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english.ini
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english.ini
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LANGID=1033
[CommandsDataModule]
00000001=Text file (*.txt)|*.txt|Compiled Scripts (*.scm; *.cs; *.cm; *.csa; *.csi)|*.scm; *.cs; *.cm; *.csa; *.csi|All files (*.*)|*
00000003=&Save
00000004=Save
00000006=Save &As...
00000008=&Close
00000009=Close
00000011=Cu&t
00000012=Cut
00000014=&Copy
00000015=Copy
00000017=&Paste
00000018=Paste
00000020=&Undo
00000021=Undo
00000023=&Redo
00000024=Redo
00000026=Select &All
00000028=&Find...
00000029=Search
00000031=Find &Next
00000033=Find &Previous
00000035=&Replace...
00000037=Decompile...
00000038=Decompile
00000040=Compile
00000041=Compile
00000043=Compile + copy
00000044=Compile + copy
00000049=Offline help...
00000051=About...
00000053=Options...
00000061=Go To Line...
00000070=Coords manager...
00000072=Player Coords
00000074=Comment
00000076=Make opcodes.txt
00000078=Clear All Bookmarks
00000088=Text file (*.txt)|*.txt|Rich Text Format (*.rtf)|*.rtf|HTML File (*.htm; *.html)|*.htm; *.html|Any file (*.*)|*
00000099=IMG file (*.img)|*.img
00000101=Opcode Search...
00000103=User tools...
00000105=Add a new template...
00000113=Replace
00000118=Player Angle
00000128=Opcodes INI (*.ini)|*.ini
00000130=Source Converter
00000137=Report a bug...
00000138=Report a bug via the official bug tracker
00000140=Check for update...
00000147=Documentation...
00000151=Close Others
00000153=Close to the Right
00000155=Reveal in File Explorer
00000157=Close Tab
00000159=Reopen Closed File
00000160=Attach to Process
00000161=Detach from Process
00000162=Continue
00000163=Step Into
00000164=Start Process
00000166=Configure...
00000168=Tutorial...
[EditorForm]
[FAbout]
00000005=version %s
00000006=released on
[FOptions]
00000003=General
00000009=Disassembler replaces number of conditions in IF statements with keywords AND or OR
00000010=Disassemble with IF AND / IF OR
00000011=The compiler checks if variables are in the allowed range
00000012=Ranges check
00000013=If a file with the same name exists, SB will overwrite it, \nnot creating a formatted name like main[0].txt
00000014=Always overwrite output file
00000015=Show progress
00000016=While decompiling SB will not use keywords and classes
00000017=Write opcodes
00000018=Show report
00000019=If you use the Compile and Copy feature while SA is running, SB will warn you that script.img can not be replaced
00000020=Show warning
00000022=Decompiler will replace all mission numbers with mission names
00000023=Replace mission numbers
00000028=Formats
00000031=Decompilation
00000034=Source name format
00000035=Labels format
00000036=Script Name+Local Offset
00000037=Script Name+Global Offset
00000038=Hexadecimal offsets
00000039=old style: @Label012345
00000040=Global Offset
00000041=Compilation
00000045=SCM name format
00000046=IMG name format
00000047=Editor
00000048=Show main panel
00000049=Show opcode info
00000050=Line numbers
00000051=Show gutter border
00000052=Load all closed files
00000053=Font
00000056=Change...
00000057=Color Theme
00000061=Load last closed file at startup
00000062=How far SB will look for existing variables and labels when you type $ or @. 0 - look through all lines
00000063=Code scanning range (lines)
00000065=When symbols @, # or $ are typed, SB will automatically show a list containing models, variables or other items
00000066=Auto list
00000135=Cancel
00000137=Manual IMG opening
00000138=If the file script.img is not found while decompiling \nyou wiil choose another one manually.
