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DownloadSchedulerThread.h
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DownloadSchedulerThread.h
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#if !defined(AFX_DOWNLOADSCHEDULERTHREAD_H__7A37DC6A_9B96_4DCB_AAFA_A280AA4807AA__INCLUDED_)
#define AFX_DOWNLOADSCHEDULERTHREAD_H__7A37DC6A_9B96_4DCB_AAFA_A280AA4807AA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DownloadSchedulerThread.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDownloadSchedulerThread thread
class CTreeItem;
class CDownloadScheduler;
class CDownloadSchedulerThread : public CWinThread
{
DECLARE_DYNCREATE(CDownloadSchedulerThread)
public:
CDownloadSchedulerThread();
virtual ~CDownloadSchedulerThread();
// Attributes
public:
// Operations
public:
void SetNotifyWnd(HWND hNotifyWnd);
void StartDownload();
void SetDownloadTreeItem(CTreeItem *pTreeItem);
void StopDownload();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDownloadSchedulerThread)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
protected:
HWND m_hNotifyWnd;
CDownloadScheduler *m_pDownloadScheduler;
// Generated message map functions
//{{AFX_MSG(CDownloadSchedulerThread)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DOWNLOADSCHEDULERTHREAD_H__7A37DC6A_9B96_4DCB_AAFA_A280AA4807AA__INCLUDED_)