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D'mak Na'Tok (Too Combative) [UXCXFHT7]
Bug Report
Incapacitating any enemy in melee range causes them to unequp their weapons. This appears to be caused by range, as running away from non-humanoid enemies and then allowing them to close the distance resets them and causes them to go back to working normally.
The text was updated successfully, but these errors were encountered:
D'mak Na'Tok (Too Combative) [UXCXFHT7]
Bug Report
Incapacitating any enemy in melee range causes them to unequp their weapons. This appears to be caused by range, as running away from non-humanoid enemies and then allowing them to close the distance resets them and causes them to go back to working normally.
The text was updated successfully, but these errors were encountered: