For example usage, see one of the examples or read the documentation.
A core feature of js-draw
is its large zoom range (from roughly 10⁻¹⁰x to 10¹⁰x).
Demo
infinite-zoom-demo.mp4
Applications using js-draw
can adjust this zoom range with custom EditorSettings.
js-draw
supports touchscreen pinch zoom and rotate gestures. To simplify editing, screen rotation snaps to multiples of 90 degrees.
Demo
rotatable-canvas.mp4
It's also possible to disable touch drawing. This can be useful when drawing with a stylus and can be done with either PanZoomTool.setMode or, by a user, with the "hand" tool menu:
With the default toolbar, users can change the pen style, color, and more:
It's possible for applications using js-draw
to add custom pen types that can also be customized in this way. It's also possible to save the toolbar state and restore it after reloading the app.
js-draw
also supports:
-
Partial stroke erasing
stroke-eraser.mp4
-
Saving to and loading from a subset of SVG
To create a new Editor
and add it as a child of document.body
, use the Editor constructor:
import Editor from 'js-draw';
import 'js-draw/styles';
const editor = new Editor(document.body);
The import js-draw/styles
step requires a bundler that can import .css
files. For example, webpack
with css-loader
.
Import the pre-bundled version of the editor to apply CSS after loading the page.
import Editor from 'js-draw';
import 'js-draw/bundledStyles';
const editor = new Editor(document.body);
js-draw/bundledStyles
is a version of the editor's stylesheets pre-processed by Webpack
. As such, import
ing or including it with a <script src="..."></script>
tag applies editor-specific CSS to the document.
If you're not using a bundler, consider using the pre-bundled editor:
<!-- Replace 1.0.0 with the latest version of js-draw -->
<script src="https://cdn.jsdelivr.net/npm/js-draw@1.0.0/dist/bundle.js"></script>
<script>
const editor = new jsdraw.Editor(document.body);
editor.addToolbar();
editor.getRootElement().style.height = '600px';
</script>
Note: To ensure the CDN-hosted version of js-draw
hasn't been tampered with, consider including an integrity="..."
attribute. Read more about using SRI with JSDelivr.
To create a toolbar with buttons for the default tools:
const toolbar = editor.addToolbar();
Save and exit buttons can be added with the .addSaveButton
and .addExitButton
methods:
toolbar.addSaveButton(() => {
const svgElem = editor.toSVG();
console.log('The saved SVG:', svgElem.outerHTML);
});
toolbar.addExitButton(() => {
// Save here?
// Removes the editor from the document.
editor.remove();
});
Custom actions can also be added to the toolbar. For example,
toolbar.addActionButton('Custom', () => {
// When the action button is pressed
});
or alternatively, with an icon,
toolbar.addActionButton(
{
label: 'Custom',
icon: editor.icons.makeSaveIcon(),
},
() => {
// Do something here
},
);
editor.loadFromSVG(`
<svg
viewBox="156 74 200 150"
width="200" height="150"
>
<path d="M156,150Q190,190 209,217L213,215Q193,187 160,148M209,217Q212,218 236,178L232,176Q210,215 213,215M236,178Q240,171 307,95L305,93Q237,168 232,176M307,95Q312,90 329,78L327,74Q309,87 305,93" fill="#07a837"></path>
</svg>
`);
Note: While js-draw
supports only a small subset of the SVG markup language, it tries to preserve unrecognised SVG elements.
For example, although js-draw
doesn't support <circle/>
elements,
<svg
viewBox="156 74 200 150"
width="200" height="150"
>
<path d="M156,150Q190,190 209,217L213,215Q193,187 160,148M209,217Q212,218 236,178L232,176Q210,215 213,215M236,178Q240,171 307,95L305,93Q237,168 232,176M307,95Q312,90 329,78L327,74Q309,87 305,93" fill="#07a837"></path>
<circle cx=200 cy=100 r=40 fill='red'/>
</svg>
renders as
but exports to
<svg viewBox="156 74 200 150" width="200" height="150" version="1.1" baseProfile="full" xmlns="http://www.w3.org/2000/svg"><g><path d="M156,150M156,150Q190,190 209,217L213,215Q193,187 160,148M209,217M209,217Q212,218 236,178L232,176Q210,215 213,215M236,178M236,178Q240,171 307,95L305,93Q237,168 232,176M307,95M307,95Q312,90 329,78L327,74Q309,87 305,93" fill="#07a837"></path></g><circle cx="200" cy="100" r="40" fill="red"></circle></svg>
which does contain the <circle/>
element.
The background color and style can be customized with editor.setBackgroundStyle. For example,
import { Editor, Color4, BackgroundComponentBackgroundType } from 'js-draw';
const editor = new Editor(document.body);
editor.dispatch(
editor.setBackgroundStyle({
color: Color4.orange,
type: BackgroundComponentBackgroundType.Grid,
}),
);
Above, we use editor.dispatch
because setBackgroundStyle
returns a Command
, rather than changing the background style directly. js-draw
uses Command
s to track actions that can be undone and redone.