00000146=Confirm when exit
00000147=Language
00000148=Custom names
00000149=While decompiling SB will use the custom labels names from the file CustomLabels.ini
00000150=Custom labels names
00000151=While decompiling SB will use the custom variables names from the file CustomVariables.ini
00000152=Custom variables names
00000153=Case converting
00000159=While decompilling SB will convert the custom names to the selected case\nWhile compiling SB will convert the short and long strings to selected case
00000160=Decompiler will insert the original mission names as commentaries.
00000161=Insert original mission names
00000162=The compiler will add extra information at the end of the compiled file. \nWARNING: It makes the file unable to be decompiled in normal way with the PREVIOUS SB versions
00000163=Add extra info to SCM
00000164=The SA startup splashes will be removed at loading
00000165=Quick game loading
00000173=While decompiling SB will use the custom names from a file CustomArrays.ini
00000174=Custom arrays names
00000177=Hotkeys
00000192=Associate Sanny Builder with
00000197=Enable language service
00000208=As is\nUPPER\nlower
00000209=Edit...
00000215=Semantic constants highlighting
00000216=Highlight constants in the same way as the value they represent
00000225=Navigate to Symbol
00000226=Navigate back
00000233=Debugger
00000239=Game Executable
00000240=Arguments
00000242=[Debugger] Continue
00000243=[Debugger] Step Into
00000244=Compiler counts and validates number of conditions in IF statements
00000245=Strict IF validation
00000246=Expand Code Template
[MainForm]
[TextReplaceDialog]
00000003=&Search for:
00000004=Options
00000005=C&ase sensitivity
00000006=&Exact match
00000007=Search from &caret
00000008=&Selected text only
00000010=Direction
00000011=&Forward\n&Backward\n
00000013=Cancel
00000014=&Replace with:
00000015=Always search from caret
00000016=Regular expression
[TextSearchDialog]
00000003=&Search for:
00000004=Options
00000005=C&ase sensitivity
00000006=&Exact match
00000007=Search from &caret
00000008=&Selected text only
00000010=Direction
00000011=&Forward\n&Backward\n
00000013=Cancel
00000014=Always search from caret
00000015=Regular expression
[WorkbookMainForm]
00000004=&New...
00000006=&Open...
00000008=Close All Fi&les
00000010=E&xit
00000015=File
00000018=Recent Files
00000020=Edit
00000024=Run
00000025=Tools
00000028=Help
00000036=IDE tools
00000039=Code converter
00000481=Debug Options
00000482=Convert Hexadecimal Number
00000483=Convert Model Id
00000521=New CLEO Script...
00000525=Language service status
00000527=Double-click to open Sanny Builder Library in your browser
00000531=Click to download an update
00000533=Check for Updates
00000534=Open in the browser...
00000535=Automatic Updates
00000538=Download New Version
00000539=Donate...
00000543=Discuss on Discord...
00000553=Pin
00000556=Unpin
00000560=Convert Binary Number
00000575=Debug
[FADDMACRO]
00000002=Name
00000004=Cancel
00000005=Description
00000006=Enter the template name
00000007=Enter the template description (optional)
00000010=Template Type
00000011=Shared
00000012=Only For Current Mode
[FOST]
00000021=Copy
00000022=Search
[ConfirmReplaceDialog]
00000001=Confirm replace
00000003=&Yes
00000004=&No
00000005=Cancel
00000006=Yes to &all
[FADDTools]
00000002=Shortcut
00000003=UPDATE
00000004=ADD
00000005=DELETE
00000007=CANCEL
00000008=Tool Name*
00000009=Path*
00000010=Parameters
[FGOTOLINE]
00000003=Line number
[FUpdater]
[FConsole]
00000001=Sanny Builder Console
00000006=Clear
[ExceptionDialog]
00000006=Help
00000009=Click to open in a browser
[FCLEOINSTALL]
00000001=CLEO Library installation
00000003=Install
00000004=Cancel
00000005=CLEO version
[frmUpdater]
00000005=Checking for updates...
