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Releases: ShadowfallStudios/ALS-Community

v4.8

27 Sep 07:46
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  • [Fix] Camera collision related issues caused by previous changes from few weeks ago.

v4.7

26 Sep 10:10
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  • [Fix] Foot IK related issues on packaged games
  • [Fix] Camera was spawning at (0,0,0) coordinates on networked games.
  • [Feature] Better camera transition on game begin play
  • [Fix] Fix a typo in HUD
  • [Fix] Use "A pose" as default pose in retargeting manager
  • [Fix] If a character starts to the game with crouched state, the collision component wasn't being updated correctly.

Note: Binaries are not included with this release because of broken binary distribution on 4.25.2/3 update. You need to compile them yourself. I'll continue including binaries with releases after 4.26.0 update if this gets fixed.

v4.6

12 Sep 12:45
a14c2bf
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  • [Fix] Foot IK related issues in packaged games on some scenarios
  • [Fix] Improved foot locking. No more tapping leg issue while switching overlays.
  • [Fix] Player camera overlap issues on some scanarios
  • [Fix] Player held object blocks camera
  • [Fix] Visibility based update optimizations on ALS character causing issues on networked games.
  • [Fix] Leg twitching issues on some scenarios
  • [Fix] Player losts control after changing levels (or doesn't have any control at all) on dedicated server games

v4.5

22 Aug 10:26
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  • [Optimization] Optimize animation blueprint performance by enabling fast path access for more variables #37
  • [Optimization] Various network performance optimizations for replication #43
  • [Fix] Root motion issues while aiming & rotating the player on networked games #43
  • [Fix] Fix teleportation issues after mantling on packaged games, caused by foot IK

v4.4

08 Aug 10:18
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  • [Fix] Foot sliding issue with networked games on turn-in-place
  • [Fix] Linux compile issues
  • [Feature] Network support & performance optimizations on ragdoll mode
  • [Feature] Enable ragdoll on heavy-landing feature
  • [Feature] Add configurable parameter for dynamic transition check threshold value

v4.3

26 Jul 07:30
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  • [Feature] Make breakfall on land & ragdoll on land optional, make velocity limit values customizable on blueprint. Ragdoll on land is disabled by default, as it causes problems on networked games.
  • [Feature] Categorize each property under "ALS" category in blueprint properties window:

img

v4.2

25 Jul 10:53
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  • [Misc] Updated binaries for 4.25.2
  • [Fix] Turn-in-place related problems with replication
  • [Fix] Nativization issues for plugin blueprints
  • [Optimization] Update Rate Optimizations for character BP
  • [Optimization] New custom movement component for lag optimization

v4.1

12 Jul 19:17
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  • [Feature] Replication support ( by @senfkorn92 )
  • [Feature] AI implementation ( by @AHGS-Jens )
  • [Feature] AnimMan coloring support
  • [Optimization] Various improvements on source code

v4.0

10 Jul 19:06
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Initial release with new plugin structure