This project is inspired by the Pokémon Mystery Dungeon series. Our goal is to create a multiplayer dungeon exploring game heavily inspired by the series.
This project is currently on indefinite hold due to the state of fangaming on nintendo's licences.
If you are interested by joining the development of this project, feel free to contact us via GitHub.
Discord: https://discord.gg/KegXRG8
To give build and run:
./gradlew :PMDMMOc:run # client
./gradlew :PMDMMO-DataEditor:run # data editor
Tested using Gradle 5.2.1. Most default commands (eg test, jar, etc) should work. Older versions supporting Kotlin DSL may still work but nothing is guaranteed.
Server builds in dev using IDE specific project files only (Netbeans). Dev databases are to be made accessible by the developper andby default use the Derby integrated environement in Netbeans. It should be noted that database layout doesn't need creation, as the server dynamically creates tables upon first connection to an enmpty database. Release builds are to be made with javac on the root folder and hosted as a war file on a glassfish server (or any other able java webservice provider, such as redhat solutions, but the legacy PTR used glassfish).