00000009=Automatically check for updates at startup
00000010=Automatically install updates
00000012=Stable\nBeta\n
00000013=Select Update Channel
00000015=Click here to see the release notes...
[FREPORT]
00000001=Report
[frmThemeEditor]
00000001=Theme Editor
00000007=Select Theme
00000008=Comments\nLabels\nVariables\nKeywords\nNumbers\nStrings\nModels\nClasses\nCommands\nDirectives\nConstants\nEditor\nActive Line\nGutter\nBottom Panel\nTab Panel\nActive Tab\nActive Tab Close Button\nActive Tab Close Button (Hovered)\nInactive Tab\nInactive Tab Close Button\nInactive Tab Close Button (Hovered)\nNew Tab Button\nNew Tab Button (Hovered)\n
00000010=Cancel
00000011=Foreground
00000012=Background
00000013=Style
00000034=Border
[$CONSTANTS]
CLEO_1=The CLEO Library is not installed. Click here to install.
CLEO_2=The CLEO Library is installed.\nFile version:
CLEO_3=Error occured while trying to install the CLEO Library.
CLEO_4=The CLEO Library installed successfully!
CLEO_5=Opcode %s requires the CLEO library being installed.\nInstall it by clicking the word CLEO on the bottom panel
CLEO_6=You're using an old version of CLEO %s. Click here to update to %s.
CSL_MSG01=File "%s" not found. The console won''t work!
ERR_0001=Ini file %s not found. The compiler won''t work!
ERR_0002=Unknown array type: %d at offset %d
ERR_0003=Error reading script.img
ERR_0004=Unknown parameter type %s at offset %d
ERR_0005=Invalid edit mode
ERR_0006=Unknown file header
ERR_0007=File %s not found
ERR_0008=Error reading opcodes list
ERR_0009=Opcodes list not found
ERR_0010=Unknown opcode %s
ERR_0011=Unknown opcode %s at offset %d
ERR_0012=Incorrect jump instruction %d found at %d
ERR_0013=Unknown directive %s
ERR_0014=Incorrect expression %s.\nOne of the variables has an unknown type, or the operands are incompatible
ERR_0016=Script not found. Base: %d\nProbably script.img is broken.
ERR_0017=Unknown type of variable %s
ERR_0018=Invalid array size
ERR_0019=Unknown array type %s
ERR_0020=Variable %s is not declared as an array
ERR_0021=Incorrect variable name %s
ERR_0022=Loop counter is not a variable
ERR_0023=%s expected but %s found
ERR_0024=Error reading integer number: %s found
ERR_0025=Incorrect counter range
ERR_0026=Error reading a floating-point number %s
ERR_0027=String %s is too long. \nMax %d symbols
ERR_0028=Unterminated string %s
ERR_0029=Invalid debug script ID
ERR_0031=Invalid total number of elements
ERR_0032=Invalid %s value in the header
ERR_0033=Invalid local variable name %s
ERR_0034=Local variable %d is out of range. Max variable is %d@
ERR_0035=Expected word %s but %s found
ERR_0036=Local mission variable %d is out of range
ERR_0037=Debug script with ID = %d not found
ERR_0038=Unknown type of array %s. Use i, f, s or v
ERR_0039=Invalid element definition\nEither id or label is missing
ERR_0040=Constant name or value not found
ERR_0041=Invalid mission id %d\nId redeclared or out of bounds
ERR_0042=Duplicate external script %s
ERR_0043=Invalid index %s of the array %s.\nUse a global or a local variable
ERR_0044=Invalid array name %s.\nUse a global or a local variable
ERR_0045=Invalid array syntax: a variable name is missing
ERR_0046=Invalid array syntax.\nString variable can''t be used as an array name or its index
ERR_0047=Invalid array size.\nSize can not be less than one
ERR_0048=Error reading the size of the array %s
ERR_0049=Not enough actual parameters. Expected %d params
ERR_0050=Not enough actual parameters for the command
ERR_0051=Error writing script.img header
ERR_0052=Error writing script.img
ERR_0053=Recursive include of the file %s
ERR_0054=Label "%s" not found
ERR_0055=Identifier not found
ERR_0056=Label "%s" redeclared
ERR_0057=Internal label not found\nCheck out your high-level constructions. Some of them do not have closing "end"
ERR_0058=Invalid parameter %s
ERR_0059=Invalid opcode definition in the file %s on the line %s.\nNumber of parameters should be greater or equal to -1
