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SetDiscountPerAdditionalCostEffectProps.md

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SetDiscountPerAdditionalCostEffectProps

Properties

Name Type Description Notes
Name Pointer to string The name / description of this discount
AdditionalCostId Pointer to int32 The ID of the additional cost.
AdditionalCost Pointer to string The name of the additional cost.
Value Pointer to float32 The total monetary value of the discount.
DesiredValue Pointer to float32 The original value of the discount. [optional]

Methods

GetName

func (o *SetDiscountPerAdditionalCostEffectProps) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *SetDiscountPerAdditionalCostEffectProps) GetNameOk() (string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasName

func (o *SetDiscountPerAdditionalCostEffectProps) HasName() bool

HasName returns a boolean if a field has been set.

SetName

func (o *SetDiscountPerAdditionalCostEffectProps) SetName(v string)

SetName gets a reference to the given string and assigns it to the Name field.

GetAdditionalCostId

func (o *SetDiscountPerAdditionalCostEffectProps) GetAdditionalCostId() int32

GetAdditionalCostId returns the AdditionalCostId field if non-nil, zero value otherwise.

GetAdditionalCostIdOk

func (o *SetDiscountPerAdditionalCostEffectProps) GetAdditionalCostIdOk() (int32, bool)

GetAdditionalCostIdOk returns a tuple with the AdditionalCostId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasAdditionalCostId

func (o *SetDiscountPerAdditionalCostEffectProps) HasAdditionalCostId() bool

HasAdditionalCostId returns a boolean if a field has been set.

SetAdditionalCostId

func (o *SetDiscountPerAdditionalCostEffectProps) SetAdditionalCostId(v int32)

SetAdditionalCostId gets a reference to the given int32 and assigns it to the AdditionalCostId field.

GetAdditionalCost

func (o *SetDiscountPerAdditionalCostEffectProps) GetAdditionalCost() string

GetAdditionalCost returns the AdditionalCost field if non-nil, zero value otherwise.

GetAdditionalCostOk

func (o *SetDiscountPerAdditionalCostEffectProps) GetAdditionalCostOk() (string, bool)

GetAdditionalCostOk returns a tuple with the AdditionalCost field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasAdditionalCost

func (o *SetDiscountPerAdditionalCostEffectProps) HasAdditionalCost() bool

HasAdditionalCost returns a boolean if a field has been set.

SetAdditionalCost

func (o *SetDiscountPerAdditionalCostEffectProps) SetAdditionalCost(v string)

SetAdditionalCost gets a reference to the given string and assigns it to the AdditionalCost field.

GetValue

func (o *SetDiscountPerAdditionalCostEffectProps) GetValue() float32

GetValue returns the Value field if non-nil, zero value otherwise.

GetValueOk

func (o *SetDiscountPerAdditionalCostEffectProps) GetValueOk() (float32, bool)

GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasValue

func (o *SetDiscountPerAdditionalCostEffectProps) HasValue() bool

HasValue returns a boolean if a field has been set.

SetValue

func (o *SetDiscountPerAdditionalCostEffectProps) SetValue(v float32)

SetValue gets a reference to the given float32 and assigns it to the Value field.

GetDesiredValue

func (o *SetDiscountPerAdditionalCostEffectProps) GetDesiredValue() float32

GetDesiredValue returns the DesiredValue field if non-nil, zero value otherwise.

GetDesiredValueOk

func (o *SetDiscountPerAdditionalCostEffectProps) GetDesiredValueOk() (float32, bool)

GetDesiredValueOk returns a tuple with the DesiredValue field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasDesiredValue

func (o *SetDiscountPerAdditionalCostEffectProps) HasDesiredValue() bool

HasDesiredValue returns a boolean if a field has been set.

SetDesiredValue

func (o *SetDiscountPerAdditionalCostEffectProps) SetDesiredValue(v float32)

SetDesiredValue gets a reference to the given float32 and assigns it to the DesiredValue field.

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