0.4
- Added export option
layers_as_scenes
saves a unique scene for each main layer.
0.3
kra
support added.- Lot's of rewriting. Works more in line with Godot now.
0.2.3
- Added
padding
to settings. - Added
copy
tag. - Added
dir
tag. - Added
keep_data
tag. - Added setting
keep_data
. - Added build toggles force update to force build to happen, and skip images to only update data.
- Made PNG the default image export format.
- Setting an origin sets for all children as well, making texture offsets easier.
- Origin names can include - to apply to a child.
0.2.2
- Added
node
tag. - LimageNode now properly uses local coordinates, so it can be a child, rotated, scaled, without problems.
- LimageNode
options
andtoggles
fields now work in editor more stabily. - LimageNode
toggles
initial visibility is fixed.
0.2.1
- Editor should reload files properly now.
0.2
- Saving + loading should work better on Windows.
- Fixed
merge
tag still generating child textures. - Fixed JPEG error because of no alpha channel.
- Fixed polygon generation not working with some image formats.
- If settings file is changed, image will be rebuilt.