ERR_0060=No input file
ERR_0061=Empty source
ERR_0062=IDE file %s not found
ERR_0063=Mission label "%s" expected but %s found
ERR_0064=Mission label "%s" not found
ERR_0065=External script label "%s" not found
ERR_0067=Forbidden character in the external script name %s
ERR_0068=Forbidden character in the identifier %s
ERR_0069=Forbidden character in the object name %s
ERR_0071=Incorrect number of the conditions. Use number from 0 to %0:d or from 21 to 2%0:d
ERR_0072=Missing logical operator AND or OR
ERR_0073=Redundant logical operator
ERR_0074=The "Conditions check" option is disabled
ERR_0075=Incorrect hexadecimal value %s
ERR_0076=Condition expected
ERR_0079=Invalid parameter in Alloc command
ERR_0080=Non-negative integer number expected
ERR_0081=Too many actual parameters
ERR_0082=Invalid syntax: %s outside of the %s statement
ERR_0083=Unknown model ID.\nCompiled file has no header, so the model name #%s can not be used. Use number ID instead.
ERR_0084=A jump to offset 0 found
ERR_0085=This file was compiled for %s. Change the current edit mode and retry the decompiling process?
ERR_0086=Invalid array index.\nOnly local variables can be used as array indexes in LCS and VCS modes
ERR_0087=Invalid variable.\nThe aDMA variable can only be a multiple of 4 in LCS and VCS modes
ERR_0088=Global variable %d is out of range
ERR_0089=Opcode %s is not found in the standard opcodes and current script extensions.\n\nAdd directive {$USE <extension_name>} at the top of the script.\n\nList of available extensions: %s
ERR_0090=Duplicate constant name %s. This name is already used by another constant or a local variable
ERR_0091=Not enough memory to allocate a local variable %s in the current scope
ERR_0092=Incorrect export symbol. Use a label or function name
ERR_0093=Only headless scripts can export code. Use directives {$E} or {$CLEO}
ERR_0094=Duplicate export name %s
ERR_0095=Incorrect import name. Use a label or identifier
ERR_0096=Incorrect import path
ERR_0097=Too many actual parameters. Expected %d params
ERR_0098=Unknown operator %s
ERR_0099=Left-hand side of the assignment must be a variable
ERR_0100=Invalid operator %s
ERR_0101=Variable %s is not declared as a class instance.
ERR_0102=Switch statement needs a variable, got %s
ERR_0103=Expected a switch case but found %s
ERR_0104=Expected a constant for the switch case
ERR_0105=Expected a function argument name, found %s
ERR_0106=Expected a function argument type, found %s
ERR_0107=Expected the return type, found %s
ERR_0108=Unsupported argument type %s, use integer, float, or string types
ERR_0109=Expected %d variables to store function's result, but found %d
ERR_0110=Function %s must return %d values, found %d
ERR_0111=Function %s is not found in the current scope. Check if the function is declared
ERR_0112=Unknown definition term %s
ERR_0113=Duplicate function declaration %s
ERR_0114=Function signature %s does not match the definition given earlier in the code
ERR_0115=Invalid variable name %s. Name is reserved by another class or function
ERR_0116=Invalid variable name %s. Name must be a valid identifier
ERR_0117=Invalid function name %s. Name must be a valid identifier
ERR_0118=Unexpected value to return: %s. Returned values must be numbers, strings, or variables
ERR_0119=Unsupported type of argument: %s is a function
ERR_0120=Expected calling convention type (cdecl, stdcall, or thiscall), found %s
ERR_0121=Expected function's static address, found %s
ERR_0122=A non-static function %s can not be called by name. Assign the address to a variable and call the function using the variable as the name
ERR_0123=A 'thiscall' function requires a pointer to the instance object to be the first argument
ERR_0124=Foreign functions can not return more than one value. %s returns %d
ERR_0125=Unexpected return type %s in function %s
ERR_0126=Can't export a foreign function definition %s. Only local SCM functions can be exported.
