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Defuser Plant Time is fixed at 0:44 #102

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Segergren opened this issue Aug 11, 2024 · 3 comments
Open

Defuser Plant Time is fixed at 0:44 #102

Segergren opened this issue Aug 11, 2024 · 3 comments
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@Segergren
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Segergren commented Aug 11, 2024

Describe the bug
The DefuserPlantComplete event consistently shows 44 seconds, regardless of the actual countdown time when the defuser was planted. To accurately calculate the round length, it would be ideal if this time reflected the exact moment the defuser was planted. For example, if the countdown timer is at 1:14 when the defuser is planted, the DefuserPlantComplete time should be 1:14, not 0:44.
This might be related to #73.

Current behavior

{
	"type": {
		"name": "DefuserPlantComplete",
		"id": 3
	},
	"username": "Boost100hz",
	"time": "0:44",
	"timeInSeconds": 44
}

Expected behavior

{
	"type": {
		"name": "DefuserPlantComplete",
		"id": 3
	},
	"username": "Boost100hz",
	"time": "1:14",
	"timeInSeconds": 74
}

example.json


Thank you so much for making this project. I'm amazed! I'm currently working on implementing a feature to display kills and deaths in the open-source project RePlays (https://github.com/lulzsun/RePlays).
@redraskal redraskal added the bug Something isn't working label Aug 11, 2024
@redraskal
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I'll take a look at this

@redraskal
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defuser stuff is a little messed up like #48 right now. i'll probably look into that again and just rework it

@redraskal
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also related to #86

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