-
Notifications
You must be signed in to change notification settings - Fork 0
/
to-do.text
26 lines (25 loc) · 1.39 KB
/
to-do.text
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
need to swap out devvit.yaml for dev build to workaround shared assets.
add global leaderboard UI.
style the sub; review settings; lowercase r/fiddlesticks.
polygonal SAT hitbox detection.
make launch checklist.
snowball mechanic.
put border around button.
tweak shooting sound.
Android score not showing on post detail page? is this a boot issue?
add waves of enemies; don't spawn enemies for entire map in advance.
add compelling death / start / share screen.
add sound for death.
emphasize the score more.
disconnect when game completed.
no shortage of fun ideas to explore in a dungeon crawler, roguelike.
enable multi-touch so phone usage is easier.
add save screenshot button; I think I can do this with Canvas.toBlob().
experiment with WebGL instead of canvas.
improve ent update performance.
I can implement it as a comment trigger with some kind of scaling algorithm where the first comment spawns a health orb or mob, then the third, then the fifth, then the tenth and every tenth after that or something.
single player is fighting baddies, multiplayer is boss, group boss battle, room to choose which boss or which stage to fight.
randomized item with randomized stats for loot.
black dots chasing you should get progressively faster? there's a lot of variation I'd like to add.
more prominent score and bigger announcements to users.
new game hover should be dramatic. maybe the whole screen white gradually.