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CHANGES.md

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Changes

0.4

  • Added export option layers_as_scenes saves a unique scene for each main layer.

0.3

  • kra support added.
  • Lot's of rewriting. Works more in line with Godot now.

0.2.3

  • Added padding to settings.
  • Added copy tag.
  • Added dir tag.
  • Added keep_data tag.
  • Added setting keep_data.
  • Added build toggles force update to force build to happen, and skip images to only update data.
  • Made PNG the default image export format.
  • Setting an origin sets for all children as well, making texture offsets easier.
  • Origin names can include - to apply to a child.

0.2.2

  • Added node tag.
  • LimageNode now properly uses local coordinates, so it can be a child, rotated, scaled, without problems.
  • LimageNode options and toggles fields now work in editor more stabily.
  • LimageNode toggles initial visibility is fixed.

0.2.1

  • Editor should reload files properly now.

0.2

  • Saving + loading should work better on Windows.
  • Fixed merge tag still generating child textures.
  • Fixed JPEG error because of no alpha channel.
  • Fixed polygon generation not working with some image formats.
  • If settings file is changed, image will be rebuilt.