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SteamKitBot.cs
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SteamKitBot.cs
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using System;
using System.Threading.Tasks;
using ConsoleUtilities;
using Microsoft.Extensions.Logging;
using SDroid;
using SteamKit2;
namespace SDroidTest
{
internal class SteamKitBot : SDroid.SteamKitBot
{
// ReSharper disable once SuggestBaseTypeForParameter
public SteamKitBot(SteamKitBotSettings settings, ILogger botLogger) : base(settings, botLogger)
{
SubscribedCallbacks.Add(
CallbackManager.Subscribe<SteamFriends.FriendMsgCallback>(OnSteamFriendsMessage)
);
}
public new SteamKitBotSettings BotSettings
{
get => base.BotSettings as SteamKitBotSettings;
}
/// <inheritdoc />
public override async Task StartBot()
{
await base.StartBot().ConfigureAwait(false);
while (BotStatus != SteamBotStatus.Running && BotStatus != SteamBotStatus.Faulted)
{
await Task.Delay(TimeSpan.FromMilliseconds(200)).ConfigureAwait(false);
}
}
/// <inheritdoc />
protected override Task OnAccountInfoAvailable(SteamUser.AccountInfoCallback accountInfo)
{
ConsoleWriter.Default.WriteObject(new
{
accountInfo.AccountFlags,
accountInfo.CountAuthedComputers,
accountInfo.Country,
accountInfo.FacebookID,
accountInfo.FacebookName,
accountInfo.PersonaName
});
return Task.CompletedTask;
}
/// <inheritdoc />
protected override Task<string> OnAuthenticatorCodeRequired()
{
return Task.FromResult(ConsoleWriter.Default.PrintQuestion("Steam Guard Code"));
}
/// <inheritdoc />
protected override Task OnConnected()
{
return BotLogin();
}
/// <inheritdoc />
protected override Task OnLoggedIn()
{
BotLogger.LogInformation("Changing state to Online.");
SteamFriends.SetPersonaState(EPersonaState.Online);
return Task.CompletedTask;
}
/// <inheritdoc />
protected override Task<string> OnPasswordRequired()
{
return Task.FromResult(ConsoleWriter.Default.PrintQuestion("Password"));
}
/// <inheritdoc />
protected override Task OnWalletInfoAvailable(SteamUser.WalletInfoCallback walletInfo)
{
ConsoleWriter.Default.WriteObject(
new
{
walletInfo.Balance,
walletInfo.Currency,
walletInfo.HasWallet
}
);
return Task.CompletedTask;
}
private void OnSteamFriendsMessage(SteamFriends.FriendMsgCallback friendMsgCallback)
{
switch (friendMsgCallback.EntryType)
{
case EChatEntryType.ChatMsg:
BotLogger.LogInformation(
"New message from {0}. Message = {1}",
friendMsgCallback.Sender,
friendMsgCallback.Message
);
break;
case EChatEntryType.HistoricalChat:
BotLogger.LogInformation(
"Historic message from {0}. Message = {1}",
friendMsgCallback.Sender,
friendMsgCallback.Message
);
break;
case EChatEntryType.InviteGame:
BotLogger.LogInformation(
"Invited to game by {0}. Message = {1}",
friendMsgCallback.Sender,
friendMsgCallback.Message
);
break;
default:
BotLogger.LogInformation(
"Chat event by {0}. EChatEntryType = {1}",
friendMsgCallback.Sender,
friendMsgCallback.EntryType
);
break;
}
}
}
}