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CustomRoles.md

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CustomRoles

Properties

Name Type Description Notes
Links Pointer to map[string]Link The location and content type of related resources [optional]
Items Pointer to []CustomRole An array of custom roles [optional]

Methods

NewCustomRoles

func NewCustomRoles() *CustomRoles

NewCustomRoles instantiates a new CustomRoles object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCustomRolesWithDefaults

func NewCustomRolesWithDefaults() *CustomRoles

NewCustomRolesWithDefaults instantiates a new CustomRoles object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetLinks

func (o *CustomRoles) GetLinks() map[string]Link

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *CustomRoles) GetLinksOk() (*map[string]Link, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinks

func (o *CustomRoles) SetLinks(v map[string]Link)

SetLinks sets Links field to given value.

HasLinks

func (o *CustomRoles) HasLinks() bool

HasLinks returns a boolean if a field has been set.

GetItems

func (o *CustomRoles) GetItems() []CustomRole

GetItems returns the Items field if non-nil, zero value otherwise.

GetItemsOk

func (o *CustomRoles) GetItemsOk() (*[]CustomRole, bool)

GetItemsOk returns a tuple with the Items field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItems

func (o *CustomRoles) SetItems(v []CustomRole)

SetItems sets Items field to given value.

HasItems

func (o *CustomRoles) HasItems() bool

HasItems returns a boolean if a field has been set.

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