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AddLoyaltyPointsEffectProps.md

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AddLoyaltyPointsEffectProps

Properties

Name Type Description Notes
Name Pointer to string The name / description of this loyalty point addition.
ProgramId Pointer to int32 The ID of the loyalty program where these points were added.
SubLedgerId Pointer to string The ID of the subledger within the loyalty program where these points were added.
Value Pointer to float32 The amount of points that were added.
DesiredValue Pointer to float32 The original amount of loyalty points to be awarded. [optional]
RecipientIntegrationId Pointer to string The user for whom these points were added.
StartDate Pointer to time.Time Date after which points will be valid. [optional]
ExpiryDate Pointer to time.Time Date after which points will expire. [optional]
TransactionUUID Pointer to string The identifier of this addition in the loyalty ledger.
CartItemPosition Pointer to float32 The index of the item in the cart items list on which the loyal points addition should be applied. [optional]
CartItemSubPosition Pointer to float32 The sub position is triggered when application flattening is enabled. It indicates to which item the loyalty points addition applies, for cart items with `quantity` > 1. [optional]
CardIdentifier Pointer to string The alphanumeric identifier of the loyalty card. [optional]
BundleIndex Pointer to int32 The position of the bundle in a list of item bundles created from the same bundle definition. [optional]
BundleName Pointer to string The name of the bundle definition. [optional]

Methods

GetName

func (o *AddLoyaltyPointsEffectProps) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *AddLoyaltyPointsEffectProps) GetNameOk() (string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasName

func (o *AddLoyaltyPointsEffectProps) HasName() bool

HasName returns a boolean if a field has been set.

SetName

func (o *AddLoyaltyPointsEffectProps) SetName(v string)

SetName gets a reference to the given string and assigns it to the Name field.

GetProgramId

func (o *AddLoyaltyPointsEffectProps) GetProgramId() int32

GetProgramId returns the ProgramId field if non-nil, zero value otherwise.

GetProgramIdOk

func (o *AddLoyaltyPointsEffectProps) GetProgramIdOk() (int32, bool)

GetProgramIdOk returns a tuple with the ProgramId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasProgramId

func (o *AddLoyaltyPointsEffectProps) HasProgramId() bool

HasProgramId returns a boolean if a field has been set.

SetProgramId

func (o *AddLoyaltyPointsEffectProps) SetProgramId(v int32)

SetProgramId gets a reference to the given int32 and assigns it to the ProgramId field.

GetSubLedgerId

func (o *AddLoyaltyPointsEffectProps) GetSubLedgerId() string

GetSubLedgerId returns the SubLedgerId field if non-nil, zero value otherwise.

GetSubLedgerIdOk

func (o *AddLoyaltyPointsEffectProps) GetSubLedgerIdOk() (string, bool)

GetSubLedgerIdOk returns a tuple with the SubLedgerId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasSubLedgerId

func (o *AddLoyaltyPointsEffectProps) HasSubLedgerId() bool

HasSubLedgerId returns a boolean if a field has been set.

SetSubLedgerId

func (o *AddLoyaltyPointsEffectProps) SetSubLedgerId(v string)

SetSubLedgerId gets a reference to the given string and assigns it to the SubLedgerId field.

GetValue

func (o *AddLoyaltyPointsEffectProps) GetValue() float32

GetValue returns the Value field if non-nil, zero value otherwise.

GetValueOk

func (o *AddLoyaltyPointsEffectProps) GetValueOk() (float32, bool)

GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasValue

func (o *AddLoyaltyPointsEffectProps) HasValue() bool

HasValue returns a boolean if a field has been set.

SetValue

func (o *AddLoyaltyPointsEffectProps) SetValue(v float32)

SetValue gets a reference to the given float32 and assigns it to the Value field.

GetDesiredValue

func (o *AddLoyaltyPointsEffectProps) GetDesiredValue() float32

GetDesiredValue returns the DesiredValue field if non-nil, zero value otherwise.

GetDesiredValueOk

func (o *AddLoyaltyPointsEffectProps) GetDesiredValueOk() (float32, bool)

GetDesiredValueOk returns a tuple with the DesiredValue field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasDesiredValue

func (o *AddLoyaltyPointsEffectProps) HasDesiredValue() bool

HasDesiredValue returns a boolean if a field has been set.

SetDesiredValue

func (o *AddLoyaltyPointsEffectProps) SetDesiredValue(v float32)

SetDesiredValue gets a reference to the given float32 and assigns it to the DesiredValue field.

GetRecipientIntegrationId

func (o *AddLoyaltyPointsEffectProps) GetRecipientIntegrationId() string

GetRecipientIntegrationId returns the RecipientIntegrationId field if non-nil, zero value otherwise.

GetRecipientIntegrationIdOk

func (o *AddLoyaltyPointsEffectProps) GetRecipientIntegrationIdOk() (string, bool)

GetRecipientIntegrationIdOk returns a tuple with the RecipientIntegrationId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasRecipientIntegrationId

func (o *AddLoyaltyPointsEffectProps) HasRecipientIntegrationId() bool

HasRecipientIntegrationId returns a boolean if a field has been set.

SetRecipientIntegrationId

func (o *AddLoyaltyPointsEffectProps) SetRecipientIntegrationId(v string)

SetRecipientIntegrationId gets a reference to the given string and assigns it to the RecipientIntegrationId field.

GetStartDate

func (o *AddLoyaltyPointsEffectProps) GetStartDate() time.Time

GetStartDate returns the StartDate field if non-nil, zero value otherwise.

