Marauroa is Arianne's Multiplayer Online Engine, that you can use to build your own online games. Marauroa handles client-server communication and object persistence in a database.
Marauroa is completely written in Java using a multithreaded server architecture with a TCP oriented network protocol, a SQL based persistence engine and a flexible game system based on open systems totally expandible and modifiable by developers.
Marauroa is based on a philosophy we call Action/Perception, on each turn a perception is sent to clients explaining them what they perceive and clients can ask server to do any action in their names using actions.
Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create whatever type of game you want.
You can find the latest version of Marauroa at: https://arianne-project.org
Games and tools based on Marauroa:
Please check out the tutorial on the Marauroa Wiki.
To compile Marauroa you will need:
Now just write: ant dist
You need to grab a game package in order to be able to play it.
Please report bugs to https://sourceforge.net/p/arianne/bugs/
Run ant test
to execute the test suite.
Marauroa(c) is copyright of Miguel Angel Blanch Lardin, 2003-2007, arianne_rpg at users dot sourceforge dot net
Marauroa(c) is copyright of the Arianne Project, 2006-2016, arianne-general at lists dot sourceforge dot net