Multiplayer game server utilizing the Nakama distributed server, with game logic implemented in TypeScript modules.
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Updated
Jul 21, 2022 - TypeScript
Multiplayer game server utilizing the Nakama distributed server, with game logic implemented in TypeScript modules.
Nakama Test With Server using Unity3D
A sample game called Pirate Panic for Unity engine built with Nakama server.
Demo Backend API for Realtime Multiplayer Puzzle Game using ProtoBuffers
Simple multiplayer project utilizing Heroic Lab's Nakama and Godot
Nakama Tic-Tac-Toe (XOXO) game module and clients in Go
A leisure game to check who is Bruce Lee
A remote procedure call (RPC) function generator for the Nakama server 🌐🔗🖥️. A template to help users of the nakama server write backend server code⭐⭐
Multiplayer game (party game) based on rhyming, collaborative poetry (versification)
Helm chart for easy launching Nakama on a Kubernetes cluster.
Nakama web and realtime client for Go (works with WASM)
Opinionated extended apis on top of Nakama's api
Godot Engine (www.godotengine.org) interface to Nakama server (www.heroiclabs.com)
Swift client for Nakama server.
Java client for the Nakama and Satori servers.
Generic C/C++ client for Nakama server.
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