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[Game Mode] Steam crash on game exit with Game Recording #1862
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Same issue here on my Steam Deck LCD 512. Been happening since the latest Steam update. Heres the result of rpm-ostree status on my system State: idle Deployments: ● ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck-gnome:stable Digest: sha256:0c40b912f034c9297e76125dea2d0a3417b46a3391dd9fe77dda7ba8875cd762 Version: 41.20241104 (2024-11-04T04:59:55Z) LayeredPackages: konsole mullvad-vpn
ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-deck-gnome:stable Digest: sha256:7e9af0bc63e8c608efb66ed32da3af4660f3dee108892109fde12a697a962c79 Version: 41.20241030 (2024-10-31T01:21:40Z) LayeredPackages: konsole mullvad-vpn edit: fixed it by turning off background recording |
I get the same thing as well, also "cured" by turning off game recording. It does seem to be recording something, as there are files created in the gamerecording directory (specified in desktop Steam settings), but they don't show up as clips or recordings on the game's Steam page in GameMode. |
I have the same exact problem. Also, creating clips with the Steam Button + Right D-Pad triggers a sound but doesn't record any clip at all. This used to work properly before, even using the Steam Beta. Only way to stop the crashing is disabling Background recording altogether. |
Observed the same issue on Bazzite installed on my GPD Win 4 2023 while the recording feature on stock SteamOS on my Steam Deck works fine. Both running stable Steam clients. grepped gamescope packages on both systems for reference: SteamOS
Bazzite
Not sure if we need to upgrade gamescope to 3.15-14 on Bazzite. |
Describe the bug
Steam crashes once the game is closed.
gamescope-wl
process restarts, together with all Steam processes.What did you expect to happen?
No crash on exiting the game.
Output of
rpm-ostree status
bazzite-deck:stable 41.20241104 (2024-11-04T05:01:16Z)
Hardware
Ryzen 7800X3D with Radeon 6950XT
Extra information or context
No response
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