GetStartDateOk

func (o *AddLoyaltyPointsEffectProps) GetStartDateOk() (time.Time, bool)

GetStartDateOk returns a tuple with the StartDate field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasStartDate

func (o *AddLoyaltyPointsEffectProps) HasStartDate() bool

HasStartDate returns a boolean if a field has been set.

SetStartDate

func (o *AddLoyaltyPointsEffectProps) SetStartDate(v time.Time)

SetStartDate gets a reference to the given time.Time and assigns it to the StartDate field.

GetExpiryDate

func (o *AddLoyaltyPointsEffectProps) GetExpiryDate() time.Time

GetExpiryDate returns the ExpiryDate field if non-nil, zero value otherwise.

GetExpiryDateOk

func (o *AddLoyaltyPointsEffectProps) GetExpiryDateOk() (time.Time, bool)

GetExpiryDateOk returns a tuple with the ExpiryDate field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasExpiryDate

func (o *AddLoyaltyPointsEffectProps) HasExpiryDate() bool

HasExpiryDate returns a boolean if a field has been set.

SetExpiryDate

func (o *AddLoyaltyPointsEffectProps) SetExpiryDate(v time.Time)

SetExpiryDate gets a reference to the given time.Time and assigns it to the ExpiryDate field.

GetTransactionUUID

func (o *AddLoyaltyPointsEffectProps) GetTransactionUUID() string

GetTransactionUUID returns the TransactionUUID field if non-nil, zero value otherwise.

GetTransactionUUIDOk

func (o *AddLoyaltyPointsEffectProps) GetTransactionUUIDOk() (string, bool)

GetTransactionUUIDOk returns a tuple with the TransactionUUID field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasTransactionUUID

func (o *AddLoyaltyPointsEffectProps) HasTransactionUUID() bool

HasTransactionUUID returns a boolean if a field has been set.

SetTransactionUUID

func (o *AddLoyaltyPointsEffectProps) SetTransactionUUID(v string)

SetTransactionUUID gets a reference to the given string and assigns it to the TransactionUUID field.

GetCartItemPosition

func (o *AddLoyaltyPointsEffectProps) GetCartItemPosition() float32

GetCartItemPosition returns the CartItemPosition field if non-nil, zero value otherwise.

GetCartItemPositionOk

func (o *AddLoyaltyPointsEffectProps) GetCartItemPositionOk() (float32, bool)

GetCartItemPositionOk returns a tuple with the CartItemPosition field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasCartItemPosition

func (o *AddLoyaltyPointsEffectProps) HasCartItemPosition() bool

HasCartItemPosition returns a boolean if a field has been set.

SetCartItemPosition

func (o *AddLoyaltyPointsEffectProps) SetCartItemPosition(v float32)

SetCartItemPosition gets a reference to the given float32 and assigns it to the CartItemPosition field.

GetCartItemSubPosition

func (o *AddLoyaltyPointsEffectProps) GetCartItemSubPosition() float32

GetCartItemSubPosition returns the CartItemSubPosition field if non-nil, zero value otherwise.

GetCartItemSubPositionOk

func (o *AddLoyaltyPointsEffectProps) GetCartItemSubPositionOk() (float32, bool)

GetCartItemSubPositionOk returns a tuple with the CartItemSubPosition field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasCartItemSubPosition

func (o *AddLoyaltyPointsEffectProps) HasCartItemSubPosition() bool

HasCartItemSubPosition returns a boolean if a field has been set.

SetCartItemSubPosition

func (o *AddLoyaltyPointsEffectProps) SetCartItemSubPosition(v float32)

SetCartItemSubPosition gets a reference to the given float32 and assigns it to the CartItemSubPosition field.

GetCardIdentifier

func (o *AddLoyaltyPointsEffectProps) GetCardIdentifier() string

GetCardIdentifier returns the CardIdentifier field if non-nil, zero value otherwise.

GetCardIdentifierOk

func (o *AddLoyaltyPointsEffectProps) GetCardIdentifierOk() (string, bool)

GetCardIdentifierOk returns a tuple with the CardIdentifier field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasCardIdentifier

func (o *AddLoyaltyPointsEffectProps) HasCardIdentifier() bool

HasCardIdentifier returns a boolean if a field has been set.

SetCardIdentifier

func (o *AddLoyaltyPointsEffectProps) SetCardIdentifier(v string)

SetCardIdentifier gets a reference to the given string and assigns it to the CardIdentifier field.

GetBundleIndex

func (o *AddLoyaltyPointsEffectProps) GetBundleIndex() int32

GetBundleIndex returns the BundleIndex field if non-nil, zero value otherwise.

GetBundleIndexOk

func (o *AddLoyaltyPointsEffectProps) GetBundleIndexOk() (int32, bool)

GetBundleIndexOk returns a tuple with the BundleIndex field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasBundleIndex

func (o *AddLoyaltyPointsEffectProps) HasBundleIndex() bool

HasBundleIndex returns a boolean if a field has been set.

SetBundleIndex

func (o *AddLoyaltyPointsEffectProps) SetBundleIndex(v int32)

SetBundleIndex gets a reference to the given int32 and assigns it to the BundleIndex field.

GetBundleName

func (o *AddLoyaltyPointsEffectProps) GetBundleName() string

GetBundleName returns the BundleName field if non-nil, zero value otherwise.

GetBundleNameOk

func (o *AddLoyaltyPointsEffectProps) GetBundleNameOk() (string, bool)

GetBundleNameOk returns a tuple with the BundleName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasBundleName

func (o *AddLoyaltyPointsEffectProps) HasBundleName() bool

HasBundleName returns a boolean if a field has been set.

SetBundleName

func (o *AddLoyaltyPointsEffectProps) SetBundleName(v string)

SetBundleName gets a reference to the given string and assigns it to the BundleName field.

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