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Builtin Mods
Implement the API of registering new player ball types, new moduls, new auxiliaries and new type of floors. There is a built-in mod called Ball Sticky, providing a new player ball type called Sticky Ball, which allows you to climb walls.
Register some new kind of physical moduls. There is an example level provided by BML called BML_Example_Level, which makes use of these new moduls. This level is released along with BML.
Implement dual ball control levels, in which you can control two balls by switching between them. This is also used by the BML Example Level.
Dynamically change the field of view (FOV) of the ingame camera according to current ball speed to make the game cooler.
For map makers to register script callbacks and activate specified scripts at some given time (Loading, Checkpoint, Dead, etc.).
Record your best score (HS or SR) and replay it every time you play the same level, as a semi-transparent ball. This is automatically disabled when cheat mode is enabled.