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Update Units.json
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Angelonius authored Nov 3, 2021
1 parent a098439 commit 6890388
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions jsons/Units.json
Original file line number Diff line number Diff line change
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"cost": 120,
"requiredTech": "Chivalry",
"requiredResource": "Horses",
"uniques": ["Can move after attacking","+[50]% Strength vs [Mounted]"],
"uniques": ["Can move after attacking","[+50]% Strength <vs [Mounted]>"],
"promotions": ["Charge","Great Generals II","Quick Study"],
"hurryCostModifier": 20,
"attackSound": "horse"
Expand Down Expand Up @@ -122,7 +122,7 @@
"promotions": ["Formation I"],
"upgradesTo": "Anti-Tank Gun",
"obsoleteTech": "Combined Arms",
"uniques": ["+[10]% Strength in [Foreign Land]"],
"uniques": ["[+10]% Strength <when fighting in [Foreign Land] tiles>"],
"attackSound": "horse"
},
{
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"requiredTech": "Gunpowder",
"upgradesTo": "Rifleman",
"obsoleteTech": "Rifling",
"uniques": ["+[20]% Strength when defending","Rough terrain penalty","+[5]% Strength vs [Mounted]"],
"uniques": ["[+20]% Strength <when defending>","Rough terrain penalty","[+5]% Strength <vs [Mounted]>"],
"attackSound": "shot"
},
{
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"cost": 120,
"requiredTech": "Chivalry",
"requiredResource": "Horses",
"uniques": ["Can move after attacking","+[10]% Strength when defending","+[25]% Strength vs [Sword]"],
"uniques": ["Can move after attacking","[+10]% Strength <when defending>","[+25]% Strength <vs [Sword]>"],
"attackSound": "horse"
},
]

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