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The program now animates signals, reading and interpreting the signal script files using software described in the sister github repository ZR_Scripts.
Turntables and transfers (i.e. water towers) are now animated.
Trains can be split (using the F9 key and a mouse click). Engines, wagons and carriages couple when 'colliding' at slow speed.
As a result most, if not all, of the basic set of train operations are now animated.