Beta 1.13
Pre-release
Pre-release
- Updated Renderer to TGEA 1.7.1 version
- Audio now uses OpenAL for everyone (removed XAudio)
- Fixed Glass Rendering (matches MBO)
- FPS Display via Ctrl+F
- You can now adjust the level of detail of reflections on the marble in the video options. (This allows you to reflect pads, items, glass, etc..)
- Various changes to allow MBG support. (You will have to compile it yourself with different options in torqueConfig.h for that)
- Fixed Warning Materials not always working properly.
- Slightly Improved moving platform performance.