Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

iOS Build Crashes when Launching: XCode Error: Thread 1: EXC_BAD_ACCESS (code=1, address=0x0) #203

Open
chenyutpe opened this issue Jun 21, 2024 · 1 comment
Assignees

Comments

@chenyutpe
Copy link

Hi, I'm facing an iOS crashing problem as well, and unfortunately it's hard for me to downgrade in my environment.
The error occurs even if I'm not using anything from this package in the scene.
Really hope you guys are fixing it!

There's also a similar thread on Unity Forum, but it seems the problem is still there.

Versions:
Unity 2022.3.32f1
iOS 17.3
Xcode 15.4
Cocoapods 1.12.1
AR Foundation 5.1.4
Apple ARKit XR Plugin Version 5.1.4

Screenshot 2024-06-17 at 2 24 37 PM

@mrichards mrichards self-assigned this Jul 2, 2024
@Diogo1080
Copy link

Diogo1080 commented Oct 2, 2024

Hey coming back for anyone that might have this problem too, I've found out with my team that going to Unity Framework > build settings > Search for "Other" > Other Linker Flags > add "-ld64" fixes that one

Versions that I'm using:
Unity 2022.3.42f1
Xcode 15.4
AR foundation 5.1.5
AR core 5.1.5
AR Kit 5.1.5
AR Core Extensions 1.45.0
Cesium 1.12.0
Iphone 15 pro, iOS version: 18

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants