Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Autonomous opposite defense #297

Open
TheMightyWarPig opened this issue Apr 7, 2018 · 1 comment
Open

Autonomous opposite defense #297

TheMightyWarPig opened this issue Apr 7, 2018 · 1 comment

Comments

@TheMightyWarPig
Copy link
Collaborator

Adds a routine to drive up to the opposite scale, drop the cube close to the opposite scale and then move back to defend cubes. Mainly useful if alliance member can do same side scale.

@BenBernardCIS
Copy link
Contributor

Instead of making this a "mode" let's make it a "coop" option:
In scale mode, if coop is set to "defensive":
If scale is same side, behave as normally.
If scale is opposite side deposit cube in the middle, then pick up 1st fence cube
If switch is same side, score switch
Otherwise just stay in the way

BenBernardCIS added a commit that referenced this issue Apr 21, 2018
# Conflicts:
#	src/main/java/org/frc5687/powerup/robot/commands/auto/paths/FarLeftToRightScaleDeadPartTwo.java
BenBernardCIS added a commit that referenced this issue Apr 22, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants