This mod is now compatible with Transcendance, Benchwarp, Randomizer and more! Currently, you cannot pick up charms via randomizer, but you can gain them when you get the requirements through the randomizer. For example, this means that if you get shadow dash from a randomized pickup, you will gain powerful dash.
Better Crystal Dash:
- Increases speed of crystal dash
- Makes it do more damage
Blue Blood:
- Makes lifeblood able to be regenerated
Bulbous Infection:
- Supposedly enlarges and slows enemies
- Doesn't work
Elder Stone:
- Makes you walk slow
- Makes you fall slow
- Blocks all damage 3/4 times
Ignore this...
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Fyrenest")]
[assembly: AssemblyDescription("A Hollow Knight mod.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Bubkis Games")]
[assembly: AssemblyProduct("Fyrenest")]
[assembly: AssemblyCopyright("Copyright © 2022")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
[assembly: AssemblyInformationalVersion(FILEVERSIONHERE - CHECK CHARMMOD.CS)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9e1ca760-6e27-416f-b2fd-f286e9fb55a5")]
[assembly: AssemblyVersion(FILEVERSIONHERE - CHECK CHARMMOD.CS)]
[assembly: AssemblyFileVersion(FILEVERSIONHERE - CHECK CHARMMOD.CS)]