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StrikethroughTrigger.md

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StrikethroughTrigger

Properties

Name Type Description Notes
Id Pointer to int32 The ID of the event that triggered the strikethrough labeling.
Type Pointer to string The type of event that triggered the strikethrough labeling.
TriggeredAt Pointer to time.Time The creation time of the event that triggered the strikethrough labeling.
TotalAffectedItems Pointer to int32 The total number of items affected by the event that triggered the strikethrough labeling.
Payload Pointer to map[string]interface{} The arbitrary properties associated with this trigger type.

Methods

GetId

func (o *StrikethroughTrigger) GetId() int32

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *StrikethroughTrigger) GetIdOk() (int32, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasId

func (o *StrikethroughTrigger) HasId() bool

HasId returns a boolean if a field has been set.

SetId

func (o *StrikethroughTrigger) SetId(v int32)

SetId gets a reference to the given int32 and assigns it to the Id field.

GetType

func (o *StrikethroughTrigger) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *StrikethroughTrigger) GetTypeOk() (string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasType

func (o *StrikethroughTrigger) HasType() bool

HasType returns a boolean if a field has been set.

SetType

func (o *StrikethroughTrigger) SetType(v string)

SetType gets a reference to the given string and assigns it to the Type field.

GetTriggeredAt

func (o *StrikethroughTrigger) GetTriggeredAt() time.Time

GetTriggeredAt returns the TriggeredAt field if non-nil, zero value otherwise.

GetTriggeredAtOk

func (o *StrikethroughTrigger) GetTriggeredAtOk() (time.Time, bool)

GetTriggeredAtOk returns a tuple with the TriggeredAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasTriggeredAt

func (o *StrikethroughTrigger) HasTriggeredAt() bool

HasTriggeredAt returns a boolean if a field has been set.

SetTriggeredAt

func (o *StrikethroughTrigger) SetTriggeredAt(v time.Time)

SetTriggeredAt gets a reference to the given time.Time and assigns it to the TriggeredAt field.

GetTotalAffectedItems

func (o *StrikethroughTrigger) GetTotalAffectedItems() int32

GetTotalAffectedItems returns the TotalAffectedItems field if non-nil, zero value otherwise.

GetTotalAffectedItemsOk

func (o *StrikethroughTrigger) GetTotalAffectedItemsOk() (int32, bool)

GetTotalAffectedItemsOk returns a tuple with the TotalAffectedItems field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasTotalAffectedItems

func (o *StrikethroughTrigger) HasTotalAffectedItems() bool

HasTotalAffectedItems returns a boolean if a field has been set.

SetTotalAffectedItems

func (o *StrikethroughTrigger) SetTotalAffectedItems(v int32)

SetTotalAffectedItems gets a reference to the given int32 and assigns it to the TotalAffectedItems field.

GetPayload

func (o *StrikethroughTrigger) GetPayload() map[string]interface{}

GetPayload returns the Payload field if non-nil, zero value otherwise.

GetPayloadOk

func (o *StrikethroughTrigger) GetPayloadOk() (map[string]interface{}, bool)

GetPayloadOk returns a tuple with the Payload field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasPayload

func (o *StrikethroughTrigger) HasPayload() bool

HasPayload returns a boolean if a field has been set.

SetPayload

func (o *StrikethroughTrigger) SetPayload(v map[string]interface{})

SetPayload gets a reference to the given map[string]interface{} and assigns it to the Payload field.

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