Name | Type | Description | Notes |
---|---|---|---|
Instruction | Pointer to map[string]interface{} | [optional] | |
Reason | Pointer to string | Reason why the conflict exists | [optional] |
func NewConflict() *Conflict
NewConflict instantiates a new Conflict object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewConflictWithDefaults() *Conflict
NewConflictWithDefaults instantiates a new Conflict object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Conflict) GetInstruction() map[string]interface{}
GetInstruction returns the Instruction field if non-nil, zero value otherwise.
func (o *Conflict) GetInstructionOk() (*map[string]interface{}, bool)
GetInstructionOk returns a tuple with the Instruction field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Conflict) SetInstruction(v map[string]interface{})
SetInstruction sets Instruction field to given value.
func (o *Conflict) HasInstruction() bool
HasInstruction returns a boolean if a field has been set.
func (o *Conflict) GetReason() string
GetReason returns the Reason field if non-nil, zero value otherwise.
func (o *Conflict) GetReasonOk() (*string, bool)
GetReasonOk returns a tuple with the Reason field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Conflict) SetReason(v string)
SetReason sets Reason field to given value.
func (o *Conflict) HasReason() bool
HasReason returns a boolean if a field has been set.