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Hi, I would also like to know how I can retrieve Texture2D from user facing camera, I tried the implementation of CPU Image and changes the camera direction to user in the scene
But still received empty frames
Can someone help in how to retrieve these frames from front camera (user facing camera)
In AR Camera Manager, we can get rgba frame from TryGetLatestImage() function and pass it to texture 2d.
In my think, AR Foundation does not provide same method in AR Face Manager. Can I get rgba frame from AR Face Manager like AR Camera Manger provide.
I want to get front camera stream no matter where Camera is facing.
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