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rle.h
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rle.h
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#ifndef RLE6_H_
#define RLE6_H_
#include <stdint.h>
#ifdef __GNUC__
#define LIKELY(x) __builtin_expect((x),1)
#else
#define LIKELY(x) (x)
#endif
#ifdef __cplusplus
extern "C" {
#endif
int rle_insert_cached(uint8_t *block, int64_t x, int a, int64_t rl, int64_t cnt[6], const int64_t ec[6], int *beg, int64_t bc[6]);
int rle_insert(uint8_t *block, int64_t x, int a, int64_t rl, int64_t cnt[6], const int64_t end_cnt[6]);
void rle_split(uint8_t *block, uint8_t *new_block);
void rle_count(const uint8_t *block, int64_t cnt[6]);
void rle_rank2a(const uint8_t *block, int64_t x, int64_t y, int64_t *cx, int64_t *cy, const int64_t ec[6]);
#define rle_rank1a(block, x, cx, ec) rle_rank2a(block, x, -1, cx, 0, ec)
void rle_print(const uint8_t *block, int expand);
#ifdef __cplusplus
}
#endif
/******************
*** 43+3 codec ***
******************/
const uint8_t rle_auxtab[8];
#define RLE_MIN_SPACE 18
#define rle_nptr(block) ((uint16_t*)(block))
// decode one run (c,l) and move the pointer p
#define rle_dec1(p, c, l) do { \
(c) = *(p) & 7; \
if (LIKELY((*(p)&0x80) == 0)) { \
(l) = *(p)++ >> 3; \
} else if (LIKELY(*(p)>>5 == 6)) { \
(l) = (*(p)&0x18L)<<3L | ((p)[1]&0x3fL); \
(p) += 2; \
} else { \
int n = ((*(p)&0x10) >> 2) + 4; \
(l) = *(p)++ >> 3 & 1; \
while (--n) (l) = ((l)<<6) | (*(p)++&0x3fL); \
} \
} while (0)
static inline int rle_enc1(uint8_t *p, int c, int64_t l)
{
if (l < 1LL<<4) {
*p = l << 3 | c;
return 1;
} else if (l < 1LL<<8) {
*p = 0xC0 | l >> 6 << 3 | c;
p[1] = 0x80 | (l & 0x3f);
return 2;
} else if (l < 1LL<<19) {
*p = 0xE0 | l >> 18 << 3 | c;
p[1] = 0x80 | (l >> 12 & 0x3f);
p[2] = 0x80 | (l >> 6 & 0x3f);
p[3] = 0x80 | (l & 0x3f);
return 4;
} else {
int i, shift = 36;
*p = 0xF0 | l >> 42 << 3 | c;
for (i = 1; i < 8; ++i, shift -= 6)
p[i] = 0x80 | (l>>shift & 0x3f);
return 8;
}
}
#endif