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get-layers-under-point.html
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get-layers-under-point.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>PAG</title>
<link rel="icon" href="https://pag.io/img/favicon.png" />
<style>
body {
padding: 12px;
}
.header {
height: 64px;
border-bottom: 1px solid rgb(193, 193, 193);
margin-bottom: 24px;
}
</style>
</head>
<body>
<div class="header">
<img src="../assets/logo.png" alt="logo" width="133" height="48" />
</div>
<div>
<canvas class="canvas" id="pag"></canvas>
</div>
<script src="https://cdn.jsdelivr.net/npm/libpag@4.1.28/lib/libpag.min.js"></script>
<script>
window.onload = async () => {
const PAG = await window.libpag.PAGInit();
const { PAGFile, PAGView } = PAG;
const buffer = await fetch('../assets/text.pag').then((response) => response.arrayBuffer());
const pagFile = await PAGFile.load(buffer);
const canvas = document.getElementById('pag');
canvas.width = 720;
canvas.height = 720;
const pagView = await PAGView.init(pagFile, canvas);
pagView.setRepeatCount(0);
pagView.play();
canvas.addEventListener('click', (event) => {
const { offsetX, offsetY } = event;
console.log(offsetX, offsetY);
const layers = pagView.getLayersUnderPoint(offsetX * devicePixelRatio, offsetY * devicePixelRatio);
for (let i = 0; i < layers.size(); i++) {
const layer = layers.get(i);
console.log(layer);
}
});
};
</script>
</body>
</html>