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story-wallpaper.csproj
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story-wallpaper.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--Project was exported from assembly: C:\Users\user\Desktop\Story Workspace\custom-paper\story-wallpaper.dll-->
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{00D41FF7-C372-47E7-8A25-3DEED9BC1C4E}</ProjectGuid>
<OutputType>Library</OutputType>
<AssemblyName>story-wallpaper</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<ApplicationVersion>1.0.0.0</ApplicationVersion>
<FileAlignment>512</FileAlignment>
<RootNamespace>StoryWallpaper</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="DesktopTool.cs" />
<Compile Include="Util\HandleUtil.cs" />
<Compile Include="Util\NativeViewConverter.cs" />
<Compile Include="Util\LVBKIF.cs" />
<Compile Include="Util\LVBKIMAGE.cs" />
<Compile Include="View\DesktopFileListView.cs" />
<Compile Include="Util\WindowNative.cs" />
<Compile Include="Properties\Resources.cs" />
<Compile Include="AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>