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GameServer.sln
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GameServer.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26020.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameServerApp", "GameServerApp\GameServerApp.csproj", "{9CE7FFAA-C3AE-4688-930E-3C71A0CC2F7E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameServerAppTests", "GameServerAppTests\GameServerAppTests.csproj", "{77FE4FF5-3B1C-42A5-B56F-4CAD91013410}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameServerLib", "GameServerLib\GameServerLib.csproj", "{CB004023-B938-4EC6-B036-29EE2F55CFA4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameServerLibTests", "GameServerLibTests\GameServerLibTests.csproj", "{56E885A9-FC37-4ABB-B9CC-822DAC13CC67}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LeagueSandbox-Default", "GameServerApp\Content\Data\LeagueSandbox-Default\LeagueSandbox-Default.csproj", "{9C11EF83-17F6-446B-95D4-F60568A9F486}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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{9CE7FFAA-C3AE-4688-930E-3C71A0CC2F7E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9CE7FFAA-C3AE-4688-930E-3C71A0CC2F7E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9CE7FFAA-C3AE-4688-930E-3C71A0CC2F7E}.Release|Any CPU.Build.0 = Release|Any CPU
{77FE4FF5-3B1C-42A5-B56F-4CAD91013410}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{77FE4FF5-3B1C-42A5-B56F-4CAD91013410}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{9C11EF83-17F6-446B-95D4-F60568A9F486}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9C11EF83-17F6-446B-95D4-F60568A9F486}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9C11EF83-17F6-446B-95D4-F60568A9F486}.Release|Any CPU.Build.0 = Release|Any CPU
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HideSolutionNode = FALSE
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