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Project1.deployproj
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Project1.deployproj
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Condition="Exists('$(BDS)\bin\CodeGear.Deployment.targets')" Project="$(BDS)\bin\CodeGear.Deployment.targets"/>
<ProjectExtensions>
<ProjectFileVersion>12</ProjectFileVersion>
</ProjectExtensions>
<PropertyGroup>
<DeviceId Condition="'$(Platform)'=='Android'"/>
<DeviceId Condition="'$(Platform)'=='iOSDevice32'"/>
<DeviceId Condition="'$(Platform)'=='iOSDevice64'"/>
<DeviceId Condition="'$(Platform)'=='iOSSimulator'"/>
</PropertyGroup>
<ItemGroup Condition="'$(Platform)'=='Win64'"/>
<ItemGroup Condition="'$(Platform)'=='iOSDevice64'"/>
<ItemGroup Condition="'$(Platform)'=='iOSDevice32'"/>
<ItemGroup Condition="'$(Platform)'=='Win32'">
<DeployFile Include="Win32\Debug\Project1.exe" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1\</RemoteDir>
<RemoteName>Project1.exe</RemoteName>
<DeployClass>ProjectOutput</DeployClass>
<Operation>0</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
<Required>True</Required>
</DeployFile>
</ItemGroup>
<ItemGroup Condition="'$(Platform)'=='Linux64'"/>
<ItemGroup Condition="'$(Platform)'=='OSX32'">
<DeployFile Include="OSX32\Debug\libTest1Lib.dylib" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1.app\Contents\MacOS\</RemoteDir>
<RemoteName>libTest1Lib.dylib</RemoteName>
<DeployClass>File</DeployClass>
<Operation>0</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
<DeployFile Include="$(BDS)\Redist\OSX32\bplrtl250.dylib" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1.app\Contents\MacOS\</RemoteDir>
<RemoteName>bplrtl250.dylib</RemoteName>
<DeployClass>DependencyPackage</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
<Required>True</Required>
</DeployFile>
<DeployFile Include="$(BDS)\bin\delphi_PROJECTICNS.icns" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1.app\Contents\Resources\</RemoteDir>
<RemoteName>Project1.icns</RemoteName>
<DeployClass>ProjectOSXResource</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
<DeployFile Include="OSX32\Debug\Project1" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1.app\Contents\MacOS\</RemoteDir>
<RemoteName>Project1</RemoteName>
<DeployClass>ProjectOutput</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
<Required>True</Required>
</DeployFile>
<DeployFile Include="$(BDS)\Redist\osx32\libcgsqlite3.dylib">
<RemoteDir>Project1.app\Contents\MacOS\</RemoteDir>
<RemoteName>libcgsqlite3.dylib</RemoteName>
<DeployClass>DependencyModule</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
<DeployFile Include="$(BDS)\Redist\osx32\libcgunwind.1.0.dylib">
<RemoteDir>Project1.app\Contents\MacOS\</RemoteDir>
<RemoteName>libcgunwind.1.0.dylib</RemoteName>
<DeployClass>DependencyModule</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
<DeployFile Include="OSX32\Debug\Project1.info.plist" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1.app\Contents\</RemoteDir>
<RemoteName>Info.plist</RemoteName>
<DeployClass>ProjectOSXInfoPList</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
<DeployFile Include="OSX32\Debug\Project1.entitlements" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1.app\..\</RemoteDir>
<RemoteName>Project1.entitlements</RemoteName>
<DeployClass>ProjectOSXEntitlements</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
<DeployFile Include="$(BDS)\Redist\OSX32\bplfmx250.dylib" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1.app\Contents\MacOS\</RemoteDir>
<RemoteName>bplfmx250.dylib</RemoteName>
<DeployClass>DependencyPackage</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
<Required>True</Required>
</DeployFile>
<DeployFile Include="OSX32\Debug\Project1.rsm" Condition="'$(Config)'=='Debug'">
<RemoteDir>Project1.app\Contents\MacOS\</RemoteDir>
<RemoteName>Project1.rsm</RemoteName>
<DeployClass>DebugSymbols</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
</ItemGroup>
<ItemGroup Condition="'$(Platform)'=='Android'"/>
<ItemGroup Condition="'$(Platform)'=='iOSSimulator'">
<DeployFile Include="$(BDS)\Redist\iossimulator\libcgunwind.1.0.dylib">
<RemoteDir>Project1.app\</RemoteDir>
<RemoteName>libcgunwind.1.0.dylib</RemoteName>
<DeployClass>DependencyModule</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
<DeployFile Include="$(BDS)\Redist\iossimulator\libPCRE.dylib">
<RemoteDir>Project1.app\</RemoteDir>
<RemoteName>libPCRE.dylib</RemoteName>
<DeployClass>DependencyModule</DeployClass>
<Operation>1</Operation>
<LocalCommand/>
<RemoteCommand/>
<Overwrite>True</Overwrite>
</DeployFile>
</ItemGroup>
</Project>