("Hello World!"); // This works for every valid string

To call the Hotkey class, you can use:

var hotkey = new Ignite.Key.Hotkey (
    () => Console.WriteLine ("F12 was pressed"),
    Ignite.Key.F12); // If F12 is now pressed, the action will invoke

// You can use multiple keys that have to be pressed

var hotkey2 = new Ignite.Key.Hotkey (
    () => Console.WriteLine ("F11 and F12 were pressed",
    Ignite.Key.F11, Ignite.Key.F12)); // So now if F11 and F12 are being pressed, the action will invoke

You can add a mode if you want a specific behavior. The following modes are supported:

Mode Explanation
Down The moment the button is pressed, the action will invoke - this is the default behavior
Up The moment the button is released, the action will invoke
Pressed As long as the button is pressed, the action will invoke

You can call the Hotkey class with these modes the following way:

var hotkey = new Ignite.Key.Hotkey (
    () => Console.WriteLine ("F12 was pressed and released"),
    Ignite.Key.Hotkey.Mode.Up,
    Ignite.Key.F12); // Of course, you can also add multiple Keys like before

Lastly, to unsubscribe a hotkey, you can call the Unsubscribe function:

var hotkey = new Ignite.Key.Hotkey (
    () => Console.WriteLine ("F12 was pressed"),
    Ignite.Key.F12);

DoSomeStuff();

hotkey.Unsubscribe();