Releases: Despical/TNTRun
Releases · Despical/TNTRun
v2.7.5
v2.7.4
- Fixed random join command not working as expected.
- Now random join command will choose a random arena if there are no players in the arenas.
- Updated some of the event priorities to avoid conflicts in the user data.
- Updated the comments in the
config.yml
. - Updated Command Framework to v1.5.12.
Full Changelog: 2.7.3...2.7.4
v2.7.3
- Added option to save the user data periodically.
- Now caching the leaderboard entries for better optimization.
- Fixed NoSuchMethodError occurring in some of the Minecraft versions.
- This fix might be removed in the future and no support will be provided if you are not using the latest minor version in your major version such as
1.19.4
,1.20.6
,1.21.3
.
- This fix might be removed in the future and no support will be provided if you are not using the latest minor version in your major version such as
Full Changelog: 2.7.2...2.7.3
v2.7.2
- Fixed when a player quits the game and if the game ends the leaderboard not working.
- Lots of improvements for the Bungee mode.
- Removed shutdown feature from Bungee mode.
Full Changelog: 2.7.1...2.7.2
v2.7.1
- Fixed ConcurrentModification exception occurring while fetching user data.
- Fixed an exception occurring if Bungee mode is enabled.
- Fixed players can not use other inventories, now they can use inventories such as arena editor while playing the game.
Full Changelog: 2.7.0...2.7.1
v2.7.0
- Support for Minecraft 1.21.2 & 1.21.3.
- Fixed a huge bug about the user system which breaks the whole plugin.
- Fixed spectators can hit each other and in-game players.
- Fixed players stay in the arena if they quit the game.
- Lots of improvements on the command, user and database systems.
- Updated Commons, InventoryFramework and FileItems libraries.
Full Changelog: 2.6.9...2.7.0
v2.6.9
- Added Oraxen support for the items in the items.yml file.
- Added option to glow items in the items.yml file.
- Added option to enable PVP in-game, damaging can not be enabled.
- Added option to block using commands in-game.
- Players can execute whitelisted commands.
- Players that have
tntrun.command.override
permission can execute any command in-game.
- Updated TNT Run API events.
- Added
PlayerEliminatedEvent
that gets called when a player dies in-game. - Added more detailed documentation to API events.
- Fixed summary message not working as expected.
- Fixed sending summary message even the arena forced to stop.
- Fixed a bug about the leave item.
- Updated command descriptions.
Changes in the config.yml
# Should we block commands that are not associated with MM?
Block-Commands: true
# Put 'exact:command here' to check for the exact command name.
# By default, we'll check if the executed command starts with any command in the list.
Whitelisted-Commands: []
# Should we allow players to hit others? (Damaging can not be enabled.)
PVP-Disabled: true
Changes in the messages.yml
player-commands:
only-command-is-leave: "&cYou can only use /tntrun leave command while playing TNT Run!"
Changes in the items.yml
items:
double-jump:
name: "&a&lDouble Jump"
# Custom-modeled items by the Oraxen plugin are supported.
# To use them, simply replace the material with oraxen:item_id_here.
material: FEATHER
slot: 0
# Should this item has a glowing effect?
# This option is optional and is false by default.
glow: false
Full Changelog: 2.6.8...2.6.9
v2.6.8
- Added option to customize cooldown progress bar.
- Added option to customize the date in the scoreboard.
- Now the game explanation message is a list rather than a regular text.
- Fixed sign editor menu opening when a player tries to join an arena using the arena signs.
- Updated libraries:
- Despical's Commons.
- Despical's Command Framework.
- Some small changes in the
messages.yml
file,
Changes in the messages.yml
messages:
in-game:
cooldown-progress-format: "&a:&c:■"
Scoreboard:
# The date format.
Date-Format: "dd/MM/yy"
Full Changelog: 2.6.72...2.6.8
v2.6.72
- Added options to customize game bar color and style for different arena states.
- Added option to customize scoreboard timer format.
- Updated particle effects.
- Updated Commons library
- Updated bStats library.
Changes in messages.yml
# To hide the bar in a specific arena state, leave the message field empty for that state.
game-bar:
waiting-for-players:
# This is the message displayed when the arena is in waiting for players state.
message: "&e&lPLAYING &f&lTNT Run &e&lby &b&lDespical"
# The color of the bar when waiting for players.
# If a color is not set for this state, the color from the previous state will be used.
color: BLUE
# The style of the bar when waiting for players.
# If a style is not set for this state, the style from the previous state will be used.
style: SOLID
starting:
# This is the message displayed when the arena is in starting state.
message: "&e&lPLAYING &f&lTNT Run &e&lby &b&lDespical"
in-game:
# The game bar won't be visible if the arena is in-game state because the message is empty.
message: ""
ending:
# This is the message displayed when the arena is in ending state.
message: "&e&lPLAYING &f&lTNT Run &e&lby &b&lDespical"
Scoreboard:
# The timer format.
Timer-Format: "%02d:%02d"
Full Changelog: 2.6.71...2.6.72
v2.6.71
- Updated Commons to v1.8.4.
- Updated Command Framework to v1.5.1.
- Updated GitHub actions.
- Fixed game items not getting recognized if they don't have a lore
- Improvements on showing/hiding players.
Full Changelog: 2.6.7...2.6.71