Replies: 3 comments 1 reply
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Hi @mceh, thanks for your suggestion. Since this is the second time this request comes up and if this really helps to keep track of our work, I'd love to add them. However, there is no need to modify the code of the add-on. The following expressions should work out of the box:
Remaining question is, do we really need all this separately or wouldn't it make more sense to have one default variable to work with? E.g. Cheers, |
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Hi @mceh, for dailies, you can easily split up the mentioned expression into (also quite legible IMHO):
In general, I would prefer to provide some default expressions for demo purposes that can be customized for any purpose instead of adding hundreds of them to support everything. Anyway, if there are other users who support this, we can gladly include both though. Cool? In any case, this needs to be documented. If you have some time to help out I would greatly appreciate it. Cheers, |
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Hi @mceh, FYI: As of the latest commit (0d658ee) both expression are now part of Loom 🥳. If something else comes up in this context, just let me know. Closing for now, can be reopened at any time. Cheers, |
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Hi there,
thank you for your great work. Variables/Tokens in Render-names and file paths should be a native feature for years now. They are indispensable in other 3D packages like Cinema 4D. Thank you for plugging that hole.
BUT: Date and time variables are super important in any professional context and are needed all the time on bigger projects.
It’s quite easy to add that to Loom. I did it myself. I think others would appreciate this too. This is what I did in the loom Python-file:
add to the imports at the top of the file, e.G. after line 26:
import time
after line 5422 add this to the global_var_defaults:
(don’t forget to add a comma to the preceding line 5422)
Remove and re-add the add-on. Reset the preferences in the add-on panel of Loom and you can use these new time variables.
Maybe the author will add this to the official download?!
Regards
Markus
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