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prNet.py
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prNet.py
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import numpy as np
import os
from glob import glob
import scipy.io as sio
from skimage.io import imread, imsave
from skimage.transform import rescale, resize
from time import time
import argparse
import ast
import cv2
from utils.render import render_texture
def prnet(prn, image, ref_image):
[h, w, _] = image.shape
pos = prn.process(image)
if pos is None:
return pos, image
vertices = prn.get_vertices(pos)
image = image/255.
texture = cv2.remap(image, pos[:,:,:2].astype(np.float32), None, interpolation=cv2.INTER_NEAREST, borderMode=cv2.BORDER_CONSTANT,borderValue=(0))
ref_pos = prn.process(ref_image)
ref_image = ref_image/255.
ref_texture = cv2.remap(ref_image, ref_pos[:,:,:2].astype(np.float32), None, interpolation=cv2.INTER_NEAREST, borderMode=cv2.BORDER_CONSTANT,borderValue=(0))
ref_vertices = prn.get_vertices(ref_pos)
new_texture = ref_texture#(texture + ref_texture)/2.
#-- 3. remap to input image.(render)
vis_colors = np.ones((vertices.shape[0], 1))
face_mask = render_texture(vertices.T, vis_colors.T, prn.triangles.T, h, w, c = 1)
face_mask = np.squeeze(face_mask > 0).astype(np.float32)
new_colors = prn.get_colors_from_texture(new_texture)
new_image = render_texture(vertices.T, new_colors.T, prn.triangles.T, h, w, c = 3)
new_image = image*(1 - face_mask[:,:,np.newaxis]) + new_image*face_mask[:,:,np.newaxis]
# Possion Editing for blending image
vis_ind = np.argwhere(face_mask>0)
vis_min = np.min(vis_ind, 0)
vis_max = np.max(vis_ind, 0)
center = (int((vis_min[1] + vis_max[1])/2+0.5), int((vis_min[0] + vis_max[0])/2+0.5))
output = cv2.seamlessClone((new_image*255).astype(np.uint8), (image*255).astype(np.uint8), (face_mask*255).astype(np.uint8), center, cv2.NORMAL_CLONE)
return pos, output