ERR_0127=Unexpected mission label %s in function %s. Check that the function has the closing end.
HK_Misc=Miscellaneous
LS_Disabled=Disabled
LS_Error=Error
LS_Ready=Ready
LS_Scanning=Scanning
MSG_0001=Script.img is now used by game and can not be replaced.\nIf you changed any external script, exit SA and recompile
MSG_0002=Set the game directory at first
MSG_0003=File "opcodes.txt" not found!\nThe F1 function will not work
MSG_0004=Please wait...
MSG_0005=Couldn''t set the font style
MSG_0006=It will change your Windows registry! Are you sure?
MSG_0007=%s: not found
MSG_0008=%s: expecting %d params.
MSG_0009=File not saved. Save it at first
MSG_0010=File converted succesfully
MSG_0011=It will generate a new opcodes list from the current file. Continue?
MSG_0012=New opcodes list was saved to the opcodes.txt
MSG_0013=The text in the "%s" file has changed.\n\nDo you want to save the modifications?
MSG_0014=Match not found! Do you want search again?
MSG_0015=Replace this occurence of "%s"?
MSG_0017=Run San Andreas
MSG_0018=Run Vice City
MSG_0019=Run GTA III
MSG_0020=GTA SA Directory
MSG_0021=GTA VC Directory
MSG_0022=GTA3 Directory
MSG_0023=One of the required fields is empty
MSG_0024=Select the directory where the game was installed...
MSG_0025=Wrong game directory
MSG_0026=Run GTA LCS
MSG_0027=GTA LCS Directory
MSG_0028=Run GTA VCS
MSG_0029=GTA VCS Directory
MSG_0030=This script contains its original source code.\nUse it (Yes) or decompile the file anyway (No)?
MSG_0031=This operation requires access to the game files. Please set the path to the game directory in the Options.
MSG_0032=Model %s not found
MSG_Exec=Execution time %d ms
MSG_Exit=Do you really want to exit?
MSG_Find=Find%s...
MSG_Insert=Insert
MSG_MenuInsert=Insert
MSG_Modified=Modified
MSG_OverWrite=Overwrite
MSG_Paused=Paused
MSG_ReadOnly=Read Only
MSG_Recording=Recording
MSG_Replace=Replace%s...
MSG_Stopped=Stopped
MSG_TopLine=Top Line: %d
MSG_Untitled=Untitled
OST_MSG=Found: %d
REP_0=Maximum: %d
REP_1=MAIN size: %d
REP_2=Largest mission: %d
REP_3=Largest script: %d
SRC_1=Select the INI this script was written in
UPD_MSG1=Checking for update...
UPD_MSG10=Sanny Builder Library (Up-to-date)
UPD_MSG11=New version %s is installed! Restart Sanny Builder to finish the update.
UPD_MSG12=Sanny Builder Library (Updating...)
UPD_MSG13=Installing new version %s. Please wait...
UPD_MSG2=There is no update available at this time.
UPD_MSG3=A new version %s is found! Press Update button to download and install it.
UPD_MSG4=Cannot contact the server to check if an update exists. Please, ensure to be connected to the Internet and then retry.
UPD_MSG5=An error occured trying to download an update file. Retry later.
UPD_MSG6=Update
UPD_MSG7=Retry
UPD_MSG8=Close
UPD_MSG9=Sanny Builder Library (Update Available)