Name | Type | Description | Notes |
---|---|---|---|
Links | Pointer to map[string]Link | The location and content type of related resources | [optional] |
TotalCount | Pointer to int32 | The number of environments returned | [optional] |
Items | []Environment | An array of environments |
func NewEnvironments(items []Environment, ) *Environments
NewEnvironments instantiates a new Environments object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewEnvironmentsWithDefaults() *Environments
NewEnvironmentsWithDefaults instantiates a new Environments object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Environments) GetLinks() map[string]Link
GetLinks returns the Links field if non-nil, zero value otherwise.
func (o *Environments) GetLinksOk() (*map[string]Link, bool)
GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Environments) SetLinks(v map[string]Link)
SetLinks sets Links field to given value.
func (o *Environments) HasLinks() bool
HasLinks returns a boolean if a field has been set.
func (o *Environments) GetTotalCount() int32
GetTotalCount returns the TotalCount field if non-nil, zero value otherwise.
func (o *Environments) GetTotalCountOk() (*int32, bool)
GetTotalCountOk returns a tuple with the TotalCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Environments) SetTotalCount(v int32)
SetTotalCount sets TotalCount field to given value.
func (o *Environments) HasTotalCount() bool
HasTotalCount returns a boolean if a field has been set.
func (o *Environments) GetItems() []Environment
GetItems returns the Items field if non-nil, zero value otherwise.
func (o *Environments) GetItemsOk() (*[]Environment, bool)
GetItemsOk returns a tuple with the Items field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Environments) SetItems(v []Environment)
SetItems sets Items field to given value.