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include.hpp
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include.hpp
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/* Copyright (c) 2020 by Stan Fortoński */
#include "Config.hpp"
#include "Engine.hpp"
#include "window/Window.hpp"
#include "base/Shader.hpp"
#include "base/Program.hpp"
#include "base/ShadersManager.hpp"
#include "base/Texture.hpp"
#include "support/Singleton.hpp"
#include "support/TextureLoader.hpp"
#include "support/Font.hpp"
#include "camera/InterfaceCamera.hpp"
#include "camera/BaseCamera.hpp"
#include "camera/OrthogonalCamera.hpp"
#include "camera/PerspectiveCamera.hpp"
#include "buffer/RenderBuffer.hpp"
#include "buffer/DepthBuffer.hpp"
#include "buffer/MultisampledRenderBuffer.hpp"
#include "buffer/FrameBuffer.hpp"
#include "buffer/MultisampledFrameBuffer.hpp"
#include "buffer/WaterBuffers.hpp"
#include "effect/PostProcessing.hpp"
#include "effect/Bloom.hpp"
#include "effect/Shadow.hpp"
#include "effect/ParticlesGenerator.hpp"
#include "renderable/Renderable.hpp"
#include "renderable/Transformationable.hpp"
#include "renderable/shape/Shape.hpp"
#include "renderable/shape/Plane.hpp"
#include "renderable/shape/Cube.hpp"
#include "renderable/model/Mesh.hpp"
#include "renderable/model/MeshBone.hpp"
#include "renderable/model/Model.hpp"
#include "renderable/model/ModelAnim.hpp"
#include "renderable/light/Light.hpp"
#include "renderable/Material.hpp"
#include "renderable/skybox/Skybox.hpp"
#include "renderable/terrain/Terrain.hpp"
#include "renderable/decorator/MaterialDecorator.hpp"
#include "renderable/decorator/TransformDecorator.hpp"
#include "renderable/font/FontRenderer.hpp"
#include "renderable/water/Water.hpp"
#include "scene/Scene.hpp"
#include "texture-generator/TextureGenerator.hpp"
#include "texture-generator/TextureGenerator2D.hpp"
#include "texture-generator/TextureGenerator3D.hpp"
#include "texture-generator/method/Random.hpp"
#include "texture-generator/method/SmoothNoise2D.hpp"
#include "texture-generator/method/SmoothNoise3D.hpp"
#include "texture-generator/method/PerlinNoise2D.hpp"
#include "texture-generator/method/PerlinNoise3D.hpp"
#include "texture-generator/ConverterToNormalMap.hpp"