From 9f7fdd8905a603511480e1b58677190727e8c6a8 Mon Sep 17 00:00:00 2001 From: Bill Date: Mon, 9 Jul 2018 16:06:56 -0500 Subject: [PATCH] adding link to Unity docs for build options --- Documentation/com.unity.assetbundlebrowser.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Documentation/com.unity.assetbundlebrowser.md b/Documentation/com.unity.assetbundlebrowser.md index 3aabd4b..54b05b1 100644 --- a/Documentation/com.unity.assetbundlebrowser.md +++ b/Documentation/com.unity.assetbundlebrowser.md @@ -126,7 +126,7 @@ Other tools that generate asset bundle data can choose to integrate with the bro # Usage - Build -The Build tab provides basic build functionality to get you started using asset bundles. In most profressional scenarios, users will end up needing a more advanced build setup. All are welcome to use the build code in this tool as a starting point for writing their own once this no longer meets their needs. Interface: +The Build tab provides basic build functionality to get you started using asset bundles. In most profressional scenarios, users will end up needing a more advanced build setup. All are welcome to use the build code in this tool as a starting point for writing their own once this no longer meets their needs. For the most part, the options here are directly tied to the options the engine expects in [BuildAssetBundleOptions](https://docs.unity3d.com/ScriptReference/BuildAssetBundleOptions.html). Interface: * *Build Target* - Platform the bundles will be built for