By default, .dispatch
adds Command
s to the undo stack. To avoid this, pass false
for the second parameter to .dispatch
:
const addToHistory = false;
editor.dispatch(
editor.setBackgroundStyle({
color: Color4.orange,
type: BackgroundComponentBackgroundType.Grid,
}),
addToHistory,
);
By default, the background has a fixed size and marks the region that will be saved by .toSVG
or .toDataURL
. It's possible to make the background auto-resize to the content of the image with editor.image.setAutoresizeEnabled(true)
:
const editor = new Editor(document.body);
const addToHistory = false;
editor.dispatch(editor.image.setAutoresizeEnabled(true), addToHistory);
// Alternatively, using .setBackgroundStyle:
editor.dispatch(editor.setBackgroundStyle({ autoresize: true }), addToHistory);
To save as an SVG, use editor.toSVG()
, which returns an HTMLSVGElement
. Alternatively, if working with very large images that need to be saved in the background, consider using editor.toSVGAsync()
.
It's also possible to render the editor to a PNG or JPEG data URL. This can be done with editor.toDataURL()
.
The region of the image that will be saved can be changed by calling editor.image.setImportExportRect
or
Touchpad/mousewheel pan gestures can conflict with gestures used to scroll the document. To turn off touchpad pan gestures (and scrolling the editor with the mousewheel),
const editor = new Editor(document.body, {
wheelEventsEnabled: false,
});
Alternatively, to only enable touchpad panning when the editor has focus,
const editor = new Editor(document.body, {
wheelEventsEnabled: 'only-if-focused',
});
If a user's language is available in src/localizations/ (as determined by navigator.languages
), that localization will be used.
To override the default language, use getLocalizationTable([ 'custom locale here' ])
. For example,
const editor = new Editor(document.body, {
// Force the Spanish (Español) localizaiton
localization: getLocalizationTable(['es']),
});
Creating a custom localization
See src/localization.ts for a list of strings that can be translated.
Many of the default strings in the editor might be overridden like this:
const editor = new Editor(document.body, {
// Example partial Spanish localization
localization: {
// Not all translated strings need to be specified. If a string isn't given,
// the English (default) localization will be used
// Strings for the main editor interface
// (see packages/js-draw/src/localization.ts)
loading: (percentage: number) => `Cargando: ${percentage}%...`,
imageEditor: 'Editor de dibujos',
undoAnnouncement: (commandDescription: string) => `${commandDescription} fue deshecho`,
redoAnnouncement: (commandDescription: string) => `${commandDescription} fue rehecho`,
// Strings for the toolbar
// (see src/toolbar/localization.ts)
pen: 'Lapiz',
eraser: 'Borrador',
select: 'Selecciona',
thicknessLabel: 'Tamaño: ',
colorLabel: 'Color',
...
},
});
By default, the editor's minimum and maximum zoom are very large (2·10-10x and 1012x, respectively). These are configurable by the minZoom
and maxZoom
settings. For example,
const editor = new Editor(document.body, {
minZoom: 0.5,
maxZoom: 2,
});
The editor's color theme is specified using CSS. Its default theme looks like this:
.imageEditorContainer {
/* Deafult colors for the editor -- light mode */
/* Used for unselected buttons and dialog text. */
--background-color-1: white;
--foreground-color-1: black;
/* Used for some menu/toolbar backgrounds. */
--background-color-2: #f5f5f5;
--foreground-color-2: #2c303a;
/* Used for other menu/toolbar backgrounds. */
--background-color-3: #e5e5e5;
--foreground-color-3: #1c202a;
/* Used for selected buttons. */
--selection-background-color: #cbdaf1;
--selection-foreground-color: #2c303a;
/* Used for dialog backgrounds */
--background-color-transparent: rgba(105, 100, 100, 0.5);
/* Used for shadows */
--shadow-color: rgba(0, 0, 0, 0.5);
/* Color used for some button/input foregrounds */
--primary-action-foreground-color: #15b;
}
@media (prefers-color-scheme: dark) {
.imageEditorContainer {
/* Default colors for the editor -- dark mode */
--background-color-1: #151515;
--foreground-color-1: white;
--background-color-2: #222;
--foreground-color-2: #efefef;
--background-color-3: #272627;
--foreground-color-3: #eee;
--selection-background-color: #607;
--selection-foreground-color: white;
--shadow-color: rgba(250, 250, 250, 0.5);
--background-color-transparent: rgba(50, 50, 50, 0.5);
--primary-action-foreground-color: #7ae;
}
}
To override it, use a more specific CSS selector to set the theme variables. For example,
/* Notice the "body" below -- the selector needs to be more specific than what's in js-draw */
body .imageEditorContainer {
--background-color-1: green;
--foreground-color-1: black;
/* For this theme, use the same secondary and tertiary colors
(it's okay for them to be the same). */
--background-color-2: lime;
--foreground-color-2: black;
--background-color-3: lime;
--foreground-color-3: black;
--background-color-transparent: rgba(255, 240, 200, 0.5);
--shadow-color: rgba(0, 0, 0, 0.5);
--selection-background-color: yellow;
--selection-foreground-color: black;
}
disables the dark theme and creates a theme that primarily uses yellow/green colors.
See also adjustEditorThemeForContrast.